Author Topic: NC Part 18: September 2050 - February 2051  (Read 7111 times)

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Offline Steve Walmsley (OP)

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NC Part 18: September 2050 - February 2051
« on: November 14, 2006, 07:10:43 AM »
1st September 2050
The Fast Colony Fleet enters Sol through the Corinth jump point, moving within a few thousand kilometers of the Islamic destroyer. This is a worrying situation as the fleet of nineteen ships does not have a weapon between them. Fortunately, the destroyer is content to watch and takes no hostile action but it is time we developed an escort ship that can maintain at least the same 3600 km/s speed as the freighters. Commonwealth ship designers recommend the Hermes class destroyer. Although it has weaknesses in the relatively light shields, the armament of only three 15cm lasers and the higher chance of secondary explosions in the IB-5 engines, it has our best fire control systems for both attack and defence and its speed is high enough to match our fastest survey ships, allowing it to easily escort freighters or protect long range survey missions. The Hermes is not intended for full scale battles but would allow some protection against unexpected attack. One argument against building the new class is that in the fourteen months required to build the first Hermes class ships, our scientists will have completed their work on the next generation of engine technology. However, even when the new engine technology has been developed and new engines have been designed, it will still take months or years for them widely used. Therefore, two Hermes class destroyers are laid down.

Hermes class Destroyer    3150 tons     327 Crew     694 BP      Signature 63-252
4000 km/s     Armour 1     Shields 12-300     Sensors 6/0/0/0     Damage Control 0-0
Supply 400  
Ion Engine IB-5 (4)    Armour 0    Exp 8%

15cm C3 Ultraviolet Laser (3)    Power 6-3     Range Modifier 4    Rate of Fire 10        6 6 6 6 4 4 3 3 2 2
Mk 1 Laser Fire Control (1)    Range: 240k km   TS: 3200 km/s     98 96 94 92 90 88 85 83 81 79
Mk 2 Laser Fire Control (1)    Range: 60k km   TS: 12800 km/s     92 83 75 67 58 50 42 33 25 17
Gas-Cooled Fast Reactor (1)     Total Power Output 9    Armour 0    Exp 5%

Passive Sensor S2-6 (1)     Strength 6     Detect Signature 10: 0.6m km     Detect Signature 100: 6m km

5th September 2050
A noted Commonwealth astronomer has raised the question of why we have not checked comets for trans-newtonian elements. In the past, our survey efforts have been concentrated on planets, moons and asteroids; comets had not been considered. While many of them are little more than balls of ice, a limited number are large enough and solid enough to contain significant quantities of minerals. Furthermore, as comets regularly shed their outer layers as they pass close to the sun, their minerals should be readily accessible. The latest telescopes are easily capable of tracking comets with mineral potential and six are quickly identified within the Sol system.

The closest is currently outside the orbit of Mars and heading outward to aphelion, its furthest point from the sun, which lies beyond the orbit of Saturn. Even so, its 13 year, highly eccentric orbit makes it an ideal candidate for exploitation as it always remains within a reasonable distance. The second closest comet is at two billion kilometers, midway between the orbits of Saturn and Uranus, and heading sunwards from an aphelion of almost three billion kilometers.  This will also be a comet that can be fully exploited, if minerals are found, as it remains closer than the Corinth jump point during its entire thirty year cycle. Comet three has a 110 year orbit that takes it into the Kuiper belt beyond Pluto. It is currently at four billion kilometers and heading for the inner system, although it will be twenty-five years before it passes close to the sun.

The remaining three comets are all located outside the Kuiper Belt at distances of sixteen, twenty-three and fifty-one billion kilometers respectively. The closest is moving sunward but will take two hundred years to arrive. Even that is a small amount of time compared to the 3683 years required for its complete orbit out to aphelion at seventy-two billion kilometers. With Nemesis due in forty years, it is unlikely this comet or those further away will provide a likely source of minerals. For comparison purposes, a trip to the closest of the three outer comets would require almost twice the time needed for a journey from Earth to Thebes. In order to investigate the three closest comets, the gravitational survey ship Endeavour begins reactivation.

6th September 2050
Dracon and Akagi enter Sol. Rear Admiral Takahashi reports that he has fought a brief battle and forced a settlement on the Pieksamaki Republic. He requests a colony ship to setup a small trading post and freighters to pick up minerals from the planet. Prince Arthur sends a personal message to Takahashi, commending the rear admiral for his initiative. Once the Fast Colony Fleet has returned to Earth, a decision will be made on how to handle the Pieksamaki situation. Dracon and Akagi now head for the Gitanyow homeworld to drop off their Gitanyow passengers.

12th September 2050
The Fast Colony Fleet returns to Earth and the freighters that recently delivered automated mines to Plataea are only three days away. Kresta has recently completed her trip to Toronto and she too is available. This places seven colony ships and fifteen freighters in orbit of, or close to, Earth. Although two of the colony ships need overhauls, all Earth
« Last Edit: November 21, 2006, 05:15:13 PM by Steve Walmsley »
 

Offline Erik L

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« Reply #1 on: November 14, 2006, 09:22:34 AM »
Gotta love them Germans. ;)
« Last Edit: December 31, 1969, 06:00:00 PM by Erik Luken »
 

Offline Father Tim

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« Reply #2 on: November 14, 2006, 09:23:55 AM »
As a very wise member of the Asian Alliance once said . . .

"May you live in interesting times."
« Last Edit: December 31, 1969, 06:00:00 PM by Father Tim »
 

Offline Shinanygnz

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« Reply #3 on: November 14, 2006, 12:48:19 PM »
Quote from: "Erik Luken"
Gotta love them Germans. ;)


Yep, indeedy.  How long until the Commonwealth & the Union have a much closer military alliance or even join together, I wonder?
« Last Edit: December 31, 1969, 06:00:00 PM by Shinanygnz »
 

Offline Erik L

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« Reply #4 on: November 14, 2006, 12:56:34 PM »
Against the Asians? Hmm... within 3 years. ;)
« Last Edit: December 31, 1969, 06:00:00 PM by Erik Luken »
 

Offline Michael Sandy

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« Reply #5 on: November 14, 2006, 01:01:56 PM »
Very interesting.  Diplomacy is a bit more powerful and flexible in Aurora than in Starfire.  Races aren't monoliths completely controlled by the player, and are understandably reluctant to engage in policies that would result in significant damage if it can be avoided.

I do wonder, however:
How will the Commonwealth send a tribute collecting force to Acheron if its policy is only to send an armed tribute collecting force, and it sends its only warp capable forces to Thebes?  I guess we have to wait for the completion of the Aphrodite, so Poseidon and an Apollo can visit Acheron.  A nice way to show the flag while passing through Gitanyow space.

It seems to me that at a time where the Thebes colony is limited by manpower, sending 1 colony ship and a bunch of freighters to Acheron, carrying infrastructure there and tribute back would be timely.


Any bets on whether the Asian Alliance keeps the Supply Sucking Islamic Alliances ground forces or Removes them?

I noticed a couple typos:
The Endeavor is described as "the gravitational survey ship Endeavour begins reactivation. "  Kind of hard to do geo survey with it then.

And describing what the Asians got:
"They gain a shipyard, a research lab, fifty construction factories, sixty supply factories, ten supply factories, ten fighter factories..."

10 Ordnance Factories, maybe?

And wasn't it nice of the Islamics to start transfering their automated mines to the Asian Alliance comet? lol.
« Last Edit: December 31, 1969, 06:00:00 PM by Michael Sandy »
 

Offline Centerfed

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« Reply #6 on: November 14, 2006, 02:52:04 PM »
Quote
21st February 2051
The fighting in the Terran Union has ended after three days. A statement is issued from Berlin, which is the new official capital of the Terran Reich, announcing that
« Last Edit: December 31, 1969, 06:00:00 PM by Centerfed »
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Offline Kurt

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« Reply #7 on: November 14, 2006, 03:19:22 PM »
Quote from: "Michael Sandy"
Very interesting.  Diplomacy is a bit more powerful and flexible in Aurora than in Starfire.  Races aren't monoliths completely controlled by the player, and are understandably reluctant to engage in policies that would result in significant damage if it can be avoided.


That's because there is currently no rules for diplomacy, which by definition makes it a more powerful and flexible situation, because whatever Steve wants to happen, happens.

Kurt
« Last Edit: December 31, 1969, 06:00:00 PM by Kurt »
 

Offline Michael Sandy

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« Reply #8 on: November 14, 2006, 03:26:08 PM »
I just checked the Islamic Ground Troops.  A supply cost of 117.

And the only production that will be gotten from them is 5 automated mines.  Or 80 Duranium if the Duranium is availability 1, and Mining Tech Tech-3 (still being researched by the Asians).  96 with a +20% Mining Governor.

So the useful stuff is:
Shipyard, Research Lab, 5 automated mines, a freighter and some missile launchers.  I am amused to check and see that the Islamics had 10 missile launchers but no missiles.

Oh yes, and the level 2 tracking station, the Naval Academy and the 4 Ground Force Training Facilities.  You may have to purge a few of the officers if they were too close to the Islamic Alliance's political leadership.

So figure 4800 + 2400 + 1200 + 2400 + 2400 + 9600 worth of useful stuff, and a bunch of stuff that might be useful someday.  20,400 unequivocably useful Build Points.  Another 1200 BP for the launchers and an out of date freighter.

Pretty good prize, once they get rid of the Islamic ground troops. lol.


On a political note:
The Islamics and Asians never had a substantial part of their populations employed in the TransNewtonian economy.  Both the Commonwealth and the Terran Union however have had substantial percentages of their population out of work due to mineral shortages.

At its peak, the Commonwealth had about 130 million employed, including scientists, mine workers, construction workers and supply.  Something like 16% of the population.  The Terran Union, never quite so much, but undoubtably they envied the Commonwealth their employment ratios.

Well, things were grim for a while for the Commonwealth, but now things are looking up.  Supply and Construction are still lagging, and mining continues but the glory days are gone.

But all those industries served the Shipyards.  The ships that represented the potential for a glorious future and safety from Nemesis.  Those shipyards undoubtably had powerful interests and lobbyists.

Consider the old Russian space program, kept aloft by funding from the West.  Europe also takes pride in its research and education institutions, and that is basically what it has to offer.

As a matter of symbolism, the completion of the Jump Gate Network to Thebes would be a good opportunity to make an offer of incorporation to the Terran Union.  There would be an emotional effect of the first real time communcations with the colony.  There is still the matter of the destroyed Terran Union ships, and presumed alien threat, but a somewhat editted video of Thebes missile launchers for colonial defense would help deal with that.

With the Jump Gate Network up, the Commonwealth could make a real convincing case that economic growth would be sufficient to get large portions of both nations populations off of Earth before Nemesis.  Some Terran Union citizens may feel disappointed that all the effort and hope that went into Athens will go by the wayside, but in the end it is likely that most of the population will end up on Athens because of the much shorter round trip.  And that fact may salvage their pride a bit.
« Last Edit: December 31, 1969, 06:00:00 PM by Michael Sandy »
 

Offline Michael Sandy

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« Reply #9 on: November 14, 2006, 03:35:49 PM »
Quote from: "Kurt"
Quote from: "Michael Sandy"
Very interesting.  Diplomacy is a bit more powerful and flexible in Aurora than in Starfire.  Races aren't monoliths completely controlled by the player, and are understandably reluctant to engage in policies that would result in significant damage if it can be avoided.

That's because there is currently no rules for diplomacy, which by definition makes it a more powerful and flexible situation, because whatever Steve wants to happen, happens.

Kurt


Hey, it is better than every war being a total war, with freighters being conscripted to ram enemy warships. Lol.  It is better than genocide being a matter of course because a large population world could always build up again.  Not in Aurora they can't, not once their mines are exhausted.

And with the ability to buy off aggressors with tribute, there really is no incentive for an attacker to blast out an enemy just to inhabit his ruins.

It is better than attacking smaller neighbors all the time just because they are annoying, and because say, the Rigellians or Octopi are big enough to take them without much effort.  True, the 2nd Empire and ASR exercised a lot more restraint, for roleplaying reasons.
« Last Edit: December 31, 1969, 06:00:00 PM by Michael Sandy »
 

Offline TrueZuluwiz

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« Reply #10 on: November 14, 2006, 03:57:23 PM »
I wonder if all that population being grafted onto the Asians will be a help or a hindrance. Is there anyplace worthwhile moving them to, or are they going to riot and secede when it becomes clear that they're going to stay and die?

What seems to be needed now is a comet-mining complex: a semi-mobile mine that moves from comet to comet in the outer reaches, mining for minerals, processing hydrogen for fuel, and sending the processed minerals into the inner system via massdriver. Undoubtedly a major investment, but with the numbers showing up from just a few comets, well worth it.
« Last Edit: December 31, 1969, 06:00:00 PM by TrueZuluwiz »
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Offline MWadwell

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Re: September 2050 - February 2051
« Reply #11 on: November 14, 2006, 08:18:38 PM »
Quote from: "Steve Walmsley"
Commonwealth ship designers recommend the Hermes class destroyer.


Just out of curiosity, why not just update the Odysseus class DD? Looking at the ship designs, the only real difference is the number (and type) of engines, and the amount of carried supplies....

Quote from: "Steve Walmsley"
13th September 2050
The Corinth
« Last Edit: December 31, 1969, 06:00:00 PM by MWadwell »
Later,
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Offline Kurt

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« Reply #12 on: November 14, 2006, 08:26:59 PM »
Quote from: "Michael Sandy"
Quote from: "Kurt"
Quote from: "Michael Sandy"
Very interesting.  Diplomacy is a bit more powerful and flexible in Aurora than in Starfire.  Races aren't monoliths completely controlled by the player, and are understandably reluctant to engage in policies that would result in significant damage if it can be avoided.

That's because there is currently no rules for diplomacy, which by definition makes it a more powerful and flexible situation, because whatever Steve wants to happen, happens.

Kurt

Hey, it is better than every war being a total war, with freighters being conscripted to ram enemy warships. Lol.  It is better than genocide being a matter of course because a large population world could always build up again.  Not in Aurora they can't, not once their mines are exhausted.

And with the ability to buy off aggressors with tribute, there really is no incentive for an attacker to blast out an enemy just to inhabit his ruins.

It is better than attacking smaller neighbors all the time just because they are annoying, and because say, the Rigellians or Octopi are big enough to take them without much effort.  True, the 2nd Empire and ASR exercised a lot more restraint, for roleplaying reasons.


I'm not sure what you are saying here.  Are you saying that having no rules is better than having rules?  

Kurt
« Last Edit: December 31, 1969, 06:00:00 PM by Kurt »
 

Offline MWadwell

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« Reply #13 on: November 14, 2006, 08:30:17 PM »
Quote from: "Erik Luken"
Gotta love them Germans. ;)


Well, I don't know about you, but 2 Panzer Korps (consisting of 2 panzer divs plus 4 infantry divisions) plus a fallschirmjager division, verse 2 armoured and 1 infantry division - I'm not surprised that the Germans won.....

But as to the Germans taking over, perhaps the Terran Reich will be run a little more rationally now (probably to the Commonwealth's detriment, as such things as ambushing Terran ships would become more difficult)....
« Last Edit: December 31, 1969, 06:00:00 PM by MWadwell »
Later,
Matt
 

Offline MWadwell

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« Reply #14 on: November 14, 2006, 08:35:24 PM »
Quote from: "Centerfed"
Should the new Terran Reich flag be #0143, 0151 or 0152?   :D
« Last Edit: December 31, 1969, 06:00:00 PM by MWadwell »
Later,
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