14th May, 2036.
Despite longstanding attempts to communicate with the Alien species discovered in Proxima Centauri, little to no headway has been made. The situation came to a head several hours ago. The Geosurvey craft Discovery 001, concerned its orbit around Proxima Centauri-A I was the cause of some antagonization, decided to withdraw back to the Sol Jump Point.
Without warning, it was fired upon with anti-ship missiles, and destroyed. 33 survivors made it to life pods, but there are no ships within the 14 hour life support limit capable of surviving enemy fire to make the rescue.
Given the proximity to Sol, the Terran Federation has already been planning for this contingency for years- in fact, the preparations for an invasion have been underway for some time now, and the ships are already being built. Immediately upon news of the destruction of the Discovery, six Valliant class troop transports were dispatched to the ruins on Mars to pick up four heavy assault battalions and two battalions of mobile infantry. Once they have picked up their contingent, they will join the six Apache class Missile Boats that are en-route to a stationary orbit around the Proxima Centauri jump point, where the JCS Majestic is 35 days away from completing a one-way jump gate to the system.
They have but a short time to wait until two more Valliant class troop transports and three more Apache missile boats are launched, along with two Fletcher class Destroyer escourts for anti-missile and targetting support. The high command on Earth is debating whether to proceed as soon as the ships are launched, or wait until two more Fletchers, and additional Apaches, can be built. The Terran Federation is in debt, but the invasion will determine the future of humanity. They have a little over a year to decide their course of action.
Meanwhile, production is pulled from factories and research labs, and pumped into new Financial Centers, along with extensive advertising for a global war bonds campaign. "Save the solar system, buy war bonds!"
Apache class Missile Boat 1,600 tons 191 Crew 252.6 BP TCS 32 TH 160 EM 0
5000 km/s Armour 1-12 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 12
Maint Life 2.45 Years MSP 49 AFR 40% IFR 0.6% 1YR 11 5YR 169 Max Repair 64 MSP
Magazine 104
GB Magneto-plasma Drive E90 (1) Power 160 Fuel Use 900% Signature 160 Armour 0 Exp 15%
Fuel Capacity 50,000 Litres Range 6.3 billion km (14 days at full power)
Size 4 Missile Launcher (3) Missile Size 4 Rate of Fire 60
LR Missile Fire Control FC115-R100 (1) Range 115.2m km Resolution 100
Valkyrie LR Size 4 Anti-ship Missile (24) Speed: 23,200 km/s End: 35.9m Range: 50m km WH: 4 Size: 4 TH: 108 / 65 / 32
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
Fletcher class Destroyer Escort 6,800 tons 641 Crew 1446.2 BP TCS 136 TH 360 EM 0
2647 km/s Armour 1-31 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 12
Maint Life 0.4 Years MSP 133 AFR 369% IFR 5.1% 1YR 330 5YR 4944 Max Repair 192 MSP
Magazine 196
Ion Engine E9 (6) Power 60 Fuel Use 90% Signature 60 Armour 0 Exp 5%
Fuel Capacity 100,000 Litres Range 29.4 billion km (128 days at full power)
CIWS-120 (1x4) Range 1000 km TS: 12000 km/s ROF 5 Base 50% To Hit
Size 1 Missile Launcher (12) Missile Size 1 Rate of Fire 15
AMM Missile Fire Control FC28-R1 (4) Range 28.8m km Resolution 1
Talon Size 1 Anti-missile Missile (196) Speed: 36,500 km/s End: 0.9m Range: 2m km WH: 1 Size: 1 TH: 194 / 116 / 58
Missile Active Search Sensor MR11-R1 (1) GPS 192 Range 11.5m km Resolution 1
LR Active Search Sensor MR96-R100 (1) GPS 16000 Range 96.0m km Resolution 100
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
Valliant class Troop Transport 4,600 tons 157 Crew 324.8 BP TCS 92 TH 240 EM 0
2608 km/s Armour 1-24 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 0
Maint Life 0.74 Years MSP 44 AFR 169% IFR 2.4% 1YR 60 5YR 894 Max Repair 60 MSP
Troop Capacity: 1 Battalion Drop Capacity: 1 Battalion Cargo Handling Multiplier 10
Ion Engine E9 (4) Power 60 Fuel Use 90% Signature 60 Armour 0 Exp 5%
Fuel Capacity 100,000 Litres Range 43.5 billion km (192 days at full power)
This design is classed as a Military Vessel for maintenance purposes