Author Topic: Nemesis Campaign - Comments  (Read 9457 times)

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Offline Maximillian

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Re: Nemesis Campaign - Comments
« Reply #30 on: June 16, 2010, 01:54:57 AM »
Quote
With many apologies for our waltzing all over the rules, I hope this sheds some light on what has been going on this month

No worries, we just want more.  :)
 

Offline welchbloke

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Re: Nemesis Campaign - Comments
« Reply #31 on: June 16, 2010, 05:52:04 AM »
I have no problem with you waltzing over rules.  If anything it has allowed you to tell an even better story.  For me this is all about the story.  So keep up the good work  :D
Welchbloke
 

Offline Beersatron

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Re: Nemesis Campaign - Comments
« Reply #32 on: June 16, 2010, 11:20:14 AM »
Rules? What rules!? :)
 

Offline Beersatron

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Re: Nemesis Campaign - Comments
« Reply #33 on: June 25, 2010, 11:11:31 PM »
Stupid cliffhangers!!!! *shakesfist*
 

Offline procyon

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Re: Nemesis Campaign - Comments
« Reply #34 on: June 29, 2010, 02:55:52 AM »
Quote from: "Beersatron"
Rules? What rules!? :( .

And then she changes them...... :D
... and I will show you fear in a handful of dust ...
 

Offline welchbloke

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Re: Nemesis Campaign - Comments
« Reply #35 on: June 29, 2010, 05:11:57 AM »
After reading your last installment, it looks like someone is in trouble...  I just can't decide which side  :D
« Last Edit: June 30, 2010, 04:54:45 AM by welchbloke »
Welchbloke
 

Offline Beersatron

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Re: Nemesis Campaign - Comments
« Reply #36 on: June 29, 2010, 12:18:29 PM »
Has there not been any worthy news from the smaller nation?
 

Offline procyon

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Re: Nemesis Campaign - Comments
« Reply #37 on: July 02, 2010, 12:50:11 AM »
The oldest girl pretty much hid during this month.  Not that she had much choice with her only warship in for refits.

I had planned on, and even made the outline on,  a few sections updating where the FSC was on research,economics, etc.

But with this month just getting longer and longer, I decided to cut a few thing I was planning on writing up for the month.

The FSC wasn't the only thing cut. I really hated dropping the piece on T Frank and the 13th Mech going from the relief of finally securing PV12, to finding out they were going straight to Neptune and more combat. But it and others, although neat, went by the wayside so this month wouldn't string out to 15 or 16 parts.  Some of it I hope to include or rework into coming months.  

But yes, the FSC, with nothing much going on, got cut pretty hard in the posts.
... and I will show you fear in a handful of dust ...
 

Offline procyon

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Re: Nemesis Campaign - Comments
« Reply #38 on: July 05, 2010, 02:07:09 AM »
Quote from: "welchbloke"
After reading your last installment, it looks like someone is in trouble... I just can't decide which side :D


Just refer to one of Murphy's Laws of Combat.....

When in battle, and both sides think they are about to lose,
They are both right.
... and I will show you fear in a handful of dust ...
 

Offline welchbloke

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Re: Nemesis Campaign - Comments
« Reply #39 on: July 05, 2010, 05:33:13 AM »
Quote from: "procyon"
Quote from: "welchbloke"
After reading your last installment, it looks like someone is in trouble... I just can't decide which side :D
Welchbloke
 

Offline procyon

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Re: Nemesis Campaign - Comments
« Reply #40 on: July 18, 2010, 03:10:03 AM »
Sorry if I've been slow to post of late.

My wife's New Euro in our other Starfire game has been contesting a system with two other races, and it has see sawed back and forth several times now.  She is holding it for the moment, but it is a tenuous situation for her.

The other project has been 'converting' the old Nemesis Campaign ships over to SFB's.  We drew up a 'conversion chart' translating the systems into SFB boxes, drew up some ships on Paint to put them in, got out the sublight rules for SFB, and away we went.  It's been kind of fun re-enacting some of the old battles with new rules.

Hopefully I can get more writing done in the next few days.  Unless we end up playing games the whole time.... :D
... and I will show you fear in a handful of dust ...
 

Offline cjblack

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Re: Nemesis Campaign - Comments
« Reply #41 on: July 24, 2010, 11:43:47 PM »
So the Nemotians just finished st and started XOa & Da, and the Euro is starting Rb?
 

Offline procyon

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Re: Nemesis Campaign - Comments
« Reply #42 on: July 25, 2010, 10:23:49 PM »
Good call CJ.  That is where it stands for both of them.
Will cover a little more in depth on the Overview.
Should be able to post a little later tonight for the last part of the month.
Busy night, sick babies take a lot of work sometimes.... :(
... and I will show you fear in a handful of dust ...
 

Offline boggo2300

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Re: Nemesis Campaign - Comments
« Reply #43 on: July 26, 2010, 12:34:46 AM »
Just something thats been niggling away at me, are engine tech's locked out for this campaign? or is it just that they havent been on anyones development radar?

Matt
The boggosity of the universe tends towards maximum.
 

Offline procyon

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Re: Nemesis Campaign - Comments
« Reply #44 on: July 26, 2010, 01:38:54 AM »
Ok, another nurse is giving me 10 minutes for a sandwich, cup of coffee, and a chance to breathe.
Then it will be back to the struggle.

Matt, answering the questions borders on a spoiler, but if you are curious, here it is.
(for those who aren't, or would rather wait, don't read)

If we were going to start a new game in Ultra, we didn't want just the same old routine.
In the Empires game we were running (now become the New Empires), you will find the standard drives, etc.

For this game, since we were really trying Ultra out, we decided to see what it could do.
So we pitched most of the normal drives.  Don't look for I, J, etc.
WP also went away.
And with only one SA per player, there was a real incentive not to try for breakthoughs.
Tying it up on a 'maybe', if you could make real progress on something else, wasn't high on their 'to do' lists.
Most of their breakthroughs came from lucky research rolls.

We did keep one inertialess drive, and the ability to jump between stars.
If you are curious and want to peek at what the future holds, and how it works in a nutshell, hop over to the SDS site in their forums.
Check under Cosmic or General Starfire's heading (not sure which), under Starfire without WP's.  I think my entry is on whatever is currently still the last page.
Maybe the next to last.  I can't get to that site while I'm at work.  

Somebody apparently made an arcade style computer game called starfire, so the hospital's web filter shuts down links to any site with that in its name.  There are a few spots in the Aurora site that don't have starfire anywhere in the link/text, so I can sneak in here.  Once I'm on the site, I can get around without a problem.

No internet where I live.  Phone lines are to bad, no cable, and the hills block the LOS to just about every satelite.
So I check in here while I'm at work on my breaks.  

Times up.
Back to little needles, little tubes, and lots of prayers...
... and I will show you fear in a handful of dust ...
 

 

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