View full version: The Academy
  1. Moving engineers
  2. How does Area Point Defense mode work?
  3. Gunboat not firing : beginner need help
  4. cant choose class of ship in shipyard complex
  5. Core dump by new player (very long)
  6. unused ships and fuel
  7. Moving minerals
  8. CIWS on PDCs
  9. How Do I Make PDCs?
  10. large military shipyard retooling
  11. Planetary Bombardment
  12. Automating Sorium Harvesters?
  13. How Do I Get My Teams to WORK?
  14. Weapon Summaries?
  15. Officer bonus to speed up jump gate construction?
  16. How Do You Setup Missile Defences On A Planet?
  17. All my useless officers...
  18. How does I armor?
  19. Designing a ship that only uses a rank 1 / officer retention
  20. Spending starting RP
  21. Are sectors removable?
  22. Repulsion's Copious Pile of Questions
  23. Leader & Start up questions
  24. Quick Question
  25. Misc Noobs Questions
  26. Troop unit sizes
  27. Using Hyperdrive
  28. Energy weapons tracking speed while unturreted at 0k km/s?
  29. Promotion Value of Medals
  30. Scraping PDC
  31. General Pointers for Beam Turrets
  32. Making my game more challenging
  33. geology teams
  34. Keeping Distance?
  35. Magenta ring on a system with a full grav survey / no unexplored points
  36. Beam-Armed Mines
  37. 2 questions
  38. is it possible to increase precursor spawn?
  39. Tractor Beams and Ships out of fuel
  40. About Mineral Shortages and About Sorium Harvesters
  41. Confusion About Active Sensors
  42. Auto Fire
  43. Totally lost on colonization...
  44. Shields vs. Armor
  45. How long does it take for mining complexes to move?
  46. Use of Industry
  47. follow superior formations
  48. Forcing AI to play fair?
  49. Ghost Ground Unit
  50. Easiest way to transport minerals between systems?