Author Topic: Jump Gate Construction/Destruction (split suggestions)  (Read 17312 times)

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Offline the obelisk

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Re: Jump Gate Construction/Destruction (split suggestions)
« Reply #105 on: June 16, 2018, 11:27:18 PM »
@QuakeIV Only military ships need to be maintained. Civilian ships are fine, so by making gates civilian components you should be all good.

Except that then you couldn't send military ships through them.
That's how jump drives work.  The jump gate component wouldn't need to work that way.
 

Offline Whitecold

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Re: Jump Gate Construction/Destruction (split suggestions)
« Reply #106 on: June 17, 2018, 12:47:30 AM »
@QuakeIV Only military ships need to be maintained. Civilian ships are fine, so by making gates civilian components you should be all good.

Except that then you couldn't send military ships through them.
That's how jump drives work.  The jump gate component wouldn't need to work that way.
And of course you could also modify civilian jump drives to have a smaller military capacity.
You might keep your proper military jump ships with your fleets, being maintained along with them, or fit a jump drive to a ship that is designed to operate as a singleton.
It is the freighters that move back and forth all the time where that is really impractical. I would like for these kinds of trade-offs to exist, having different options to explore.