That was actually the article that introduced me to the game, and I agree. I was disappointed -- usually RPS commentors are more sophisticated.
And, while I'm ranting, I find the amount of bewilderment in Aurora threads in general very irritating. "I can't get past the UI!" "This makes my brain hurt!" Seriously? Then obviously you're not going to enjoy it -- go play GalCiv2. I actually find it perfectly accessible, after a little research and experimentation, and it is amaaazing. This is the kind of depth I've been looking for in a game like this for years! And I find the spartan interface more immersive than a heavily graphical one would be. If you really were managing a vast galactic empire, spreadsheets and simple vectored blips is more likely what you'd be looking at all day than gleaming ships and plasma explosions. . . .
Anyway, Steve Walmsley has done the world (of gaming, anyway) a great service by creating this. At the risk of sounding snobbish (meh), this is a game for real gamers, who don't mind working for their supper -- thinking logically and methodically, planning thoroughly, injecting some imagination into the game world, and occasionally doing a little algebra.