Author Topic: C# Aurora v1.11.0 Patch  (Read 22562 times)

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Offline Steve Walmsley (OP)

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C# Aurora v1.11.0 Patch
« on: May 29, 2020, 05:34:41 AM »
This is not save game compatible. Delete the Aurora.exe and AuroraDB.db files from the installation directory and then copy the two files from this patch into that directory.

v1.11.0 Patch (20Mb)

If you reported a bug in a previous version, please check it still exists in v1.11.0 before reporting it again. Please do not report bugs from earlier versions.

There were a lot of changes and fixes in this previous patch and 1.11.0 only address the more urgent bugs. Therefore, don't start any major campaigns until the patch has been out for at least 24 hours.

Fixes
  • Cloaking Device has to be large enough for design
  • Shipyard can throw error if retool selected and no class eligible after previous shipyard was selected which did have eligible classes - rare but fixed.
  • Auto Assign FC did not work correctly on ships with multiple ECCM systems.
  • Alt-F4 did not work with new hot keys
  • Multiple Stabilisation modules can no longer be added to a design
  • Fixed size and crew multipliers for reduced-size missile launchers
  • Hit Chance being displayed as 100x actual
  • Saving Aether Rifts is fixed.
  • Fixed error in function #28 that affected AI repairs

Please read Known Issues before reporting bugs
http://aurora2.pentarch.org/index.php?topic=10637.0
« Last Edit: October 11, 2020, 07:24:22 AM by Steve Walmsley »