View full version: The Academy
  1. Flag Bridge
  2. Auto assign naval officers?
  3. Tech tree for 6.10?
  4. buying from civilians
  5. How far can a ship travel?
  6. how stop auto turns?
  7. Getting rid of buoys?
  8. Changes to leaders in 6.10?
  9. Do PDCs make maintenance checks?
  10. Sensor ranges and rsolution
  11. More NPRs
  12. What's good assault technique?
  13. Classes and Ship Building
  14. Jump gates and NPRs
  15. TF Training: Help!
  16. Deliveries
  17. Orbital Habitat Construction
  18. Jump gate skill
  19. Noob fighters and morale
  20. Unable to create commercial engine
  21. Noob spec questions
  22. How to build a missile ship walkthrough of sorts - draft
  23. Those rotten...
  24. Noob colonizing question
  25. The effects of transit
  26. Mass Driver Questions
  27. Maintain separation
  28. Research LAb
  29. Game slowdown
  30. Mine target acquisition
  31. Fighter bases PDC Anchoring
  32. Defense Bases under the new Morale/Shore Leave rules
  33. Shore leave orders?
  34. Civilian Contracts, failed to load installation...
  35. Fuel question
  36. Satisfying the Requested Protection Level
  37. Purpose to building ship components
  38. What does the Armour pulldown on a Magazine do?
  39. cannot drop off geoteam
  40. Questions on Prisoners and diplomacy
  41. Commerical Shipping Question
  42. Starting a game with multiple nations on Earth
  43. What does a negative Annual Growth Rate mean?
  44. Speeding things up
  45. Spacwmaster mode
  46. Newbie question about ship engines
  47. changing new task group locations ?
  48. Can I salvage wrecks in sort-of-friendly systems?
  49. Newbie with questions
  50. Fuel harvester base crew morale