View full version: Development Discussions
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  1. Dear Santa
  2. Updated list of technologies?
  3. Ideas for Diplomacy
  4. Order Delay Fixed in C#?
  5. Resource depletion toggle for SM mode
  6. Patreon?
  7. No Thermal when Stationary
  8. roleplay of SW Empire in C#
  9. How Will C# Effect Carriers?
  10. AI and Roleplay
  11. Aurora C# Code Protection
  12. Hangars in C# Aurora
  13. Aurora C# Screenshots
  14. RE: C# Cloaking Device Re-Work, Suggestion Post [CLEANER]
  15. Cloaking Devices in C# Aurora [copied from the C# v.0x Suggestions Thread]
  16. Official Discord?
  17. Revising Tractor Beams in C# Aurora
  18. Release date?
  19. How are Active Sensor EM emmisions calculated?
  20. Decoys
  21. BattleTech Units and Templates
  22. Fuel consumption change suggestion with ramscoop
  23. Mesons
  24. Amram's FC Options and Interleaved Priority Queue demonstrator python script.
  25. Power Generation
  26. C# Wiki Section
  27. Wealth Generation
  28. Dropping Troops from Orbit
  29. Multiple System and Races generation start
  30. If perfect is the enemy of the good....
  31. Jump Drive Size Requirements
  32. Collateral Damage
  33. STO Operations
  34. C# Anticipation
  35. More Customization for Beam Weapons
  36. Preset Terrforming Options
  37. C# Ground Forces Composition
  38. Missile Calculator
  39. Screenshots published so far
  40. Mass Driver Packets
  41. Will C# be more stable and take less time to process increments?
  42. Small shields better than large shields in every way?
  43. mineral usage
  44. 2018 : The #C Era?
  45. Jump Gate Construction/Destruction (split suggestions)
  46. Civilian ships
  47. Sry for stupid question will i be able to run C# on my windows laptop?
  48. Does a time increment that takes 5 minutes to calculate depend on you cpu?
  49. In C# will we be able to colonize hundreds of planets without breaking the game?
  50. Will there be more technologies in C#?