Author Topic: Official v5.10 Bugs Thread  (Read 26361 times)

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Offline IanD

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Re: Official v5.10 Bugs Thread
« Reply #240 on: November 30, 2010, 11:51:07 AM »
I have a task group of 4 troop transports, three with 5 troop bays and one with 6. If I order the group to load the headquarters unit of an engineering Brigade and click on load entire formation if HQ selected box, the task group will load the Brigade HQ and three Engineering Brigades. However if I select each unit individually leaving the HQ unit till last then I can load the entire formation.  ::)
IanD
 

Offline IanD

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Re: Official v5.10 Bugs Thread
« Reply #241 on: December 03, 2010, 05:19:59 AM »
I have a 24K tonne commercial hulled troop transport in the same task group as a 12.5K tonne military hulled assault transport. At a jump point there is a 56K tonne commercial jump freighter and a 12.5K tonne military jump cruiser in separate task groups. The 24K tonne commercial hulled troop transport and the12.5K tonne military hulled assault transport cannot transit the jump point while in the same task group, but can separately. ::)

Regards
IanD
 

Offline ardem

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Re: Official v5.10 Bugs Thread
« Reply #242 on: December 05, 2010, 09:44:05 PM »
I didn't think you could transit commercial and military in the same fleet something about different warp signatures or something.
 

Offline IanD

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Re: Official v5.10 Bugs Thread
« Reply #243 on: January 10, 2011, 03:25:20 PM »

Just had an

"Error in update design
Error 3001 was generated by DAO.Recordset
Invalid Argument
Please report to http://aurora.pentarch.org/viewforum.php?f=11"

This error would not clear so ended Aurora using task manager and restarted. Event record appeared normal with a two day advance, tried to advance time once more using automated turns, got the same Error 3001. Used Task manager once more, restarted then looked at event record. This time the date had gone from 20th December to 19th December! :o See attached file.  The third time I restarted I got an

"error in set class obsolete
Error 3021 was generated by DAO.Recordset
No current record
Please report to http://aurora.pentarch.org/viewforum.php?f=11"

On clicking on OK got a couple of

"Error in CreateDesign
Error 3201 was generated by DAO.Recordset
You cannot add or change a record because a related record is required in table 'TechSytem'.
Please report to http://aurora.pentarch.org/viewforum.php?f=11"

A few clicks got rid of this error and time returned to its normal course.

Anyone got any explanations?

Regards

IanD
 

Offline Erik L

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Re: Official v5.10 Bugs Thread
« Reply #244 on: January 10, 2011, 06:56:54 PM »
Just had an

"Error in update design
Error 3001 was generated by DAO.Recordset
Invalid Argument
Please report to http://aurora.pentarch.org/viewforum.php?f=11"

This error would not clear so ended Aurora using task manager and restarted. Event record appeared normal with a two day advance, tried to advance time once more using automated turns, got the same Error 3001. Used Task manager once more, restarted then looked at event record. This time the date had gone from 20th December to 19th December! :o See attached file.  The third time I restarted I got an

"error in set class obsolete
Error 3021 was generated by DAO.Recordset
No current record
Please report to http://aurora.pentarch.org/viewforum.php?f=11"

On clicking on OK got a couple of

"Error in CreateDesign
Error 3201 was generated by DAO.Recordset
You cannot add or change a record because a related record is required in table 'TechSytem'.
Please report to http://aurora.pentarch.org/viewforum.php?f=11"

A few clicks got rid of this error and time returned to its normal course.

Anyone got any explanations?

Regards



Looks like something broke in the NPR ship routines.
 

Offline sloanjh

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Re: Official v5.10 Bugs Thread
« Reply #245 on: January 10, 2011, 07:17:21 PM »
Please report to http://aurora.pentarch.org/viewforum.php?f=11"

Which reminds me of a completely different issue - this should probably be a link to aurora2.

John
 

Offline IanD

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Re: Official v5.10 Bugs Thread
« Reply #246 on: March 02, 2011, 02:27:15 AM »
Fighter Squadron No. 1 had been equipped with the latest Shipkiller Mk8 missiles and expended them to great effect then returned to the carrier. But the carrier only had Shipkiller Mk7 in the magazines. In a fit of pique the Squadron refused to load the older missiles even though they are in the same missile series. The only way to reload them was to go to each individual fighter and manually reload using the Ammo management screen. The fighter screen would not rearm the fighter.
« Last Edit: March 02, 2011, 02:34:59 AM by IanD »
IanD
 

Offline Steve Walmsley (OP)

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Re: Official v5.10 Bugs Thread
« Reply #247 on: March 02, 2011, 02:51:18 PM »
Which reminds me of a completely different issue - this should probably be a link to aurora2.

John

Good point. Just did a quick find and replace. There are 2160 separate error handling routines in Aurora. Perhaps I should be consolidating the address for reporting into one location :)

Steve
 

Offline Steve Walmsley (OP)

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Re: Official v5.10 Bugs Thread
« Reply #248 on: March 02, 2011, 02:52:33 PM »
Fighter Squadron No. 1 had been equipped with the latest Shipkiller Mk8 missiles and expended them to great effect then returned to the carrier. But the carrier only had Shipkiller Mk7 in the magazines. In a fit of pique the Squadron refused to load the older missiles even though they are in the same missile series. The only way to reload them was to go to each individual fighter and manually reload using the Ammo management screen. The fighter screen would not rearm the fighter.

I'll look into this. Was the 'Reload Para' button on the F12 window for v5.10? It's in the row of buttons at the bottom of the window.

Steve
 

Offline sloanjh

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Re: Official v5.10 Bugs Thread
« Reply #249 on: March 02, 2011, 08:47:01 PM »
Good point. Just did a quick find and replace. There are 2160 separate error handling routines in Aurora. Perhaps I should be consolidating the address for reporting into one location :)

Steve

LOL  :)  Sounds like a good opportunity for "once and only once"? :)

John
 

Offline IanD

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Re: Official v5.10 Bugs Thread
« Reply #250 on: March 03, 2011, 03:14:21 AM »
I'll look into this. Was the 'Reload Para' button on the F12 window for v5.10? It's in the row of buttons at the bottom of the window.

Steve

Not that I could see, but my eyes aren't as good as they used to be :D . I also tried using the individual ship window (F4?) but although the fighters were aboard the carrier I could not see any ordnance in the dropdown menu.

Regards
IanD
 

Offline IanD

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Re: Official v5.10 Bugs Thread
« Reply #251 on: March 03, 2011, 03:16:59 AM »
Seeing a lot of "Error in ObserveJumpPoint, Error 6 was generated by Aurora, Overflow. Please report to etc." Does not appear to affect game play.

Regards
IanD
 

Offline Steve Walmsley (OP)

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Re: Official v5.10 Bugs Thread
« Reply #252 on: March 03, 2011, 12:33:06 PM »
Not that I could see, but my eyes aren't as good as they used to be :D . I also tried using the individual ship window (F4?) but although the fighters were aboard the carrier I could not see any ordnance in the dropdown menu.

Regards

Unfortunately, the earlier versions are not very good at micro-managing fighters. There have been a of ordnance, fighter and carrier-related management improvements in the last couple of versions, mainly because I am using a lot of fighters in my current campaign :)

Steve