View full version: General Discussion
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  1. Multiplayer
  2. How to play as the Martians?
  3. Aurora Comics and Memes
  4. full terrain list
  5. Senario idea
  6. Raiders in the long term
  7. Multiple human powers on Earth - ensure they are all same race
  8. Steam Deck
  9. MOVED: NPR ground templates
  10. Civilian contracts
  11. Is there any way to upgrade NPR tech?
  12. Keeping track of your Survey Ships progress
  13. New Start Fatigue?
  14. Ship destroyed during 30 day hop?
  15. Which is better for point defense?
  16. Empire wide Mineral Logistics.
  17. Help with Resolving Long Turn Times
  18. MOVED: Questions about Ground force design vs. Rakhas
  19. Issue with Refueling
  20. Interesting Names
  21. Crisis in the Confederation - Aurora 2.0 multiplayer game
  22. AI Generated Aurora C# Patchnotes
  23. Diplomacy workaround
  24. It looks like when 1.14 comes out it won't be available in Russia
  25. Aurora Oddities - Nuke repellent wall paint and 3d transnewtonium printers
  26. Question for folks who play multi-factor or multi-race
  27. Primitive Aliens?
  28. Tooth to Tail Ratio
  29. PPV Strats w/o high mineral use
  30. About Ground Formations.
  31. Spaceport questions
  32. How can one edit some Aurora data?
  33. Colony doesn't see it needs infrastructure
  34. Can't see colony
  35. Optimal Engine to Fuel Ratio
  36. Railgun vs Gauss on PD fighters, considering enemy ECM
  37. Aurora Mechanics Survey
  38. Estimated hostile force infantry 3 but I can’t attack them
  39. Civilian shipping lines sizes?
  40. Doctrine entirely based on 'ground' forces - is it possible?
  41. Realistic Re-Name for Resources
  42. Having Trouble with weapons not engaging.
  43. Calculating maint storage
  44. Is Tritanium too common?
  45. Insane idea looking for Feedback
  46. Research too fast?
  47. Ship / Fleet / GU / Fromation Expereince
  48. 1.14.0 - is this patch available???
  49. How to double click a component in ship design using screen reader
  50. Save sharing