View full version: The Academy
  1. Slow Game
  2. Anti Missile FC
  3. Internal damage calculation in a damaged ship question.
  4. Civilian administrator
  5. AMM set ups
  6. Civilian colony ships
  7. Problem with gravitational survey sensors
  8. Task Group Remove Orders?
  9. Locating NPR population centers
  10. Basic diplomacy stuff
  11. Intrinsic sensors
  12. Getting hyper capable engines
  13. Hyperdrive question
  14. Running in real time - any way to speed things up?
  15. Recreation Module
  16. What Officer Rating Applies to Fuel Harvesters
  17. Several small, odd questions
  18. Engine Type ( v6.21 )
  19. Colonization requirements
  20. setting up a scenario
  21. Starting a custom game
  22. marines and morale
  23. Need Enemies
  24. Reactors and Missile design
  25. Red lines in mining and maintenance
  26. Target Practice!
  27. Sensors on missiles
  28. Getting past ECM
  29. Trade Access
  30. Change to Sensors?
  31. Dust and Radiation
  32. Civilian designs
  33. Beam Weapon Ships...Why?
  34. Unable to Select Engine Platform for Research
  35. Selected TG is not on same planet as Shipyard
  36. Ship launched without engine
  37. How long does turn generation usually take?
  38. commercial engines
  39. Morale for non combat/survey ships
  40. Jump Gate Deconstruction/Destruction
  41. Military ships traveling sub-max?
  42. Rescued crew question?
  43. Sensor question?
  44. Civ shipping
  45. [Request] Flowchart for new players.
  46. Effects of morale
  47. Unable to get newly designed geo survey ship to depart shipyard.
  48. Creating New Task Forces
  49. Fighter Engines?
  50. diplomacy question