Author Topic: Probes, Drones, & Sensor Missiles  (Read 2030 times)

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Offline Tor Cha (OP)

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Probes, Drones, & Sensor Missiles
« on: January 29, 2017, 02:12:33 PM »
On any Probe, Drone Or Sensor Missile. Do you get the Sensor reading at the Ship/Ships that Launched them? Or does the Probe, Drone, or Sensor Missile Just Expand the Range of the Ship/Ships that Launch them?

Can You Be out at Saturn or Uranus, Launch a Probe, Drone, Or sensor Missile, In System and Get Basic Data On Planets, Space stations, Stationary & Moving Objects( Like Size of Ships, Engine Power, If the Ship is Missile or Beam Armed, Fighter armed, Or Stuff like that)?
Like in the Honor Harrington Novels By David Webber.
 Can Probes,Drones, & Sensor Missiles Give Targeting Data, On Ships/Fleets,  & Missiles?

 

Offline Rich.h

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Re: Probes, Drones, & Sensor Missiles
« Reply #1 on: January 30, 2017, 05:01:08 PM »
Not quite sure I fully understand your question but here is a rough way sensors work for you. If a ship has a goal that is out of the range of it's own sensors (lets say a planet), and then launches a sensor missile (probe). The probe simply generates a sensor bubble (Aurora is 2D so this is actually a circle) around itself for the range of the on board missile sensor rating.

If you used a system map and turned on the sensor display options you would see a blue (I think it's blue) ring around your ship showing the maximum range of sensors, then as the probe moves towards the planet a blue ring would also show around the probe. I guess it could be seen as a moving clear spot in a mass fog of war like many RTS games. It does expand the range of the ships view but not in the way of changing ship sensors, it has it's own sensors and simply transmits this information back to the host ship which in game is seen by you via the blue circle around the probe.

Target information is generally quite limited, both active and passive sensors get you the same information however an active one can let you make a target solution for firing. By observing a target in sensor range you can determine the maximum observed speed of a ship. A cross section calculation to determine the ship tonnage, and if it is using active shields and if it is using active sensors of it's own. By firing on a ship you can find out if any form of ECM is present, and by hitting a ship with a weapon you can determine what the minimum thickness of armour it has is. Things like weapon load outs though will not be revealed with sensors, and so you need to either examine wrecks or be fired upon and take notes to work out what a ship class comes with.

As for targeting yes you can use probes for this, you can target anything that can be seen by any vessel anywhere in a system the same as the targeting ship. Of course if the ship does not have weapons or fire controls capable of hitting a target at whatever the range is then the target data is useless for firing and is simply more like observational scout data.
 

Offline Tor Cha (OP)

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Re: Probes, Drones, & Sensor Missiles
« Reply #2 on: January 30, 2017, 08:15:44 PM »
the Sensor Data Is it FLT or Slower?


Next Question Gravity ( Please Note this is for a Non occupied Planet, No Colony/Settlement / Or Population )
Gravity Fields of Planets Differ By the Size of the Planet & Weather it has a Molten Core.  Depending on the Size What Height would be Right to Set a Geo Sat to Scan the Planet With Geo Sensors?
( sorry For Mixing Topics )
 

Offline Titanian

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Re: Probes, Drones, & Sensor Missiles
« Reply #3 on: January 31, 2017, 05:25:26 AM »
1: Sensor data is FTL

2: The Game needs the geo sensor to be on top of the planet.
 
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Offline Barkhorn

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Re: Probes, Drones, & Sensor Missiles
« Reply #4 on: January 31, 2017, 04:35:19 PM »
Aurora doesn't simulate gravity at all.
 
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Offline 83athom

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Re: Probes, Drones, & Sensor Missiles
« Reply #5 on: January 31, 2017, 05:23:47 PM »
Aurora doesn't simulate gravity at all.
Well... yes and no. Ships and missiles and such aren't affected by gravity (except in the extreme case of black holes), but planet and JP generation is simulated by gravity of the star, other planets, moons, etc.
Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life.