View full version: The Academy
  1. skills I don't get
  2. NPR ships dead in space - options
  3. Hyper Drive
  4. Jump engine mechanics
  5. Interest in pickets?
  6. Ruin discovery and (exploding) mines
  7. Genic Manipulation & unrest
  8. Luna and Mercury terraforming
  9. Speeds and Game Styles
  10. Missile design - so f...... complicate
  11. diplomacy talking
  12. Crew training, what it exactly does?
  13. Civilian ships stuck
  14. Fuel stock set level
  15. Active Sensors/Missile Fire Controls
  16. Missile signature / Firing
  17. Shields
  18. Armored missiles
  19. Gravitational survey sensor
  20. Ideal game parameters?
  21. Mod rate vs ABR (average Build Rating)
  22. Fire Control as standard sensor?
  23. numpad movement/zoom not working
  24. Suffering from transit whaaat?
  25. double systems ?
  26. Changing infos on an alien race
  27. Fire control relay & space fighter
  28. SM-ing in missile to a magazine
  29. questions (on crew, fuel range, etc.)
  30. The "Perfect Computer" to run Aurora
  31. Game pace
  32. Fiddling with the .mdb file
  33. Sensors
  34. Of Geosurvey Drones
  35. Can't do Sir!
  36. Best coverage of dsts?
  37. Sol is lost
  38. Error in UseFuel (error 5)
  39. Mercury training center, move move move you apes!
  40. Endless boredom with drop-away geo teams
  41. How do I get civs to build freighters
  42. Where is that habitable world?
  43. Grav survey ship not moving.
  44. Handling AMM (and others missiles questions)
  45. lost in space (lone fighter)
  46. some questions
  47. Guided Missile and Dumb Missile?
  48. A few questions
  49. Doing something wrong with the survey team?
  50. Presenting a Tactical Problem