Author Topic: Are NPRs supposed to be this barren?  (Read 2927 times)

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Offline captain_carrot (OP)

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Are NPRs supposed to be this barren?
« on: April 24, 2018, 10:38:47 AM »
I'm playing a hegemony themed game with a high NPR spawn rate where I bring alien races into compliance with ground troops.   The last two alien races I ground invaded seemed really weak though.   The first was a conventional NPR that for reason had 3 maintenance facilities and that's it (not even Conventional Industry).   The second, while they had a massive 16000 ton shipyard with 5 slipways, they had maybe 3 construction facilities and 6 mines.   Am I missing something on the back end of aurora that means the NPR's razed their industry to prevent me from taking it or something?  Or is 100% difficulty just not cutting it?

I ended up SM adding industries to their colonies equivalent to a similarly populated start of that race's government, so at least there's that.
 

Offline JacenHan

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Re: Are NPRs supposed to be this barren?
« Reply #1 on: April 24, 2018, 01:32:09 PM »
Ground battles and orbital bombardment can destroy industry, so if the fight was particularly long or intense you might end up with fewer buildings. That number seems unusually low, though.
 

Offline Titanian

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Re: Are NPRs supposed to be this barren?
« Reply #2 on: April 25, 2018, 09:32:19 AM »
Conventional NPRs usually have nothing but 5 maintainance facilities (and a tracking station?), so having only 3 left after you conquer them seems reasonable to me. TN NPRs can have very little installations, if they got a very bad government type.
 

Offline Gabethebaldandbold

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Re: Are NPRs supposed to be this barren?
« Reply #3 on: April 27, 2018, 05:05:54 PM »
no... maybe you just had some bad(?) luck with your's, when I found my first npr it was a big expansionist empire with lots of xenophobia and I ended up having to glass their entire planet so they learn to stop being so fascist. dont think we are geting any moe out of it this time though, they still want war.
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Offline Panopticon

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Re: Are NPRs supposed to be this barren?
« Reply #4 on: April 29, 2018, 11:05:04 PM »
Some NPRs spawn as conventional and never advance from that, other have better tech but screw up their resource management so badly that they can't produce much beyond an initial fleet or something. You probably have had the bad luck to run into one or both of those issues, probably more likely the first one based on your description.