Author Topic: Schedule  (Read 25327 times)

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Offline Bughunter

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Re: Schedule
« Reply #60 on: June 21, 2016, 12:37:01 PM »
Posted our orders.
 

Offline Sheb

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Re: Schedule
« Reply #61 on: June 21, 2016, 02:45:33 PM »
I was just thinking: I'm sure you've got some kind of "interrupt turn upon ship launch" thing (We do)

Can we make an agreement in some case? Like, we announce the launch (including detectable characteristics if new class) in advance, so we don't have to stop? Make it some kind of more regular deal.
 

Offline Drgong (OP)

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Re: Schedule
« Reply #62 on: June 22, 2016, 01:24:11 AM »
I was just thinking: I'm sure you've got some kind of "interrupt turn upon ship launch" thing (We do)

Can we make an agreement in some case? Like, we announce the launch (including detectable characteristics if new class) in advance, so we don't have to stop? Make it some kind of more regular deal.

As a Admin I am fine with that.

turn will be run in the morning or lunch.

Update: Been a busy morning.  Will post today - even if it later.
« Last Edit: June 22, 2016, 11:45:55 AM by Drgong »
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Offline Drgong (OP)

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Re: Schedule
« Reply #63 on: June 22, 2016, 01:09:01 PM »
Edit: Noticed a error on how I carried out the orders- reverting to backup and correcting.

Awaiting clarification on one teams orders.

Turn 12 is now run.
« Last Edit: June 22, 2016, 02:26:04 PM by Drgong »
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Offline Red Dot

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Re: Schedule
« Reply #64 on: June 27, 2016, 07:59:58 PM »
NAU orders are ready.
 
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Offline Drgong (OP)

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Re: Schedule
« Reply #65 on: June 28, 2016, 10:30:54 PM »
I will be on early in the day and then late in the day/Thursday just so all know when the turn is going to run.  Hopefully this will be a nice long run.
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Offline Drgong (OP)

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Re: Schedule
« Reply #66 on: June 29, 2016, 09:20:26 AM »
Russia is putting the final touches on their turn, but since I will be out of town for most of today, the deadline is Thursday, noon, EST
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Offline Bughunter

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Re: Schedule
« Reply #67 on: June 30, 2016, 09:47:33 AM »
Final touch is done.
 
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Offline Drgong (OP)

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Re: Schedule
« Reply #68 on: June 30, 2016, 11:20:59 AM »
Turn 13 forced to repeat due to errors  ::) in Aurora
« Last Edit: June 30, 2016, 11:28:23 AM by Drgong »
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Offline Drgong (OP)

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Re: Schedule
« Reply #69 on: June 30, 2016, 12:19:10 PM »
Turn 13 now complete.

Turn 14 orders due Wednesday at 5pm
« Last Edit: June 30, 2016, 01:38:01 PM by Drgong »
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Offline Red Dot

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Re: Schedule
« Reply #70 on: July 06, 2016, 05:30:46 AM »
NAU orders are endorsed.
 

Offline Bughunter

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Re: Schedule
« Reply #71 on: July 06, 2016, 09:52:33 AM »
RC orders approved by politburo.
 

Offline Drgong (OP)

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Re: Schedule
« Reply #72 on: July 06, 2016, 01:05:42 PM »
Programming orders in.
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Offline Drgong (OP)

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Re: Schedule
« Reply #73 on: July 06, 2016, 02:52:09 PM »
Turn 14 is finished running


We are now January 25, 2102!!  :o 

Happy New years folks.

I will be updating later as I have to make end of year rolls and do the update, which will be big.


Note: Updated text updates, screenshots will have to wait till the evening. 
« Last Edit: July 06, 2016, 03:40:48 PM by Drgong »
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Offline Drgong (OP)

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Re: Schedule
« Reply #74 on: July 07, 2016, 11:17:25 AM »
Screenshots are up.

Since I was late, while I would prefer everything in my Wednesday or sooner, deadline is Thursday at noon for turn 15.
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