View full version: General Discussion
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  1. Mars Military Protection
  2. MSP and repair
  3. Deleting NPR fleets
  4. Planetary Defense Space Station
  5. Appreciation and Introduction
  6. Negative Mass Driver numbers
  7. Screen resolution - 1366x768 and others
  8. Couple of questions by me, but confused
  9. What's wrong with this picture?
  10. 1,9 patch
  11. Shipyard question
  12. # of Jump Points in 1 System
  13. Invasion Advice Needed
  14. Invading alien worlds
  15. Protection / How to?
  16. Deleting a fleet
  17. Refitting ships as intended?
  18. Diplomacy Issue
  19. Event question
  20. How do you use sub-fleets?
  21. How commander priority works
  22. Problem with tankers, picture included
  23. Parsing Decimal Separators
  24. Reducing Micro - Suggestions or something i might have missed!
  25. Setting Support elements
  26. Research project question
  27. Introducing a new member
  28. Survay Fleet
  29. Comets
  30. Timeline on Genetic Modification Re-Implementation
  31. 1.8.0 How to attach waypoints to a planet
  32. Set Hostile?
  33. Text System View?
  34. Why isn't this breathable?
  35. Questions
  36. "Obsolete" checkbox does not show for me
  37. How conquest works
  38. Potential Detection Bug
  39. General Fleet Resupply
  40. Hide info of friendly ships?
  41. How to create Xenoarcheologist Teams in C# Aurora?
  42. Dead End Map
  43. Ruined Settlements and Alien Installations
  44. Maintenance Facilities Capacity
  45. Suicidal scientists
  46. Refueling Fleets?
  47. Medals
  48. Is there any way to remove civilian ships from ship selection context menu?
  49. Planetary Protection Value
  50. Thoughts On Campaign Length?