View full version: General Discussion
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  1. Is diplomacy fixed yet?
  2. Drop Pod Transports
  3. Are fleet training Admins worth it?
  4. Has anyone had an NPR *not* refuse to communicate with them yet?
  5. Two possible utility programs for C#
  6. Space song!
  7. Bug, or? Also, Questions and Concerns on Micro Management
  8. How to undock from carrier in deep space?
  9. Adding Ship Class descriptions?
  10. What's the boiling point of Aestusium?
  11. Ground Based Geosurvey question
  12. WOW!
  13. Sensor Buoy
  14. Guide: Labeling the galaxy and your armies; special symbols in Aurora
  15. Mineral seartch
  16. Events Window QOL
  17. Fuel equalisation
  18. Quick video on how we play Aurora as a blind person. Thanks steve!
  19. Grav survay
  20. date not showing
  21. Creating ships via SM ?
  22. Fleet Movement Orders
  23. No more "Excellent officer"?
  24. life support failure
  25. Why are we still calling it Aurora C#?
  26. Question on Ground Unit Armor
  27. Stopping auto turns with alien contact
  28. Getting Started
  29. Running Aurora C# on small screens
  30. Total Maintenance Capacity
  31. Ground Force Order of Battle.
  32. Building PDC's
  33. How to double check what version you're on?
  34. Listening stations & RnR
  35. Exploring ruins
  36. Combination Orders
  37. Auto generating NPRs
  38. How does one actually gene-mod?
  39. Well wishes, and a thank you.
  40. New ground combat
  41. And we shall call it "This land!"
  42. Gravitational Survey Sensors
  43. Hey Eric, can we have a Ground Design Board?
  44. Some thoughts on modding C# (no drama)
  45. Reasonable discussion about mods
  46. What's the deal with subfleets
  47. Whining clickbait post with extra salt.
  48. Dumb question...
  49. I'm torn
  50. Slowdown