View full version: The Academy
  1. Gauss turrets that won't fire (since I doubt it's a bug, I'll ask here first)
  2. Invading moon held by spoilers
  3. Missile initiative
  4. Shipping Lines
  5. Interstellar Civilian Contracts?
  6. Damage of laser according to its callibre
  7. Scrapping in empty but retooling shipyard
  8. Load scientist into ship
  9. What are luxury liners good for?
  10. Twice about missile design screen
  11. Crew grade of commercial ships
  12. Geosurvey from unknown systems
  13. Does ship ECM reduce range of passive/active sensors on missiles?
  14. Using friendly jump tenders
  15. Max Tracking Time Bonus vs Missiles
  16. Jump drives on large carriers
  17. SMing of shipyard retooling
  18. Slow crew training
  19. POW's
  20. How do I create an alien start?
  21. Civilian Mining Complex and body types
  22. HELP (Or should I say Ndihmë)
  23. Survey location point cost
  24. Question regarding Missile Fire Controls.
  25. Maintenance Clock going up during overhaul
  26. Task Force Staff and Table of Organization + Doctrine Tips Tutorial
  27. Mineral reserve levels and Freighters
  28. Irrelevant research
  29. How to load missiles in conventional start PDCs?
  30. Is there a way to SM Jump Gates?
  31. Question about Alien installations
  32. Question: Automated Mine Delivery (Default Orders)
  33. Secondary star start
  34. What exactly do officers do?
  35. Population vs Wealth
  36. What exactly is Spacemaster for?
  37. Civilian contract help please
  38. What are your conventional start tech and industry priorities?
  39. Error in MoveToCloseItem - error 9 subscript out of range
  40. Missiles that Have Discharged there Secondary Missiles
  41. Atmospheric Dust Level
  42. How to learn the design of captured missiles
  43. Changing of game details of running game
  44. Automatic notes at Galaxy map
  45. First contact question
  46. Troop transfer between ships
  47. Can you scrap fighters?
  48. Can multiple Geo Survey Teams work a planet?
  49. Officer Ranks
  50. Is there a way to upgrade low tech troops?