Aurora 4x

New Players => The Academy => Topic started by: Detros on May 30, 2017, 03:57:30 PM

Title: Maintenance Clock going up during overhaul
Post by: Detros on May 30, 2017, 03:57:30 PM
475t courier Pelican is located at Earth with 2000 Maintenance Supplies, some ores and 5 Maintenance Facilities. AFAIK, that should make sure it gets maintained as it is smaller than 1000t. Pelican is overhauling and its Maintenance Clock is still slowly going up.

What else, other than not enough Maintenance Facilities, can cause such behaviour?
Title: Re: Maintenance Clock going up during overhaul
Post by: Steve Walmsley on May 30, 2017, 04:16:58 PM
475t courier Pelican is located at Earth with 2000 Maintenance Supplies, some ores and 5 Maintenance Facilities. AFAIK, that should make sure it gets maintained as it is smaller than 1000t. Pelican is overhauling and its Maintenance Clock is still slowly going up.

What else, other than not enough Maintenance Facilities, can cause such behaviour?

Anything under 500 tons is classed as a fighter and can't be maintained by maintenance facilities - only by hangars.

This rule was to prevent a couple of maintenance facilities supporting a lot of fighters. In C# Aurora, fighters can be maintained by maintenance facilities as the tonnage supported is based on the total ship tonnage, not max hull size.
Title: Re: Maintenance Clock going up during overhaul
Post by: iceball3 on May 31, 2017, 04:04:18 AM
Anything under 500 tons is classed as a fighter and can't be maintained by maintenance facilities - only by hangars.

This rule was to prevent a couple of maintenance facilities supporting a lot of fighters. In C# Aurora, fighters can be maintained by maintenance facilities as the tonnage supported is based on the total ship tonnage, not max hull size.
What a weird rule. I thought it was to prevent mineral consumption.
With consideration to that, actually, won't fighters incur a much more significant mineral drain on those who use them due to maintenance costs, now? As I remember hangars no longer being our legendary mothball for the change.
Title: Re: Maintenance Clock going up during overhaul
Post by: Detros on May 31, 2017, 11:49:13 AM
What a weird rule. I thought it was to prevent mineral consumption.
Weirdly it seems that fighter is actually consuming minerals as a maintenance. While not being maintained because it is a fighter.
Title: Re: Maintenance Clock going up during overhaul
Post by: iceball3 on May 31, 2017, 02:05:46 PM
Weirdly it seems that fighter is actually consuming minerals as a maintenance. While not being maintained because it is a fighter.
Wow... really?
I wonder if this applies to ships stuck in hangars.