Aurora 4x Games
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how to keep npr using naval yard to build military ships
Agility kills missile doctrines?
Rescuing crews in life pods
Recrewing of fighters and how low-crew state works
Problems with boarding neutral vessels.
Change Log for v7.2 Discussion
Missiles and fire control issues
Missiles and wormhole assaults
Warning: cryo berths can't be used as flight crew berths.
War Reparations Formula
What's the formula for secondary explosion strength for engines?
Diplomacy mechanic on shared planets question
Population surrender mechanics
Recovering Fired (and unexploded) missiles.
CIWS on PDCs
Тhat before ? 7.2 or C# ?
Paying build cost and minerals
Terraforming installations vs modules
Colony Cost for Asteroids
Luxury Passenger Accomodation
So, how does one undo nuclear winter?
Multiplayer Aurora Concept Thread.
Mines and sensors
Planetary Bombardment Questions
Orbital Bombardment Formulas?
Do CIWSs work immediately after doing a Squadron/Standard Transit?
Not being invaded
Strange Damage Template for Lasers?
Incorrect Active Sensor Range Detected
Why can missiles not be less than 1 MSP?
npr planet suitability
Is aurora limited in its CPU usage?
Further Discussion on Titan Plausibility
Can ships be repaired in PDC hangars?
Laser Warheads for Missiles, what do they currently do?
MOVED: Aurora C# Screenshots
Grav Pulse Strength
Change Log for 5.50 Discussion
Change for 7.20
What causes ships to be destroyed?
Strange NPC behaviour
Jump Engines: Military vs Civilian
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