View full version: The Academy
  1. Missile range
  2. Game Mechanics Question: Rank, Promotion, Medals
  3. Multiple windows open?
  4. Game Mechanics Question: Sensor Resolution
  5. Spaceports and refueling stations
  6. Civilian expansion beyond the home system
  7. Unwanted colonists
  8. C# Trade Goods
  9. Dumb question - New game setup: no NPR
  10. State of diplomacy and Espionage
  11. Exceeding Deployment Time
  12. Is it possible to transfer maintenance supplies between two ships in a fleet
  13. Stuck on 5second turns
  14. Does the player "compete" with Civilians?
  15. Tractor beams
  16. Interrupts
  17. UI Question
  18. C# 1.6.3 Captured ship and alien life pods
  19. How to assign targets in C#
  20. Can’t transport (automine)
  21. Refiting ship
  22. Carrier operations
  23. PSA: You can move multiple ships in the naval organizations window
  24. Drones
  25. Tutorial C# Aurora
  26. Rules question
  27. Mine Failure
  28. Ordnance stockpile
  29. Quick Engine Power Conversions
  30. Abandoning overhaul while away from a planet?
  31. CIWS
  32. Colonization: What to Prioritize, When to Start, Build order?
  33. Officer Retirement
  34. Must read AAR for a newbie
  35. Ship Building Lore question
  36. Industrial Zones and Sectors
  37. Newbie questions detected!
  38. System detection and tiny AMM questions
  39. Multi-faction multi-system game
  40. Beam Fire Control Maximum Range
  41. PD targetting selection comments
  42. Time bubble button
  43. So I met my first NPR...
  44. Multiple NPRs generated in one system?
  45. Data/research for 1870 start
  46. Carrier Operations Tutorial
  47. Help with ruins
  48. System View - Out of Memory Error
  49. Geosurvey, Gravsurvey, A Question on SP.
  50. Deleting fighter squadrons