View full version: The Academy
  1. Federal News Network
  2. Base species characteristics?
  3. Recon Drones & Missiles v Fighters.
  4. FAC question
  5. Are grade points this powerful?
  6. Question about fuel rigs
  7. Fleet training
  8. maintenance / overhaul not working on sattelites
  9. Why won't my garrison unit garrison?
  10. Fighters ran out of fuel
  11. Changes In 5.20
  12. Civilian shipping
  13. jumpgate construction modules
  14. Question about multi-stage missiles
  15. What does damage control use?
  16. free gifts between player races, not player-controlled
  17. reloading and refueling from carrier question
  18. Erm.. Help? (groundforces and colony vanished mysteriously)
  19. Armoured Fuel Bunkers, anyone have a use for um?
  20. Can someone tell me...
  21. Discrepancy when transferring scientist to other race
  22. conflicting intellicgence
  23. Is there any way to remove a colony from a location?
  24. Fighter Orders
  25. Are these a pair of decent PDC?
  26. New warhead researched, must I design new missiles?
  27. Some questions on Gauss cannons
  28. How to establish full communications
  29. Do jumpgates require minerals to build?
  30. Need a full missile explination
  31. activate transponder
  32. Some questions on PDCs
  33. Why does an active scanner have a passive component?
  34. Survey vessels and passive sensors
  35. Problem building fighters
  36. Luxury liners don't need cargo handling?
  37. No Sorium in gas giants
  38. question about geosurvey team
  39. Fighter Crews...
  40. What do these things do?
  41. Racial Training Level
  42. Salvager?
  43. Loading ordnances
  44. New player with some questions
  45. Some questions
  46. A small but annoying problem
  47. NPR Opponents
  48. Jump Point Survey Locations
  49. Finding new Solar Systems
  50. A useful Cloak Cruiser