Author Topic: v5.56/v5.60 Official Bugs Thread  (Read 65750 times)

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Offline Zook

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #375 on: August 23, 2012, 05:29:11 PM »
Overflow (Error 6) in SetupPlanet. Then another in OrbitalMovement. I think I didn't discover anything new this turn, so it must have beena NPR.
 

Offline Zook

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #376 on: August 24, 2012, 02:41:49 PM »
I salvaged two of my own missile magazines. When I try to order the ship to unload them on earth, I get an overflow error and the order just says "Drop off    on Earth". Is there any other way to unload or transfer cargo?
 

Offline Sloshmonger

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #377 on: August 24, 2012, 05:36:44 PM »
I salvaged two of my own missile magazines. When I try to order the ship to unload them on earth, I get an overflow error and the order just says "Drop off    on Earth". Is there any other way to unload or transfer cargo?

Unload All Installations -- This will dump all minerals, ship components, and installations that a task group is carrying, which means my salvagers use it often.
 

Offline Sloshmonger

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #378 on: August 24, 2012, 05:44:36 PM »
When a ship is being scrapped, three things happen:
  • No minerals are consumed for maintenance
  • No maintenance failures occur
  • The maintenance clock does not go up

This appears to occur even if the scrap command is paused, leading to a situation where you can mothball any ship by tieing up a shipyard slipway.  Since you can scrap no matter what the slipway size is, by using a 1000 ton shipyard with multiple slipways you can keep a huge fleet available maintenance free.

Now, it could be that I'm wrong about this as I've just noticed it anecdotaly and not done any indepth experiments, especially since the failure rate is random.  It probably also affects the crew grade, but I don't recall what causes the grade to increase over time.

Apologies for the double-double post.
 

Offline Kirkegaard

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #379 on: August 26, 2012, 10:59:17 AM »
Not really bugs, but minor suggestions.

1) When ever a TG is merged or destroyed the TG will not always be removed right away the Task group menu, this sometimes spamm a few errors. I think this could easily be avoided.

2) The search function in the galatic map is not working very well, could it be changed so is will not try to do an exact match but will find a part of the string? For instance so you can find a system called balblaba 532 by searching for 532.
 

Offline 10ebbor10

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #380 on: August 27, 2012, 02:17:31 PM »
Whenever I create a new game and click save (after entering the name and such), the game gives the following error
Quote
Error 3265 was generated by DAO. Fields
Item not found in this collection
If I click ok and try to open the game, I find that it's completely empty, no races, nothing. . .

Opening the standard Dev campaign is possible, but it gives loads of errors whenever I try to do something.

I have tried:
    -Moving the game files
    -Reinstalling at another location
    -Installing both 5. 56 and 5. 60
    -Redownloading and reinstalling

My computer is running Windows 7.
 

Offline Zook

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #381 on: August 27, 2012, 05:01:55 PM »
Do you have set the decimal separator to "." instead of ","? If not, please see the installation forum for details.

http://aurora2.pentarch.org/index.php/topic,5152.0.html
 

Offline Konisforce

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #382 on: August 27, 2012, 07:21:29 PM »
I had a bug occur with research / disassembly of components.  I am using v5.60.  I searched the bug threads and found this from v5.10, so I'm copying it here as it seems to be the exact same.

Quote
I get this bug when:
- I have a scientist researching a tech
- I disassemble a salvaged Precursor tech on that planet
- The tech points granted would be enough to complete the tech research

Results are:
- Error dialog:
      Error in AddRaceTech.   
      Error 3201 was generated by DAO.RecordSet.
      You cannot add or change a record because a related record is required in table 'TechSystem'...
- Another dialog:
      Error 3021 was generated by DAO.RecordSet
      No current record...
- An entry in the Event Update (note: 2 spaces between "into" and "completed"
      Research into  completed on Earth
- On the next turn, the scientist is no longer researching the project.
- The project re-appears in the Create New Project list, with the full original amount of research points required to complete the tech.

If a scientist is *not* currently researching the project, the tech does seem to be granted as expected.

Also (not explicitly stated above) my scientist disappeared as she seemed to be stuck 'in' a project.  When I went to leaders and unassigned all type for scientists, she was available again.
Come take a look at Victoria Regina, an old-timey AAR
 

Offline 10ebbor10

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #383 on: August 28, 2012, 12:02:30 AM »
Quote from: Zook link=topic=4487. msg53834#msg53834 date=1346104915
Do you have set the decimal separator to ". " instead of ","? If not, please see the installation forum for details.

hxxp: aurora2. pentarch. org/index. php/topic,5152. 0. html
Yes
 

Offline Person012345

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #384 on: August 28, 2012, 11:20:27 AM »
Whenever I create a new game and click save (after entering the name and such), the game gives the following error

If I click ok and try to open the game, I find that it's completely empty, no races, nothing. . .

Opening the standard Dev campaign is possible, but it gives loads of errors whenever I try to do something.

I have tried:
    -Moving the game files
    -Reinstalling at another location
    -Installing both 5. 56 and 5. 60
    -Redownloading and reinstalling

My computer is running Windows 7.
It doesn't sound like you're creating a new game properly, there is no "save" on the game creation screen.
 

Offline Hawkeye

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #385 on: August 28, 2012, 01:00:04 PM »
Whenever I create a new game and click save (after entering the name and such), the game gives the following errorIf I click ok and try to open the game, I find that it's completely empty, no races, nothing. . .

Opening the standard Dev campaign is possible, but it gives loads of errors whenever I try to do something.

I have tried:
    -Moving the game files
    -Reinstalling at another location
    -Installing both 5. 56 and 5. 60
    -Redownloading and reinstalling

My computer is running Windows 7.


You _do_ click on "New" first to actually, you know, create a new game, yes?
Ralph Hoenig, Germany
 

Offline 10ebbor10

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #386 on: August 29, 2012, 01:44:24 AM »
Yes.

-->New
->Enter name and stuff.
-->Save
->Error

I can give screenshots if you want.
 

Offline Person012345

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #387 on: August 29, 2012, 08:13:17 AM »
Please do, as there should be no save button on the new game screen.
 

Offline Hawkeye

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #388 on: August 29, 2012, 10:00:42 AM »
After you press "New", a new window should appear, where you select the options of your new game and a big "Cancel" and "Create Game" button on the lower right.

If you are still looking at the normal, "Game Details" window (which _does_ have a "save" button), something is seriously wrong.
Ralph Hoenig, Germany
 

Offline Zook

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Re: v5.56/v5.60 Official Bugs Thread
« Reply #389 on: August 29, 2012, 10:12:14 AM »
Actually, I made the same mistake at first. The window *is* confusing.