Author Topic: Wrecks and Sensors  (Read 1384 times)

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Offline Steve Walmsley (OP)

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Wrecks and Sensors
« on: March 07, 2008, 10:34:57 AM »
In v2.6, wrecks will only appear if you can see them on Active Sensors, including your own wrecks. This is partly because wrecks shouldn't be visible to everyone in a system and partly because I plan to add derelict precursor wrecks at some point in the future for players to salvage.

Steve
« Last Edit: December 31, 1969, 06:00:00 PM by Steve Walmsley »
 

Offline waresky

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Re: Wrecks and Sensors
« Reply #1 on: May 04, 2008, 09:25:48 AM »
Quote from: "Steve Walmsley"
In v2.6, wrecks will only appear if you can see them on Active Sensors, including your own wrecks. This is partly because wrecks shouldn't be visible to everyone in a system and partly because I plan to add derelict precursor wrecks at some point in the future for players to salvage.

Steve

Cool:)

20.000 SuperDreadnought Battledome from Ancients in a far far Nebula:)..
yupp...only a trouble..if 1 of them have an "Automated 1 Toraton Meson Spinal Mount" still active..asd..
« Last Edit: December 31, 1969, 06:00:00 PM by waresky »