View full version: The Academy
  1. RE: Ubermensch via Gene Mods [RESOLVED]
  2. Free will and Sorium Harvesters
  3. prefabbing small PDC question
  4. RE: Ground Assaults, how many Grounds Units to use?
  5. RE: Format of AARs?
  6. RE: Hyperdrives!?
  7. VB6 ruins
  8. Fleet design questions
  9. Annoying NPR's
  10. AAarrrrgghhhh......
  11. CIWS and PD Target Prioritization
  12. RE: Fuel Use at half throttle.
  13. Disassembling shields
  14. A bunch of questions
  15. RE: Reloading Box Launchers with a Maintenance Module.
  16. MOVED: Report to the council of Regents, August 2039
  17. Unable to locate target :/
  18. terraforming bonus calculation question
  19. RE: Boarding Mechanics
  20. Fighters and commanders
  21. Struggling with Task Force usage
  22. Ship icon for aliens (Galactic map)
  23. Upgrade to engineering spaces??
  24. Redo Ruins question
  25. Missile Detection interrupt
  26. Geological Sensors on Immobile Station.
  27. Cant assign basic R1 officers to fighters
  28. Agressive Negotiations
  29. Changing classes that have been built
  30. How to "Un-assign and Pick up individual officer"
  31. Dumb newbie mistakes to avoid
  32. Can I use old Armor?
  33. Time increments suddenly 2 hours only.
  34. Landing on moving carriers
  35. Cargo Handling on a Carrier, does it help recover fighters?
  36. Music files
  37. Small Missiles in too big of Launchers.
  38. RE: Detection Tab at the First Menu
  39. Error 6 overflow
  40. System Fleets and Making New Ones
  41. Baces that do Not move/ Oribital Baces?
  42. Questions about naval organisation
  43. Ramming Damage
  44. Jump tenders with multiple jump drives
  45. Compressed Fuel Storage
  46. Do Transponders work, and how much?
  47. Scientists
  48. Retooling Cost
  49. Carrier Operations Tutorial
  50. Random Lettering