Posted by: Ghidorah
« on: December 04, 2013, 08:34:52 PM »At the SDS forum there is a free set of 3 x Quick-start rule sets. They give you a feel for the tactical side of the game. Each is a 4 page download but 2 of the pages are hex grids. There is some talk on consolidating the three 'Quick-Start' sets into one 9 or 10 page consolidated set. Reading newbie posts on the forum might help you decide. Don't read the Fan Fiction - some of that stuff is so good it might unfairly persuade you to get the game !
As with all grand 4X games, once you have a well established empire it can bog down a little (or a lot) but using some of the 'time decompression' ideas can help, where in Aurora the same can be said for waiting on time for your computer to process a time increment. Both can certainly get massive but some of the better fiction comes from the 'True Empire' time of the game.
If you have a very dedicated group, this game can shine; but the Solo rules have gotten better over the years as well.
As with all grand 4X games, once you have a well established empire it can bog down a little (or a lot) but using some of the 'time decompression' ideas can help, where in Aurora the same can be said for waiting on time for your computer to process a time increment. Both can certainly get massive but some of the better fiction comes from the 'True Empire' time of the game.
If you have a very dedicated group, this game can shine; but the Solo rules have gotten better over the years as well.