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C# Bug Reports / Re: v2.5.1 Bugs Thread
« Last post by Garfunkel on May 15, 2024, 07:29:37 PM »Not quite do because the 0.2 automines are still somewhere, possibly taking up cargo space somewhere forever! Think of the lost efficiy! 😂
...a screen that lists all events, and has a checkmark for "does this stop time? y/n" would be ideal (although probably a lot more work than I'd expect.)
Even better if the screen lets us import/export our preferred interrupts.
Also I will be explaining soon the distinction between private ownership and control over organisation's assets which explain even more how these two scope connect.
It would be nice to be able to toggle a checkbox on the fleet orders screen to control if finishing shore leave stops auto-turns.To build on this, a screen that lists all events, and has a checkmark for "does this stop time? y/n" would be ideal (although probably a lot more work than I'd expect.)
Thanks, but it's okay. No fuss, I moved past this point. I edited the database to change the 8.8 facilities on Earth to 9, and everything is happily humming along now.I can check, but it was more than one year ago and the longest travel time is 4 months. And still, it would not explain the 'freeze' on current AM count when producing an extra 0.2
Attach your DB if you like. I'll send my SQL Raiders to find the missing 0.2 automines.
3) Dividends replaced by an admin overhead that increases in percentage terms based on the number of ships.Wouldn't this just leads to more shipping lines instead if larger ones are punished?