Author Topic: Minerals!  (Read 4331 times)

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Offline Person012345 (OP)

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Minerals!
« on: November 22, 2011, 05:22:02 PM »
Ok, so in my game I've actually started bothering exploring beyond a couple of jump points. I've found what seems to me to be a mineral rich system in Vega. To give me some perspective, and also because I thought it would be interesting, I was wondering what the highest concentrations of minerals you guys had ever seen on a single planet were? Bonus points for high accessability too.

The Vega planet in question has the following:
Vega-A III
Duranium 282,268,800  Acc: 0.4
Corbomite 45,562,500  Acc: 0.1
Tritanium 6,579,225  Acc: 0.1
Mercassium 164,480,600  Acc: 0.1
Sorium 105,267,600  Acc: 0.8
Corundium 144,360,200  Acc: 0.1
Gallicite 8,820,900  Acc: 0.1

It's over 750,000,000 minerals on the single planet from just a basic orbital geosurvey. The most I've seen before was barely over 100,000,000, which is why it seems like a lot to me. So far I've surveyed 2 planets in this Vega. The other one had:
Vega-A V
Duranium 136,125,000  Acc: 0.1
Neutronium 54,390,620  Acc: 0.1
Tritanium 81,000,000  Acc: 0.1
Boronide 21,390,620  Acc: 0.1

Rocky Planets: 4   Surveyed: 2
Gas Giants: 1   Surveyed: 0
Moons: 3   Surveyed: 0
Asteroids: 0   Surveyed: 0

I'm hoping for more of the same (preferably with a little higher acc) with the rest.
« Last Edit: November 22, 2011, 05:26:19 PM by Person012345 »
 

Offline Person012345 (OP)

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Re: Minerals!
« Reply #1 on: November 22, 2011, 08:06:50 PM »
New biggest for me:
Vega-A II
Duranium 35,280,000  Acc: 0.1
Neutronium 144,961,600  Acc: 0.1
Corbomite 19,600  Acc: 0.1
Tritanium 90,630,400  Acc: 0.1
Boronide 85,377,600  Acc: 0.1
Vendarite 1,254,400  Acc: 0.4
Sorium 93,315,600  Acc: 0.1
Uridium 155,251,600  Acc: 0.6
Corundium 151,782,400  Acc: 0.8
Gallicite 36,240,400  Acc: 0.1
 

Offline TheDeadlyShoe

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Re: Minerals!
« Reply #2 on: November 22, 2011, 08:24:50 PM »
Those kinds of planets have impressive numbers, and basically insure you cant totally run out of minerals. But the low accessibility makes them mediocre as mining worlds. They make great maintenance bases with enough mines though, since that requires a low amount of every mineral.

To put it another way - the total accessibility of that world is 2.5 for all minerals put together.    And only Uridium and Corundium have enough accessibility to be worth maintaning mines if those are minerals you are short on.    A world with a lot less impressive numbers but higher acessibility will be a lot more useful for your empire.

Unfortunately im not sure how to paste planet mineral data... >_>
 

Offline Person012345 (OP)

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Re: Minerals!
« Reply #3 on: November 22, 2011, 08:49:10 PM »
Click "mineral text" on the bottom of the mineral sidebar and it'll turn it into a copy-paste-able format.
 

Offline blue emu

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Re: Minerals!
« Reply #4 on: November 22, 2011, 09:26:05 PM »
I don't have the exact numbers at hand... but in my Ad Astra interactive campaign on the Paradox forum, I found a Venus-like world only one jump from Earth that had enough minerals, at high accessibility, to keep my entire civilization running for about 300 years. That's with Mining 60, so the tonnages were in the tens-to-hundreds of millions of tons for each mineral. As I recall, it had all eleven.
 

Offline ZimRathbone

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Re: Minerals!
« Reply #5 on: November 23, 2011, 12:11:04 AM »
best in the current campaign (or any other from memory!) and this world was an empty col cost 0 world, with a ruin on it ;D

its currently being set up as the substitute capital.

Byzantium-A III
Duranium 368,823,300    Acc: 1
Neutronium 59,283,330  Acc: 0.7
Corbomite 75,336,700    Acc: 0.6
Tritanium 22,653,790     Acc: 0.4
Boronide 5,009,970       Acc: 0.8
Mercassium 68,220,910  Acc: 0.7
Sorium 797,970             Acc: 0.8
Uridium 39,684,280        Acc: 0.6
Corundium 45,152,680  Acc: 0.6
Gallicite 24,002,380       Acc: 0.8
Vendarite 224,280        Acc: 0.6
Slàinte,

Mike
 

Offline Erik L

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Re: Minerals!
« Reply #6 on: November 23, 2011, 12:47:55 AM »
best in the current campaign (or any other from memory!) and this world was an empty col cost 0 world, with a ruin on it ;D

its currently being set up as the substitute capital.

Byzantium-A III
Duranium 368,823,300    Acc: 1
Neutronium 59,283,330  Acc: 0.7
Corbomite 75,336,700    Acc: 0.6
Tritanium 22,653,790     Acc: 0.4
Boronide 5,009,970       Acc: 0.8
Mercassium 68,220,910  Acc: 0.7
Sorium 797,970             Acc: 0.8
Uridium 39,684,280        Acc: 0.6
Corundium 45,152,680  Acc: 0.6
Gallicite 24,002,380       Acc: 0.8
Vendarite 224,280        Acc: 0.6

You just suck. lol

Offline Din182

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Re: Minerals!
« Reply #7 on: November 23, 2011, 07:59:54 AM »
Over 700 million minerals plus 7-8 accesibility!?!?!?!?!?!?!?!

You either must be faking, or I want that planet.
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Offline Thiosk

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Re: Minerals!
« Reply #8 on: November 23, 2011, 12:17:22 PM »
the best I've seen is this one:



I was rather proud of it at the time, though its been put to shame.  This one was at alpha centauri, so aside from not helping the corundium situation, getting minerals means sending a freighter over to alpha centauri and then back to earth.
 

Offline Brian Neumann

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Re: Minerals!
« Reply #9 on: November 23, 2011, 05:51:35 PM »
The only time I can remember seeing something like this was in a nebula, and not on a habitable planet although it was one that could be terraformed with a bunch of work (gas giant moon).

Brian
 

Offline ZimRathbone

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Re: Minerals!
« Reply #10 on: November 23, 2011, 06:01:20 PM »
Over 700 million minerals plus 7-8 accesibility!?!?!?!?!?!?!?!

You either must be faking, or I want that planet.

No Fake ;D

I have been playing Aurora (& SA before it) since release, and as I say, I've never seen a planet as good as this.  The downsides are that its 7-10 transits from the homeworld  - three seperate routes, but of course the shortest runs thru a nebula with some unfreindly inhabitants which means that its about a year each way for my civs at 2900kms-1

Its probably making up for the truly appalling survey luck I had in the early game - from  4 WP in the home system I got out to ring 5 before I found anything suitable to colonise - and of course this is after my crack survey team (rating 272) had raised the accessability of Neutronium, Boronide, Vendarite, Gallicite and I think Duranium.  They have since exhausted all finds but I'm happy to say the least ;D.
Slàinte,

Mike
 

Offline Person012345 (OP)

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Re: Minerals!
« Reply #11 on: November 24, 2011, 08:06:45 AM »
Ok, this is slightly off topic, but I was wondering if this was normal or some sort of freak system:

Altair-A  A7-IV  Diameter: 4.5m  Mass: 3.1  Luminosity: 36

Altair-A I:  Colony Cost: 0.00,  Temperature: 94.9,  Gravity: 2.19,  Orbit: 432m
    Total Moons: 4
Altair-A II:  Colony Cost: 1.90,  Temperature: 41.1,  Gravity: 0.65,  Orbit: 880m
    Nitrogen 96%, Carbon Dioxide 4.0%,  Pressure: 0.42
    Total Moons: 2
Altair-A III:  Colony Cost: 1.90,  Temperature: -1.2,  Gravity: 1.10,  Orbit: 1.60b
    Nitrogen 80%, Carbon Dioxide 20.0%,  Pressure: 1.22
    Total Moons: 2
Altair-A IV:  Temperature: -155.3,  Gravity: 0.24,  Orbit: 3.1b
Altair-A V:  Temperature: -167.0,  Gravity: 1.14,  Orbit: 5.2b
    Altair-A V - Moon 13:  Colony Cost: 8.14,  Temperature: -188.5,  Gravity: 0.30,  Orbit: 542k
    Hydrogen 76%, Helium 17.0%, Nitrogen 7.0%,  Pressure: 0.09
    Total Moons: 22
Altair-A VI:  Temperature: -198.6,  Gravity: 0.02,  Orbit: 6.3b
Altair-A VII:  Temperature: -201.0,  Gravity: 6.5,  Orbit: 11.3b
    Altair-A VII - Moon 3:  Colony Cost: 8.36,  Temperature: -193.6,  Gravity: 0.38,  Orbit: 309k
    Nitrogen (F) 83%, Methane (F) 17.0%,  Pressure: 0.01
    Total Moons: 31
Altair-A VIII:  Temperature: -212.2,  Gravity: 2.33,  Orbit: 15.8b
    Total Moons: 10
Altair-A IX:  Temperature: -219.7,  Gravity: 2.96,  Orbit: 20.6b
    Altair-A IX - Moon 13:  Colony Cost: 9.73,  Temperature: -225.3,  Gravity: 0.50,  Orbit: 868k
    Nitrogen (F) 79%, Methane (F) 21.0%,  Pressure: 0.01
    Altair-A IX - Moon 33:  Colony Cost: 9.20,  Temperature: -213.1,  Gravity: 0.39,  Orbit: 16.4m
    Nitrogen (F) 84%, Methane (F) 16.0%,  Pressure: 0.01
    Total Moons: 35
Altair-A X:  Temperature: -235.3,  Gravity: 0.31,  Orbit: 41b
    Total Moons: 10
Altair-A XI:  Temperature: -244.9,  Gravity: 19.1,  Orbit: 74b
    Total Moons: 12
Altair-A XV:  Temperature: -263.7,  Gravity: 9.5,  Orbit: 672b
    Total Moons: 14
Altair-A XVI:  Colony Cost: 11.39,  Temperature: -263.8,  Gravity: 0.64,  Orbit: 874b
    Hydrogen (F) 81%, Helium 19.0%,  Pressure: 0.08
    Total Moons: 1

Jump Points
 1) Kruger 60:    Distance: 1.29b   Bearing: 50

The bit I'm wondering about is the planets with orbital distances of of 672b km and 874b km. The latter is about 8 times further out than the aphelion of even the longest distance comet in the system. I have to zoom so far out just to see them that the scale in the top left moves into fractions of a light year.

Edit: At 58,200km/s, it's going to take my geosurvey ship 176 days to reach the outer planets from where it is now. =.=
« Last Edit: November 24, 2011, 11:46:13 AM by Person012345 »
 

Offline Din182

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Re: Minerals!
« Reply #12 on: November 24, 2011, 12:19:46 PM »
I got something similar, but with a star and it was around 10 times farther out.
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Offline blue emu

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Re: Minerals!
« Reply #13 on: November 24, 2011, 12:24:37 PM »
This one's pretty bad, too:



Orbital period: 600,000 years. Winter would be pretty depressing. Waiting 150,000 years until spring?
 

Offline Person012345 (OP)

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Re: Minerals!
« Reply #14 on: November 24, 2011, 01:01:16 PM »
This one's pretty bad, too:



Orbital period: 600,000 years. Winter would be pretty depressing. Waiting 150,000 years until spring?
I was thinking about waiting for the Langrangian Point of the 600bil one (a gas giant) to come close to the 800 bil one so I could jump to it relatively quickly. Then I realised that for them to do that will take about 100,000 - 120,000 years.