Author Topic: XOa Woes/Repair Weirdness  (Read 401 times)

0 Members and 1 Guest are viewing this topic.

Offline Paul M

  • Vice Admiral
  • **********
  • Posts: 1243
  • Thanked: 21 times
    • View Profile
XOa Woes/Repair Weirdness
« on: March 20, 2015, 07:14:21 AM »
With the existance of the XOa I am running into issues where the box is selected for the design of the ship but then when I go into the class view XOa is not present only XO.

Also XO damage is not assessed or repaired properly when a ship is damaged.  I have ships damaged extensively that have XOx0 in the damage list both before and after repair.

Also selecting "repair shields" --since this would be automatic -- results in the display of the damage ship returning to normal rather than just the shields being repaired.  I don't know if the repair cost changes but it should since there is no requirement to repair knocked out shields if the ship is otherwise repairable.

Example Class CT:  SSAAH(I)(I)(I)LQsD(I)
Damaged by E beam Example Class CT:  xxAAH(x)(x)(x)xxx(x)
After hitting "repair shields" Example Class CT:  SSAAH(I)(I)(I)LQsD(I) but the repair list is still populated.
 

 

Sitemap 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51