View full version: Aurora Suggestions
1 2 3 4 5 6 7 8 9 10 »
  1. Transfer Cargo/Liners/Colony ships to private companies.
  2. Choose the destinations of new jump points in SM?
  3. Should empires be able to merge?
  4. Time Travel
  5. Designing ship hulls instead of ships
  6. Component Research
  7. Ground Units Tech Design
  8. Adding Colonists to PDC's
  9. Fighter Initiative
  10. Semi-Official 7.x Suggestion Thread
  11. External Hangars/Docking Ports
  12. "Shields are on" Warning
  13. No Beam Fire Control Price Scaling for more advanced techs
  14. Simplifying turn calculations: orbital elements
  15. PLEASE redo WP creations
  16. buoy missile targeting
  17. Different missiles from one fire control. How should this work?
  18. catapult ship component - launching ships over great distances
  19. Orders delay with inexperienced fleets
  20. Smaller units of troops?
  21. Bringing Back Mothballing
  22. Starlifting
  23. ECM/ECCM Missile Tracking Deactivation
  24. new research topic - Medicine & Robotics
  25. Decoy System and Drone Control
  26. Civilian contracts for racial tech
  27. Potential Spoilers: Aurora C# Enemy AI Ship Design and Tactics Thread.
  28. Him Vs Her
  29. Commanders' Initial Ages ... and a somewhat related suggestion
  30. Regarding terraforming
  31. More secondary commander naming themes?
  32. Request for Feature
  33. Complete list of Suggestions
  34. couple things, might be useful to others too?
  35. new crew quarter options
  36. Bigger bureaucracy
  37. Realistic promotions, Political Reliability and Ground Forces Officers
  38. Considering Changes to Terraforming
  39. Geo teams doing first surveys
  40. Hull sice and jumpdrive
  41. Commander Location
  42. Beam Weapons
  43. What's the deal with water vapour?
  44. Having a PP scientist at start breaks the game
  45. More Deeply Customizable Beam Weapons
  46. warhammer 40k related tech and units
  47. Fighters defaulting to lowest rank
  48. Why can't player races use their ships to ram?
  49. Civilian missile transport, and hangars
  50. Bridge Crew again