Author Topic: Official v7.10 Bugs Reporting Thread  (Read 210306 times)

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Offline Zincat

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Re: Official v7.10 Bugs Reporting Thread
« Reply #45 on: January 04, 2016, 06:33:47 PM »
Hi again,

I need help with a bug.  When I go to Galactic Map, all the systems are joined in just one or two points.  I mean, there are not lines and the system map doesnt exist because all discovered systems are together.

I am using a 1920 x 1080 screen and W7.  I have tried to use the Reduced heigh windows but it doesn't fix the problem.  Here you can see the image:




Link: i. imgur. com/3X2aY8h. png


How can I solve this?


Holding Shift, click and then drag and drop the systems around until you find a layout you like. The in the menu click Sys pos, and on the left "save position"

This is not a bug anyway, so this thread is not the right place to ask :P
« Last Edit: January 04, 2016, 06:38:57 PM by Zincat »
 

Offline Zincat

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Re: Official v7.10 Bugs Reporting Thread
« Reply #46 on: January 04, 2016, 06:38:08 PM »
I am not entirely sure this is a bug, but I don't remember this ever happening before so I'm going to post.

Playing from a conventional start. I have recently researched Ion Drive. My shipping lines are starting to launch ion drive powered ship with one exception.

The huge colony and freighters being launched by my shipping lines are still nuclear pulse engine ships. Other smaller ships are correctly using Ion Drives.

This seems a bug to me, unless they do it on purpose for some reasons Steve coded?
 

Offline Ostia

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Re: Official v7.10 Bugs Reporting Thread
« Reply #47 on: January 04, 2016, 06:39:07 PM »
Hi again,

I need help with a bug.  When I go to Galactic Map, all the systems are joined in just one or two points.  I mean, there are not lines and the system map doesnt exist because all discovered systems are together.

I am using a 1920 x 1080 screen and W7.  I have tried to use the Reduced heigh windows but it doesn't fix the problem.  Here you can see the image:




Link: i. imgur. com/3X2aY8h. png


How can I solve this?

No bug. Behavior as intended. You have to rearrange the galactic map by hand. Hold SHIFT and drag&drop the systems around. Once you are done, right clock on a system and click "Save System Position", otherwise the systems revert to the clutter again once you close the galactic map.

I am not entirely sure this is a bug, but I don't remember this ever happening before so I'm going to post.

Playing from a conventional start. I have recently researched Ion Drive. My shipping lines are starting to launch ion drive powered ship with one exception.

The huge colony and freighters being launched by my shipping lines are still nuclear pulse engine ships. Other smaller ships are correctly using Ion Drives.

This seems a bug to me, unless they do it on purpose for some reasons Steve coded?

This is a Bug Steve fixed for 7.20
 

Offline Juujika

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Error 3075 was generated by DAO.Database
« Reply #48 on: January 04, 2016, 06:41:43 PM »
I cant play this game because that error.   Everytime when i build Survey ship and send it to mission, i start to get that error message.   I have created 5 new games already and same happend everytime. 
And after that if i click 'Ships' or 'Fleet Orders' i get Error 91 and i need to kill the game. 

My game version is 7.  1.  0
 

Offline idefelipe

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Re: Official v7.10 Bugs Reporting Thread
« Reply #49 on: January 04, 2016, 06:45:40 PM »
Quote from: Ostia link=topic=8144. msg84450#msg84450 date=1451954347
No bug.  Behavior as intended.  You have to rearrange the galactic map by hand.  Hold SHIFT and drag&drop the systems around.  Once you are done, right clock on a system and click "Save System Position", otherwise the systems revert to the clutter again once you close the galactic map.

This is a Bug Steve fixed for 7. 20

Thank you very much!!! :D
 

Offline Erik L

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Re: Error 3075 was generated by DAO.Database
« Reply #50 on: January 04, 2016, 08:41:54 PM »
I cant play this game because that error.   Everytime when i build Survey ship and send it to mission, i start to get that error message.   I have created 5 new games already and same happend everytime. 
And after that if i click 'Ships' or 'Fleet Orders' i get Error 91 and i need to kill the game. 

My game version is 7.  1.  0

Make sure you are not using the comma as your decimal separator. You need to use the period for that.
 

Offline Juujika

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Re: Official v7.10 Bugs Reporting Thread
« Reply #51 on: January 04, 2016, 11:00:12 PM »
Quote from: Erik Luken link=topic=8144. msg84457#msg84457 date=1451961714
Make sure you are not using the comma as your decimal separator.  You need to use the period for that.
Where i can change that? Im sorry, but im kind of new with this game.
My game setting should be default, i havent changed anything.
 

Offline Zincat

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Re: Official v7.10 Bugs Reporting Thread
« Reply #52 on: January 05, 2016, 08:33:30 AM »
Problem while trying to load PDC components:

A PDC component uses 5000 units of cargo space.

However the order to load will not appear in the list of available orders if your ships have less than 25000 units of cargo each.

This is per ship. If you have a task force with 3 x10000 cargo, the order to load pdc components will not show up. If you have one ship with 25000 cargo, it will appear.

Once you Do load the components, they use their appropriate 5000 units of cargo. But they cannot be loaded unless the ship can hold 25000.
 

Offline MarcAFK

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Re: Official v7.10 Bugs Reporting Thread
« Reply #53 on: January 05, 2016, 08:46:33 AM »
Where i can change that? Im sorry, but im kind of new with this game.
My game setting should be default, i havent changed anything.
It's a windows setting, Visual Basic is a finicky language sometimes.
Look in the control panel, regional and language settings, " customise this format", then ensure "decimal separator" is full stop "." and also digit grouping should be set to comma ",".
" Why is this godforsaken hellhole worth dying for? "
". . .  We know nothing about them, their language, their history or what they look like.  But we can assume this.  They stand for everything we don't stand for.  Also they told me you guys look like dorks. "
"Stop exploding, you cowards.  "
 

Offline arctic_lights

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Re: Official v7.10 Bugs Reporting Thread
« Reply #54 on: January 05, 2016, 11:29:53 AM »
I created PDC design. 

Krivak class Planetary Defence Centre    66500 tons     1467 Crew     6295. 25 BP      TCS 1330  TH 0  EM 0
Armour 16-146     Shields 0-0     Sensors 1/1/0/0     Damage Control 1     PPV 404
Annual Failure Rate: 112999%    IFR: 1569. 4%    Maintenance Capacity 0 MSP
Troop Capacity: 5 Battalions    Magazine 3231   Spare Berths 17   

Fuel Capacity 50 000 Litres    Range 0. 0 billion km   (0 days at full power)
Gavrilov-Belov Heavy Industries PDC Size 24 Missile Launcher (16)    Missile Size 24    Rate of Fire 180
Gavrilov-Belov Heavy Industries PDC Size 2 Missile Launcher (10)    Missile Size 2    Rate of Fire 15
Ignatov-Orlov Foundation Missile Fire Control FC21-R1 (2)     Range 21. 6m km    Resolution 1
Ignatov-Orlov Foundation Missile Fire Control FC216-R100 (4)     Range 216. 0m km    Resolution 100

This ship is classed as a Planetary Defence Centre


AFR & IFR - 112999% & 1569. 4%! (after ~10-20 years)
 

Offline HighMountains

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Re: Official v7.10 Bugs Reporting Thread
« Reply #55 on: January 05, 2016, 02:19:45 PM »
Hey, I am quite new to the game, but I managed to find already some bugs in the game.

First and the second one are of the same nature. 

1.  The filter boxes in the "Fleet Orders" -> "Task Group Orders" -> "System Location Display Options" never save it's settings.  If I close the window, it will come all back to the default settings, so I have to set them everysingle time I enter this window "Fleet Orders".  Same goes to "Order Modifications" on the right to the "System Location Display Option".

2.  Second thing is the option "Disable Jump to Event" in the "Events" menu.  Because it also doesn't save at all after I close the window, my map jump to the place of the event all the time, which is quite annoying for me.

Overall this game is a great for me and is something I was looking for a long time.

Also, this forum is absolutely god-awful.  I get "Internal Server Error" 95% of the time I try to do anything, so it took my three minutes to just log in, 1 minute to finally manage to click the "reply" button and will probably take me few minutes to finally send this post.
 

Offline Juujika

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Re: Official v7.10 Bugs Reporting Thread
« Reply #56 on: January 05, 2016, 05:35:41 PM »
Quote from: MarcAFK link=topic=8144. msg84510#msg84510 date=1452005193
It's a windows setting, Visual Basic is a finicky language sometimes.
Look in the control panel, regional and language settings, " customise this format", then ensure "decimal separator" is full stop ". " and also digit grouping should be set to comma ",".
Ok, thank you.
I need to wait for the fixed version then because in EU our Decimal symbol is comma instead of period.
 

Offline Erik L

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Re: Official v7.10 Bugs Reporting Thread
« Reply #57 on: January 05, 2016, 06:13:30 PM »
I created PDC design. 

Krivak class Planetary Defence Centre    66500 tons     1467 Crew     6295. 25 BP      TCS 1330  TH 0  EM 0
Armour 16-146     Shields 0-0     Sensors 1/1/0/0     Damage Control 1     PPV 404
Annual Failure Rate: 112999%    IFR: 1569. 4%    Maintenance Capacity 0 MSP
Troop Capacity: 5 Battalions    Magazine 3231   Spare Berths 17   

Fuel Capacity 50 000 Litres    Range 0. 0 billion km   (0 days at full power)
Gavrilov-Belov Heavy Industries PDC Size 24 Missile Launcher (16)    Missile Size 24    Rate of Fire 180
Gavrilov-Belov Heavy Industries PDC Size 2 Missile Launcher (10)    Missile Size 2    Rate of Fire 15
Ignatov-Orlov Foundation Missile Fire Control FC21-R1 (2)     Range 21. 6m km    Resolution 1
Ignatov-Orlov Foundation Missile Fire Control FC216-R100 (4)     Range 216. 0m km    Resolution 100

This ship is classed as a Planetary Defence Centre


AFR & IFR - 112999% & 1569. 4%! (after ~10-20 years)

There is no maintenance supplies or engineering spaces. Not a bug. WAI. :)
 

Offline Prince of Space

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Re: Official v7.10 Bugs Reporting Thread
« Reply #58 on: January 05, 2016, 09:01:09 PM »
1. Due to worsening diplomatic relations, my intelligence services have reclassified the military cooperation level with the Neutral population of illiterate barbarians scraping out a living in Earth's irradiated hinterlands as hostile.

Doesn't seem all that neutral, when you put it that way.

2. Additionally, the cannibalistic tribesmen have a scientist among their ranks. A specialist in Biology/Genetics, which is oddly fitting. And they have a civilian administrator. I assume his Factory Production Bonus indicates his skill with flint knapping. Hopefully he won't attempt to utilize the racial knowledge of ICBM Launch Controls, ICBM Silos, and Conventional ICBMs that the flea-bitten wretches have passed down through their campfire tales.

3. The inbred savages have zero racial wealth, but they do have entries income and expenses listed. It appears that the income and expenditure tables are not cleared when I switch away from my civilized spacefaring empire.
 

Offline arctic_lights

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Re: Official v7.10 Bugs Reporting Thread
« Reply #59 on: January 06, 2016, 12:51:07 AM »
Quote from: Erik Luken link=topic=8144. msg84568#msg84568 date=1452039210
There is no maintenance supplies or engineering spaces.  Not a bug.  WAI.  :)

I know, but this planet have 1635 maintenance supplies available.

Engineering space - not available for PDC!