Author Topic: Game discussion  (Read 26253 times)

0 Members and 1 Guest are viewing this topic.

Offline Bughunter

  • Bug Moderators
  • Rear Admiral
  • ***
  • Posts: 929
  • Thanked: 132 times
  • Discord Username: Bughunter
Re: Game discussion
« Reply #120 on: July 31, 2016, 03:08:23 PM »
No still here, still loyal to mother Russia, will be back posting soon.
 
The following users thanked this post: Drgong

Offline Sheb

  • Commodore
  • **********
  • Posts: 789
  • Thanked: 30 times
Re: Game discussion
« Reply #121 on: August 01, 2016, 03:36:08 AM »
I was away on a hike for af ew days.
 
The following users thanked this post: Drgong

Offline AL

  • Captain
  • **********
  • A
  • Posts: 561
  • Thanked: 18 times
Re: Game discussion
« Reply #122 on: August 03, 2016, 05:04:08 PM »
I've been getting progressively more busy with uni lately, but still doing my best to check in at least once every day.
 

Offline Drgong (OP)

  • Moderator
  • Vice Admiral
  • *****
  • Posts: 1181
  • Thanked: 34 times
Re: Game discussion
« Reply #123 on: August 03, 2016, 11:29:29 PM »
No worries.

I will run the turn in the morning.
Check out or Join my Community Game
http://aurora2.pentarch.org/index.php?board=235.0
Also check out my stories, including Interactive tales.
http://aurora2.pentarch.org/index.php?board=239.0
 

Offline Drgong (OP)

  • Moderator
  • Vice Admiral
  • *****
  • Posts: 1181
  • Thanked: 34 times
Re: Game discussion
« Reply #124 on: August 19, 2016, 11:00:18 AM »
Did a lot of updating to Janes, and included colonies and claims since now people are starting to really expand outside of earth gravity well.

Also I going to drop a note over on reddit to try to get some new players.
« Last Edit: August 19, 2016, 11:38:40 AM by Drgong »
Check out or Join my Community Game
http://aurora2.pentarch.org/index.php?board=235.0
Also check out my stories, including Interactive tales.
http://aurora2.pentarch.org/index.php?board=239.0
 

Offline Drgong (OP)

  • Moderator
  • Vice Admiral
  • *****
  • Posts: 1181
  • Thanked: 34 times
Re: Game discussion
« Reply #125 on: August 24, 2016, 02:18:28 PM »
Admin question - is there a way to transfer POWs to the original side?   the game thinks the people rescued are POWs...
Check out or Join my Community Game
http://aurora2.pentarch.org/index.php?board=235.0
Also check out my stories, including Interactive tales.
http://aurora2.pentarch.org/index.php?board=239.0
 

Offline AL

  • Captain
  • **********
  • A
  • Posts: 561
  • Thanked: 18 times
Re: Game discussion
« Reply #126 on: August 24, 2016, 05:05:44 PM »
I think there was a thread a month or so back about this - my recollection is no, they are stuck as POW's forever. We could just RP the transfer though.
 
The following users thanked this post: Drgong

Offline Drgong (OP)

  • Moderator
  • Vice Admiral
  • *****
  • Posts: 1181
  • Thanked: 34 times
Re: Game discussion
« Reply #127 on: August 26, 2016, 12:41:15 PM »
I think there was a thread a month or so back about this - my recollection is no, they are stuck as POW's forever. We could just RP the transfer though.

Fair enough, and I guess the officer was too injured to continue duties  :)
Check out or Join my Community Game
http://aurora2.pentarch.org/index.php?board=235.0
Also check out my stories, including Interactive tales.
http://aurora2.pentarch.org/index.php?board=239.0
 

Offline Drgong (OP)

  • Moderator
  • Vice Admiral
  • *****
  • Posts: 1181
  • Thanked: 34 times
Re: Game discussion
« Reply #128 on: September 05, 2016, 11:15:47 AM »
Since it was such a short round due to the combat, I will be posting the logs, and if the teams want a update screenshots, I will make them.

Since it a holiday weekend, I would like if turns could be in by Wednesday at 5pm, but they are due Thursday at 5pm.
Check out or Join my Community Game
http://aurora2.pentarch.org/index.php?board=235.0
Also check out my stories, including Interactive tales.
http://aurora2.pentarch.org/index.php?board=239.0
 

Offline NuclearStudent

  • Warrant Officer, Class 1
  • *****
  • N
  • Posts: 95
  • Thanked: 8 times
Re: Game discussion
« Reply #129 on: September 10, 2016, 07:18:40 PM »
On a random note

Can we have some sort of in-game mechanic that will prevent future Peacekeeper Incidents from reaching one-sided planetary war? 

Like, for example, if General Planetary War happens, a side can release or threaten to release TN neurotoxins that wreck the earth entirely. This would be abstracted by radiation levels being set to something like 10000, simulating both sides going all-out with biological warfare. One side would get an advantage, in the  sense that they would have more surviving equipment to take off planet, but both sides would be objectively worse off and less secure because of extrasolar threats.

It will still let war be possible in the far future (when a full space race is done and people have powerful extraterrestrial colonies) while restraining near term actions. It also will allow people to be more aggressive, because they know it will be within the rules.

 
« Last Edit: September 10, 2016, 07:21:35 PM by NuclearStudent »
 

Offline Bughunter

  • Bug Moderators
  • Rear Admiral
  • ***
  • Posts: 929
  • Thanked: 132 times
  • Discord Username: Bughunter
Re: Game discussion
« Reply #130 on: September 11, 2016, 03:14:04 AM »
If/when war happens I think it would be more fun if it was a space war. I generally agree with what you write but not sure on what the best way to achieve it would be.
 

Offline NuclearStudent

  • Warrant Officer, Class 1
  • *****
  • N
  • Posts: 95
  • Thanked: 8 times
Re: Game discussion
« Reply #131 on: September 11, 2016, 04:53:54 PM »
I agree that I don't know what the best way would be. But, I do think it's important to have a system more game-friendly than Drgong's intervention. While he should absolutely have the last word, if there is no in-game incentive to avoid doing something, then that breaks immersion.

I bring this up now not because the NAU is planning to nuke the Russians, but because the NAU might want to. If the situation comes up where it would be the plausible rational self-interest of one nation to start an earth war with another nation, it would unnatural and unfun to avoid doing the sensible thing.

Therefore, while tensions are at an all time low and conflict is far away, it is the best time to make sure an earth war never becomes the sensible thing to do.
 

Offline Drgong (OP)

  • Moderator
  • Vice Admiral
  • *****
  • Posts: 1181
  • Thanked: 34 times
Re: Game discussion
« Reply #132 on: September 26, 2016, 02:18:36 PM »
In the log there is a comment that suddenly everyone is hostile.

Since everyone shares the same system, the "friendly" drops over time.   I re-boosted everything back to "friendly" vie SM.
Check out or Join my Community Game
http://aurora2.pentarch.org/index.php?board=235.0
Also check out my stories, including Interactive tales.
http://aurora2.pentarch.org/index.php?board=239.0
 

Offline Drgong (OP)

  • Moderator
  • Vice Admiral
  • *****
  • Posts: 1181
  • Thanked: 34 times
Re: Game discussion
« Reply #133 on: October 14, 2016, 04:04:21 PM »
Sending out a check since both teams missed the deadline.
Check out or Join my Community Game
http://aurora2.pentarch.org/index.php?board=235.0
Also check out my stories, including Interactive tales.
http://aurora2.pentarch.org/index.php?board=239.0
 

Offline Bughunter

  • Bug Moderators
  • Rear Admiral
  • ***
  • Posts: 929
  • Thanked: 132 times
  • Discord Username: Bughunter
Re: Game discussion
« Reply #134 on: October 15, 2016, 05:06:56 AM »
Probably due to the short time since the last one, personally I have been a bit busy lately but still here.
 
The following users thanked this post: Drgong