Aurora 4x
Fiction => Aurora => MrAnderson's Fiction => Topic started by: MrAnderson on July 27, 2012, 02:54:08 PM
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1st January, 1
The new world that Egypt had colonised had grown rapidly, nearly quadrupling in size since they had arrived, 20 years ago. Sadly, the ship that arrived there had fell out of orbit, and burnt up in the planet’s atmosphere.
The name of the planet was taken from the extinct races database; Sola. It is a beautiful world, completely pristine, and void of any animals except plants. The solar system has one potential candidate for expansion, a chilly iceball with a breathable atmosphere, but an average temperature of -127 C. 3/4ths of the surface is covered by an immense ice sheet, 1km thick, though with the technology inherited from the extinct alien race, it is very possible to make it completely friendly to life.
Other than that, there are nearly 400 asteroids, several chunks of planets, and a super Jovian around the system. The star’s name is Home, and the overseer of the empire is Alexandra Williams, he was only one year old when the colony ship arrived, but now he is 21. He is a gifted administrator, and also well versed in ship-building, production, and mining. His father was a member of the guard, and taught him early on in life how most armies work, and he also studied the ancient city during a xenology course in collage.
Once appointed, he drafted the two leading scientists to work on creating their own ship sensors, and missile controls. He scheduled the construction of a hundred units worth of infastructure, and announced a bold new plan of colonization.
Civilian shipping agency Nash Services was hired to begin design of three ships: a colony ship, a freighter, and a geological survey ship.
((Just letting you know, I'm adding parts of this as events happen, so you won't have to wait half a month between updates, and then digest 10 years of info all at once.))
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7th February, 1
Designs have been finalized for the three ships. Two Calan class survey ships, and 1 Polis class cargo ship are slated for construction.
Calan class Survey Ship 1,300 tons 123 Crew 315.8 BP TCS 26 TH 120 EM 0
4615 km/s Armour 1-10 Shields 0-0 Sensors 1/1/1/1 Damage Control Rating 1 PPV 0
Maint Life 5.96 Years MSP 152 AFR 13% IFR 0.2% 1YR 7 5YR 110 Max Repair 100 MSP
Ion Engine E10 (2) Power 60 Fuel Use 100% Signature 60 Armour 0 Exp 5%
Fuel Capacity 50,000 Litres Range 69.2 billion km (173 days at full power)
Gravitational Survey Sensors (1) 1 Survey Points Per Hour
Geological Survey Sensors (1) 1 Survey Points Per Hour
This design is classed as a Military Vessel for maintenance purposes
Polis class Cargo Ship 30,950 tons 243 Crew 476.6 BP TCS 619 TH 1200 EM 0
1938 km/s Armour 1-87 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 0
MSP 10 Max Repair 38 MSP
Cargo 20000
Ion Engine E1 (8) Power 150 Fuel Use 10% Signature 150 Armour 0 Exp 1%
Fuel Capacity 50,000 Litres Range 29.1 billion km (173 days at full power)
This design is classed as a Commercial Vessel for maintenance purposes
Malachai class Colony Ship 20,900 tons 233 Crew 850.8 BP TCS 418 TH 900 EM 0
2153 km/s Armour 1-67 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 0
MSP 25 Max Repair 38 MSP
Colonists 50000 Cargo Handling Multiplier 5
Ion Engine E1 (6) Power 150 Fuel Use 10% Signature 150 Armour 0 Exp 1%
Fuel Capacity 50,000 Litres Range 43.1 billion km (231 days at full power)
This design is classed as a Commercial Vessel for maintenance purposes
All three ships should be ready just before the end of the year, and the infastructure has been built. Industrial capacity is now shifted to building
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1st December, 1:
The cargo ship and two survey vessels are done. Also, research on a smaller engine for FAC has been researched. Now under research is beam fire control, and 20cm plasma carronades, for point blank defence of jump points.
17th June, 2
The two survey ships have departed; one is scheduled to scan as many bodies as possible, the other will survey the near-habitable “Frigid Reach”, and 100 infastructure has been transported to the future colony site.
30th June, 2
The geological survey ship scanning Frigid Reach has found 21 million tons of Duranium at 0.4 accessibility, half a million tons of Corbomite at 0.1 accessibility, and 17 million tons of Boronide at 0.1 accessibility.
This would mean that unless the geological survey team can find more minerals, that the ship missed, Frigid Reach will be more of a population center rather than a mining world once it’s terra-formed.
Two terraforming installations have been slated for construction, they are estimated to be finished near the middle of October.
May 1st, 3
Nash Services, a civilian shipping line has recently built the first civilian-owned ship in the empire. It is a Polis Class Cargoship, and will most likely help develop the Frigid Reach Colony.
20th September, 3
Nash services has finished construction of two Malachai class Colony ships. They are currently transporting colonists to Frigid Reach. Research labs are done, and priority has been shifted to mre effective terraforming installations.
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12th May, 5:
Things have been fairly routine the past two years. The survey ships have been busy surveying the asteroid belt, and are almost finished. Nash Services now has two colony ships and a cargo ship under it’s control, and is shipping people to Frigid Reach, now home to .35 million; just enough to operate one of the terraformers, basic life-support and agriculture. The scientists are currently trying to build a missile cruiser capable of defending from anything that might trouble them.
9th August, 5:
The system has been fully surveyed, now all that needs to be done is to find the jump points.
21st April, 6:
The first jump point has been discovered, with 6 possible locations for another, all of the in the outer system.
1st May, 6:
Outer Ring Mining has set up the first civilian mining colony on Asteroid #331, a large asteroid in the outer belt, very rich in all of the trans-Newtonian minerals.
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15th June, 6:
The jump-point survey has been finished. Home is a dead-end system,
13th October, 6:
Design has finished on the Anubis class Missile Cruiser. Designed for solo patrolling or fleet operations, and a 3 layer thick high-density duranium armour belt. Here are the design specifications:
Anubis class Missile Cruiser 7,400 tons 647 Crew 892.4 BP TCS 148 TH 600 EM 0
4054 km/s Armour 3-33 Shields 0-0 Sensors 30/12/0/0 Damage Control Rating 3 PPV 23
Maint Life 3.06 Years MSP 226 AFR 146% IFR 2% 1YR 36 5YR 543 Max Repair 30 MSP
Magazine 599
Ion Engine E10 (10) Power 60 Fuel Use 100% Signature 60 Armour 0 Exp 5%
Fuel Capacity 300,000 Litres Range 73.0 billion km (208 days at full power)
S5 ASM 150S (4) Missile Size 5 Rate of Fire 150
S1 AMM Launcher 30S (3) Missile Size 1 Rate of Fire 30
Missile Fire Control FC12-R18 (1) Range 12.2m km Resolution 18
AMM FC2-R1 (1) Range 2.9m km Resolution 1
Thermal Sensor TH5-30 (1) Sensitivity 30 Detect Sig Strength 1000: 30m km
EM Detection Sensor EM2-12 (1) Sensitivity 12 Detect Sig Strength 1000: 12m km
This design is classed as a Military Vessel for maintenance purposes
18th March, 8:
Research has started on a military jump drive capable of carrying 9000 tons through a jump point. The first working prototype is expected to be finished early February of 9.
March 2nd, 9:
The Mercury class Jump Tender has exited the design studio, and entered production. It uses the R9000 Jump Drive. It has an armour belt 2 layers thick made of high-density duranium. Full specifications are as follows:
Mercury class Jump Tender 6,000 tons 579 Crew 1320.8 BP TCS 120 TH 360 EM 0
3000 km/s JR 3-50 Armour 2-29 Shields 0-0 Sensors 30/12/0/0 Damage Control Rating 7 PPV 0
Maint Life 2.56 Years MSP 963 AFR 41% IFR 0.6% 1YR 206 5YR 3090 Max Repair 900 MSP
J9000(3-50) Military Jump Drive Max Ship Size 9000 tons Distance 50k km Squadron Size 3
Ion Engine E10 (6) Power 60 Fuel Use 100% Signature 60 Armour 0 Exp 5%
Fuel Capacity 150,000 Litres Range 45.0 billion km (173 days at full power)
Thermal Sensor TH5-30 (1) Sensitivity 30 Detect Sig Strength 1000: 30m km
EM Detection Sensor EM2-12 (1) Sensitivity 12 Detect Sig Strength 1000: 12m km
This design is classed as a Military Vessel for maintenance purposes
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19th February, 10:
The “1st Battle Fleet” has finally been assembled, the last two classes used in have finally been built. The Hermes class Area Defence Cruiser is designed to protect the Anubis Cruisers long enough to fire their missiles. Once sufficient missiles are assembled to fill their magazines, they will start task group training, while the jump tender sends a survey ship through the wormhole to explore it. Also shown below is the Tapajo Command Ship, with the very powerful Raven Search Sensor to back up the fleet.
Hermes class Area Defence Cruiser 5,450 tons 432 Crew 680.2 BP TCS 109 TH 480 EM 0
4403 km/s Armour 2-27 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 12
Maint Life 1.14 Years MSP 78 AFR 237% IFR 3.3% 1YR 61 5YR 919 Max Repair 48 MSP
Magazine 588
Ion Engine E10 (8) Power 60 Fuel Use 100% Signature 60 Armour 0 Exp 5%
Fuel Capacity 50,000 Litres Range 16.5 billion km (43 days at full power)
S1 AMM Launcher 30S (12) Missile Size 1 Rate of Fire 30
AMM FC2-R1 (4) Range 2.9m km Resolution 1
Active Search Sensor MR28-R100 (1) GPS 4800 Range 28.8m km Resolution 100
This design is classed as a Military Vessel for maintenance purposes
Tapajo class Command Ship 4,050 tons 372 Crew 863 BP TCS 81 TH 360 EM 0
4444 km/s Armour 2-22 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 3 PPV 0
Maint Life 2.44 Years MSP 400 AFR 43% IFR 0.6% 1YR 93 5YR 1388 Max Repair 480 MSP
Ion Engine E10 (6) Power 60 Fuel Use 100% Signature 60 Armour 0 Exp 5%
Fuel Capacity 200,000 Litres Range 88.9 billion km (231 days at full power)
Raven Search Sensor 288 (1) GPS 48000 Range 288.0m km Resolution 100
Active Search Sensor MR28-R100 (1) GPS 4800 Range 28.8m km Resolution 100
This design is classed as a Military Vessel for maintenance purposes
Also newly established is a new civilian mining outpost on another asteroid. The first one has grown to 3 automated mines,
29th February, 10:
Our first jump-point transit has led to Ross 128. It is a fairly unremarkable system, with a planet similar to Frigid Reach, except without a breathable atmosphere; it’s 80% hydrogen, and has a colony cost of 3. The only other possible candidates for habitation are two moons orbiting a gas giant, with a colony cost of 6 and 7. Jump point survey will begin first, and then geological.