Author Topic: Tech Level with Ruins  (Read 1789 times)

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Offline misora (OP)

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Tech Level with Ruins
« on: January 11, 2015, 07:35:41 PM »
So, I've been wondering what the TL2, TL32, etc... of ruins actually means for what you can find from them?
 

Offline Theodidactus

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Re: Tech Level with Ruins
« Reply #1 on: January 11, 2015, 08:00:19 PM »
every tech in aurora has levels, as you may have seen, for example
- L1: 10 cm laser aperture
- L2: 12 cm laser aperture
- L3: 15 cm laser aperture

or
- L1: nuclear pulse engines
- L2: nuclear thermal engines
- L3: ion engines


...ect.
A ruin of tech level 2 will have a chance of revealing to you 2nd tier techs, for example 12cm lasers or nuclear thermal engines
a ruin of tech level 3 will have a chance of reavling to you 3rd tier techs, for example 15cm lasers or ion engines.



I find there's a tendency to overestimate my tech levels, so when I find a TL4 ruin I'm initially like "oh MAN! Come on! I already have engines and sensors and lasers twice that good!"

...but I usually don't have missile agility that good and plasma carronades that good and meson cannons that good ect.
My Theodidactus, now I see that you are excessively simple of mind and more gullible than most. The Crystal Sphere you seek cannot be found in nature, look about you...wander the whole cosmos, and you will find nothing but the clear sweet breezes of the great ethereal ocean enclosed not by any bound
 

Offline misora (OP)

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Re: Tech Level with Ruins
« Reply #2 on: January 11, 2015, 08:01:38 PM »
Ohh, that makes perfect sense, Thank you!
 

Offline JacenHan

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Re: Tech Level with Ruins
« Reply #3 on: January 11, 2015, 11:00:39 PM »
Also, from my experience it's not a hard cap, as I've gotten tech a level or two higher than the ruin it came from.
 

Offline Vandermeer

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Re: Tech Level with Ruins
« Reply #4 on: January 12, 2015, 03:27:38 AM »
It also influences the level of the components that are sometimes dug out, but who uses those other than for scrapping? Only one time I found 20+ magneto-plasma drives when I still had ion, so that could have been an option.
playing Aurora as swarm fleet: Zen Nomadic Hive Fantasy
 

Offline GreatTuna

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Re: Tech Level with Ruins
« Reply #5 on: January 12, 2015, 04:02:41 AM »
It only influences the level of components, not tech that engineers get with buildings.

I once found technology specifications for Thermal Sensor Sensitivity 40 and Thermal Sensor Sensitivity 50 on TL1 world. All ship components, on the other hand, had exact tech level of 1.
 

Offline Panopticon

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Re: Tech Level with Ruins
« Reply #6 on: January 12, 2015, 09:15:44 AM »
I think the ridiculously high stuff coming out of low TL ruins is a bug of some sort, I once had a TL1 ruin that insisted on giving me Mining upgrades, by the time I had recovered everything, I had Mining 60 or something.
 

Offline Black

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Re: Tech Level with Ruins
« Reply #7 on: January 12, 2015, 11:54:55 AM »
I believe that ruins give technology that is 1 level above technology you currently have.