Author Topic: Development Progress - Oct 2015  (Read 869 times)

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Offline se5a

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Development Progress - Oct 2015
« on: November 02, 2015, 04:37:18 PM »
Nathan is still working away at surveying.

I've got some good progress done on the in the ECS branch, it's all extremely utilitarian,
however one of the cool things with WPF and the MVVM model is that someone who's more artistic and less codey doesn't have to learn too much programing to mess with how a window looks (mostly just be familiar with reading xml, and getting used to the syntax of hooking up something in a view to a ViewModel ie hooking up a textbox to a string property). most of the hard programy stuff for how a usercontrol works is done in what's called the view model, the view is then just hooked up to properties of the view model.

Now that I've got a reasonable handle on the UI and the connect between the core game and said ui, I've moved onto attempting to create a basic network client, to make sure that will work how I'm expecting it too.
 

Offline Marski

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Re: Development Progress - Oct 2015
« Reply #1 on: November 10, 2015, 07:45:57 AM »
Awesome, keep on with the good work
Thought of the day:
Striking Hammer, unbreakable lock.
 

 

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