Aurora 4x

C# Aurora => Spoilers => Topic started by: xenoscepter on January 07, 2021, 05:10:11 PM

Title: Are Rahkas Still Bugged?
Post by: xenoscepter on January 07, 2021, 05:10:11 PM
 - Rahkas, are they bugged?
Title: Re: Are Rahkas Still Bugged?
Post by: Droll on January 07, 2021, 05:13:17 PM
yes and no.

Currently in 1.12 they are
In 1.13 IIRC they've been fixed
Title: Re: Are Rahkas Still Bugged?
Post by: xenoscepter on January 07, 2021, 06:22:32 PM
 - In what manner are they bugged on v 1.12.0?
Title: Re: Are Rahkas Still Bugged?
Post by: nuclearslurpee on January 07, 2021, 06:25:24 PM
They will appear fine if generated, but will not save and reload properly from the DB causing them to disappear if the game is saved and reloaded.
Title: Re: Are Rahkas Still Bugged?
Post by: xenoscepter on January 07, 2021, 06:26:35 PM
They will appear fine if generated, but will not save and reload properly from the DB causing them to disappear if the game is saved and reloaded.

AHA! Do they appear as NPRs in the Intelligence & Foreign Relations Windows by chance? I may have triggered them which is why their only planet is currently gone.
Title: Re: Are Rahkas Still Bugged?
Post by: nuclearslurpee on January 07, 2021, 06:30:35 PM
They might. I don't know, I was never lucky enough to find any before I started turning them off once I found out about the bug.
Title: Re: Are Rahkas Still Bugged?
Post by: TheTalkingMeowth on January 08, 2021, 11:16:46 AM
They will appear fine if generated, but will not save and reload properly from the DB causing them to disappear if the game is saved and reloaded.

AHA! Do they appear as NPRs in the Intelligence & Foreign Relations Windows by chance? I may have triggered them which is why their only planet is currently gone.
They appear as NPRs, yeah. They have a fixed portrait like the other Spoiler races do.

It's a bluish humanoid with (I think) a crest.
Title: Re: Are Rahkas Still Bugged?
Post by: nakorkren on May 30, 2022, 04:43:44 PM
Does "Rahkas are bugged" extend to them being able to shoot at your ground troops without your ground troops even trying to return fire? Because that's what I'm seeing right now. I'm taking 350 unit casualties per combat round, but my troops not returning fire (different from not hitting, which is generally to be expected). I can SEE the troops from orbit with active sensors, but so far can't use ground troops to shoot back at them. Very confusing.

Update: I just noticed I'm not getting an intelligence estimate of the size of enemy forces, the way you normally do at the top of the events generated by combat. I did however get an intelligence notice that a new unit type has been detected, with appropriate info on weapon types. So... that's weird.
Title: Re: Are Rahkas Still Bugged?
Post by: lumporr on May 30, 2022, 05:17:40 PM
Quote from: nakorkren link=topic=12282. msg160218#msg160218 date=1653947024
Does "Rahkas are bugged" extend to them being able to shoot at your ground troops without your ground troops even trying to return fire? Because that's what I'm seeing right now.  I'm taking 350 unit casualties per combat round, but my troops not returning fire (different from not hitting, which is generally to be expected).  I can SEE the troops from orbit with active sensors, but so far can't use ground troops to shoot back at them.  Very confusing.

Update: I just noticed I'm not getting an intelligence estimate of the size of enemy forces, the way you normally do at the top of the events generated by combat.  I did however get an intelligence notice that a new unit type has been detected, with appropriate info on weapon types.  So. . .  that's weird.

Are they marked as hostile on the race screen?
Title: Re: Are Rahkas Still Bugged?
Post by: nakorkren on May 30, 2022, 10:08:56 PM
*facepalm* No, no I did not. Never occurred to me that they'd start as neutral, although it should have since every race starts marked as neutral.