Author Topic: Largest Jump Capable Warship Ever Designed (50 million tons)  (Read 3112 times)

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Offline Rathos (OP)

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Code: [Select]
Majestic class Super Monitor    50000000 tons     4825700 Crew     20747407.0305 BP      TCS 1000000  TH 18750  EM 2250000
1875 km/s    JR 3-50     Armour 100-12089     Shields 75000-300     Sensors 3750/3750/50/50     Damage Control Rating 230981     PPV 423450
Annual Failure Rate: 128200%    IFR: 1780.6%    Maintenance Capacity 55459062 MSP    Max Repair 250000 MSP
Flag Bridge    Hangar Deck Capacity 1000000 tons     Troop Capacity: 100 Battalions    Magazine 4280000    Cargo 500000    Cargo Handling Multiplier 40    Tractor Beam    
Jump Gate Construction Ship: 20 days
Fuel Harvester: 100 modules producing 14000000 litres per annum
Salvager: 100 module(s) capable of salvaging 250000 tons per day

J50000000(3-50) Military Jump Drive     Max Ship Size 50000000 tons    Distance 50k km     Squadron Size 3
Photonic Drive E0.5 ARM-10 (5000)    Power 375    Fuel Use 5%    Signature 3.75    Armour 10    Exp 1%    Hyper Capable
Fuel Capacity 400,000,000 Litres    Range 288.0 billion km   (1777 days at full power)
Omega R300/15 Shields (5000)   Total Fuel Cost  75,000 Litres per day

80cm C25 Infrared Laser (400)    Range 1,400,000km     TS: 25000 km/s     Power 168-25     RM 1    ROF 35        168 84 56 42 33 28 24 21 18 16
Particle Torpedo-50 (100)    Range 1,200,000km     TS: 25000 km/s     Power 125-25    ROF 25        50 50 50 50 50 50 50 50 50 50
R168/C25 Meson Cannon (100)    Range 1,400,000km     TS: 25000 km/s     Power 168-25     RM 168    ROF 35        1 1 1 1 1 1 1 1 1 1
R168/C25 High Power Microwave (100)    Range 1,400,000km     TS: 25000 km/s     Power 168-25     RM 168    ROF 35        1 1 1 1 1 1 1 1 1 1
CIWS-1000 (1000x20)    Range 1000 km     TS: 100000 km/s     ROF 5       Base 50% To Hit
Fire Control S16 700-100000 H10 (10)    Max Range: 1,400,000 km   TS: 100000 km/s     99 99 98 97 96 96 95 94 94 93

Size 100 Missile Launcher (1000)    Missile Size 100    Rate of Fire 250
Size 1000 Box Launcher (500)    Missile Size 1000    Hangar Reload 7500 minutes    MF Reload 1250 hours
Size 100000 Box Launcher (1)    Missile Size 100000    Hangar Reload 750000 minutes    MF Reload 125000 hours
Size 5000 Box Launcher (100)    Missile Size 5000    Hangar Reload 37500 minutes    MF Reload 6250 hours
Size 500 Missile Launcher (250)    Missile Size 500    Rate of Fire 1250
Size 10000 Box Launcher (5)    Missile Size 10000    Hangar Reload 75000 minutes    MF Reload 12500 hours
Size 1 Box Launcher (25000)    Missile Size 1    Hangar Reload 7.5 minutes    MF Reload 1.2 hours
Size 1 Missile Launcher (5000)    Missile Size 1    Rate of Fire 5
Missile Fire Control FC9000-R14 (10%) (10)     Range 3,780.0m km    Resolution 14
Missile Fire Control FC3240-R1 (10)     Range 97.2m km    Resolution 1

Active Search Sensor S9000-R55 (10%) (10)     GPS 495000     Range 4,950.0m km    Resolution 55
Active Search Sensor S9000-R14 (10%) (10)     GPS 126000     Range 1,260.0m km    Resolution 14
Active Search Sensor S9000-R1 (10)     GPS 9000     Range 90.0m km    Resolution 1
Thermal Sensor TH50-3750 (10)     Sensitivity 3750     Detect Sig Strength 1000:  3750m km
EM Detection Sensor EM50-3750 (10%) (10)     Sensitivity 3750     Detect Sig Strength 1000:  3750m km
Phased Gravitational Sensors (10)   50 Survey Points Per Hour
Phased Geological Sensors (10)   50 Survey Points Per Hour

Compact ECCM-10 (200)         ECM 100

This design is classed as a military vessel for maintenance purposes
 

Offline waresky

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Re: Largest Jump Capable Warship Ever Designed (50 million tons)
« Reply #1 on: January 21, 2010, 05:46:07 AM »
AHHAHAHAHAHAHAHAHAHAHAHAHAHAHA

Rathos..u and me must know toghter in real:)..but from 1981:DDD am too older now for play at "Traveller" on paper.(RolepLayingGame)

50 millions..ihihih now am copy ur design and send at Empire's Naval Design of mine:D
 

Offline Rathos (OP)

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Re: Largest Jump Capable Warship Ever Designed (50 million tons)
« Reply #2 on: January 21, 2010, 11:45:35 AM »
I forgot to put on reactors to power the beam weapons. You'll have to fix that =)
 

Offline ShadoCat

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Re: Largest Jump Capable Warship Ever Designed (50 million tons)
« Reply #3 on: January 21, 2010, 06:00:27 PM »
Quote from: "Rathos"
I forgot to put on reactors to power the beam weapons. You'll have to fix that =)

Actually, given the work we've seen from waresky's designers, they just might build it without the reactors..... :)

Offline boggo2300

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Re: Largest Jump Capable Warship Ever Designed (50 million tons)
« Reply #4 on: January 21, 2010, 08:11:03 PM »
Quote from: "ShadoCat"
Quote from: "Rathos"
I forgot to put on reactors to power the beam weapons. You'll have to fix that =)

Actually, given the work we've seen from waresky's designers, they just might build it without the reactors..... :)

Surely all those designers are on the Prison Planet by now!

(I believe Waresky is working on a 200,000 ton prisoner transport, for ship designers, captains, and hopefully telemarketers)

Matt
The boggosity of the universe tends towards maximum.
 

Offline Rathos (OP)

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Re: Largest Jump Capable Warship Ever Designed (50 million tons)
« Reply #5 on: January 21, 2010, 11:51:16 PM »
Quote from: "boggo2300"
Quote from: "ShadoCat"
Quote from: "Rathos"
I forgot to put on reactors to power the beam weapons. You'll have to fix that =)

Actually, given the work we've seen from waresky's designers, they just might build it without the reactors..... :wink:
 

Offline Jetman123

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Re: Largest Jump Capable Warship Ever Designed (50 million tons)
« Reply #6 on: January 22, 2010, 01:29:28 AM »
That's no moon.
 

Offline Aldaris

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Re: Largest Jump Capable Warship Ever Designed (50 million tons)
« Reply #7 on: February 08, 2010, 05:26:51 AM »
Quote from: "Jetman123"
That's no moon.
My thoughts exactly, you should get rid of the JG construction, salveger and fuel harvesters and instal the biggest most badass laser battery the galaxy will ever have the dubious honor of running from.
 

Offline Caesar

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Re: Largest Jump Capable Warship Ever Designed (50 million tons)
« Reply #8 on: February 08, 2010, 12:22:54 PM »
Quote
Annual Failure Rate: 128200%

I've just so got the feeling it'll use up a LOT of MSP.
 

Offline waresky

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Re: Largest Jump Capable Warship Ever Designed (50 million tons)
« Reply #9 on: February 09, 2010, 10:59:24 AM »
Quote from: "Caesar"
Quote
Annual Failure Rate: 128200%

I've just so got the feeling it'll use up a LOT of MSP.

Only a very Wealthy and mineral ore RICH Empire can manage a same Monster.
Otherwise r perfectly useless.
 

Offline Shadow

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Re: Largest Jump Capable Warship Ever Designed (50 million tons)
« Reply #10 on: March 03, 2010, 08:41:47 AM »
Quote from: "Caesar"
Quote
Annual Failure Rate: 128200%

I've just so got the feeling it'll use up a LOT of MSP.
Can't that be drastically cut with just a handful of engineering sections? Or, looking at the maintenance capacity, is that failure rate merely the result after installing untold amounts of engineering bays? :shock:
 

Offline waresky

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Re: Largest Jump Capable Warship Ever Designed (50 million tons)
« Reply #11 on: March 03, 2010, 09:13:10 AM »
Code: [Select]
Size 1000 Box Launcher (500)    Missile Size 1000    Hangar Reload 7500 minutes    MF Reload 1250 hours
Size 100000 Box Launcher (1)    Missile Size 100000    Hangar Reload 750000 minutes    MF Reload 125000 hours
Size 5000 Box Launcher (100)    Missile Size 5000    Hangar Reload 37500 minutes    MF Reload 6250 hours

....how many Geological Era nee to reload this?: :mrgreen:

if Combat step are 5sec/advance..u cant imagine..Ages
 

Offline Erik L

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Re: Largest Jump Capable Warship Ever Designed (50 million tons)
« Reply #12 on: March 03, 2010, 03:04:24 PM »
Quote from: "waresky"
Code: [Select]
Size 1000 Box Launcher (500)    Missile Size 1000    Hangar Reload 7500 minutes    MF Reload 1250 hours
Size 100000 Box Launcher (1)    Missile Size 100000    Hangar Reload 750000 minutes    MF Reload 125000 hours
Size 5000 Box Launcher (100)    Missile Size 5000    Hangar Reload 37500 minutes    MF Reload 6250 hours

....how many Geological Era nee to reload this?: :mrgreen:

if Combat step are 5sec/advance..u cant imagine..Ages

The first one takes 52 days to reload, the middle one 14 years, and the last one is 260 days.

With a minimum rate of fire of 2 months, best hope your target does not shoot down all your incoming missiles.

Offline sloanjh

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Re: Largest Jump Capable Warship Ever Designed (50 million tons)
« Reply #13 on: March 03, 2010, 09:17:32 PM »
Quote from: "Erik Luken"
Quote from: "waresky"
Code: [Select]
Size 1000 Box Launcher (500)    Missile Size 1000    Hangar Reload 7500 minutes    MF Reload 1250 hours
Size 100000 Box Launcher (1)    Missile Size 100000    Hangar Reload 750000 minutes    MF Reload 125000 hours
Size 5000 Box Launcher (100)    Missile Size 5000    Hangar Reload 37500 minutes    MF Reload 6250 hours

....how many Geological Era nee to reload this?: :-)

John
 

Offline Erik L

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Re: Largest Jump Capable Warship Ever Designed (50 million tons)
« Reply #14 on: March 03, 2010, 09:29:54 PM »
Quote from: "sloanjh"
Quote from: "Erik Luken"
Quote from: "waresky"
Code: [Select]
Size 1000 Box Launcher (500)    Missile Size 1000    Hangar Reload 7500 minutes    MF Reload 1250 hours
Size 100000 Box Launcher (1)    Missile Size 100000    Hangar Reload 750000 minutes    MF Reload 125000 hours
Size 5000 Box Launcher (100)    Missile Size 5000    Hangar Reload 37500 minutes    MF Reload 6250 hours

....how many Geological Era nee to reload this?: :-)

John

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