Author Topic: The Concordance  (Read 11040 times)

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Offline Jorgen_CAB

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Re: The Concordance
« Reply #30 on: February 03, 2014, 04:21:11 PM »
I must say that all your designs are pretty awesome with the amount of RP you put into them. I really like your short to mid range combat ability.

One thing that I deem very important in my heavily role-play inspired setting is how the design fit into the bigger picture of logistics and long term costs. I weigh things such as overall cost of ships versus the long term development of new components and upgrade of my designs. That is also why I even go as low as x0.75 on the engine efficiency on bigger ships since that means the engines are almost twice as cheap and fuel efficiency is very high and research cost is also very low.

I make sure that no (upgradable) component on any ship above 10000tons has a total cost above 20% preferably as evenly spread among components as possible. This might sometimes produce ships that are not always optimal from a military perspective but I can usually afford more military ships, less logistics and maintenance cost and a cheaper long term strategy. I also like your use of tractor beams. I often equip my largest military and support ships with tractor beams. Good for towing damaged ships and maintenance facilities or other stations in larger operations.

These are my main concerns from a RP perspective. Although, most of my campaigns revolve around a democratic regime where the military is just a necessary evil and drain on the overall economy. ;)

I must also say that speed is certainly not everything, especially when you fight over resources and jump-points. The thing that I prioritize is intelligence gathering (know where my enemy forces is), concentrated firepower and strategic maneuvering. All these things beat individual ship speed at almost every turn. So investment into good scouting and ships capable of taking and holding planets/jump points is essential. Big ships with fast engines is expensive, logistical nightmare and long term even more expensive resource wise. I reserve that strategy to smaller short range gunboats that can be stationed at planets or in ship hangars. Larger ships should perhaps stay within x0.75 to 1.25 power efficiency depending on type and role.

In regard to ships range my doctrine are that most capital warships (destroyers and above) must carry enough fuel to reach the next system, conduct combat operation and get back again. That means about 15-20 billion km or so. Smaller ships can generally get by in a slightly less amount of fuel and larger ship on more. If I really need to the smaller ships can get some fuel from the larger ships.
I would only bring support ships into a combat zone if I really feel it is safe to do so, or if I'm desperate.

Anyway, I don't think that your ships has any direct flaws, it certainly will depend on what enemies you will face. There can always be improvements here and there, but every time you change one thing you need to sacrifice something else.
 

Offline Theodidactus (OP)

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Re: The Concordance
« Reply #31 on: February 04, 2014, 05:37:51 PM »
Currently, our enemy is ourselves. This fleet is a tactfully disguised occupation fleet whose main role is to enforce a military monopoly on known space. We have made contact with another alien race but we have absolutely no idea about their military capabilities...the concordant himself is taking steps to remedy this.

the high cost was somewhat deliberate. These guys were supposed to be extremely expensive, quality-over-quantity ships. There will only be maybe 30 offensive ships in the fleet, and about as many alceste's
My Theodidactus, now I see that you are excessively simple of mind and more gullible than most. The Crystal Sphere you seek cannot be found in nature, look about you...wander the whole cosmos, and you will find nothing but the clear sweet breezes of the great ethereal ocean enclosed not by any bound
 

Offline Theodidactus (OP)

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Re: The Concordance
« Reply #32 on: February 27, 2014, 09:19:16 AM »
Definitely the advent of the age of exploration. The "science corps" branch of the concordance is set to begin producing a run of 7 of these gravitational sensor craft

Code: [Select]
Etoile class Science Vessel    5 000 tons     122 Crew     1366.275 BP      TCS 100  TH 218.75  EM 0
6250 km/s    JR 3-50     Armour 1-26     Shields 0-0     Sensors 70/1/6/0     Damage Control Rating 4     PPV 0
Maint Life 3.38 Years     MSP 683    AFR 50%    IFR 0.7%    1YR 91    5YR 1362    Max Repair 546.875 MSP
Intended Deployment Time: 7 months    Spare Berths 0    

House Hanggai Mark II Jump Core     Max Ship Size 5000 tons    Distance 50k km     Squadron Size 3
Zenith Spaceworks Channeled Fusion Drive (1)    Power 625    Fuel Use 65.51%    Signature 218.75    Exp 12%
Fuel Capacity 1 500 000 Litres    Range 82.4 billion km   (152 days at full power)

Science Corps Thermal Scanner (1)     Sensitivity 70     Detect Sig Strength 1000:  70m km
Improved Gravitational Sensors (3)   6 Survey Points Per Hour

ECM 30

This design is classed as a Military Vessel for maintenance purposes


and 14 of these geological survey craft

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Comet class Science Vessel    5 000 tons     113 Crew     1394.475 BP      TCS 100  TH 218.75  EM 0
6250 km/s     Armour 3-26     Shields 0-0     Sensors 70/1/0/4     Damage Control Rating 3     PPV 7.8
Maint Life 2.26 Years     MSP 523    AFR 66%    IFR 0.9%    1YR 139    5YR 2079    Max Repair 546.875 MSP
Intended Deployment Time: 7 months    Spare Berths 2    
Magazine 12    

Zenith Spaceworks Channeled Fusion Drive (1)    Power 625    Fuel Use 65.51%    Signature 218.75    Exp 12%
Fuel Capacity 1 500 000 Litres    Range 82.4 billion km   (152 days at full power)

Patel-Brusilov 10cm Astrocannon (2x4)    Range 48 000km     TS: 6250 km/s     Power 3-4     RM 5    ROF 5        1 1 1 1 0 0 0 0 0 0
Astrocannon Fire Control (1)    Max Range: 48 000 km   TS: 4000 km/s     79 58 38 17 0 0 0 0 0 0
Thiel Laboratories Fusion Coil (1)     Total Power Output 12    Armour 0    Exp 5%

Torpedo Hardpoint (2)    Missile Size 6    Hangar Reload 45 minutes    MF Reload 7.5 hours
Gavilon H.U.D.  (1)     Range 5.0m km    Resolution 1

Science Corps Thermal Scanner (1)     Sensitivity 70     Detect Sig Strength 1000:  70m km
Improved Geological Sensors (2)   4 Survey Points Per Hour

ECM 30

This design is classed as a Military Vessel for maintenance purposes

My Theodidactus, now I see that you are excessively simple of mind and more gullible than most. The Crystal Sphere you seek cannot be found in nature, look about you...wander the whole cosmos, and you will find nothing but the clear sweet breezes of the great ethereal ocean enclosed not by any bound
 

Offline Theodidactus (OP)

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Re: The Concordance
« Reply #33 on: April 25, 2014, 05:39:00 PM »
After 2 years playing aurora, and 150+ years in this current game, I finally, FINALLY have a practical "starfighter,"  which I define as
A) Long mission range
B) Able to survive some missile damage or significant beam damage
C) At least twice as fast as a "ship"
D) Doesn't have absurdly high mass or crew count
E) entirely self sufficient
F) does not suck
and most importantly
G: has an awesome fast-firing long ranged laser system

Code: [Select]
Kingbird class Strikefighter    485 tons     4 Crew     150.8 BP      TCS 9.7  TH 80  EM 0
8247 km/s     Armour 3-5     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 0     PPV 4
Maint Life 0 Years     MSP 0    AFR 97%    IFR 1.3%    1YR 25    5YR 377    Max Repair 48 MSP
Intended Deployment Time: 0.1 months    Spare Berths 6    

Concordance Hyperfighter Fusion Drive (1)    Power 80    Fuel Use 277.19%    Signature 80    Exp 20%
Fuel Capacity 20 000 Litres    Range 2.7 billion km   (3 days at full power)

Gemini X-Ray Laser (1)    Range 128 000km     TS: 8247 km/s     Power 4-4     RM 6    ROF 5        4 4 4 4 4 4 3 3 2 2
Norman Starworks Beam H.U.D. (1)    Max Range: 128 000 km   TS: 8000 km/s     92 84 77 69 61 53 45 37 30 22
House Hanggai microtokamok (1)     Total Power Output 4    Armour 0    Exp 5%

Lamplighter Fighter Scanning System (1)     GPS 9     Range 1.2m km    Resolution 1

This design is classed as a Fighter for production, combat and maintenance purposes

This design was put together expressly for countering the growing threat posed by the Elders, a semisentient race also known as the Star Swarm, hence kingbird, as it likes to eat swarms, and defending long ranged fighter scouting missions into Ophiuchian space. The "Enlightened lords" of ophiuchi like to throw slow, big missiles at my fighters.

My Theodidactus, now I see that you are excessively simple of mind and more gullible than most. The Crystal Sphere you seek cannot be found in nature, look about you...wander the whole cosmos, and you will find nothing but the clear sweet breezes of the great ethereal ocean enclosed not by any bound
 

Offline MarcAFK

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Re: The Concordance
« Reply #34 on: May 13, 2014, 08:21:09 AM »
Not bad, I still have yet to actually play a game long enough to get that tech level :p
I can only imagine what it would look like for a swarm of these to descend upon an Elder Patriarch, but I'm, sure it would be bloody Or t would be if they had blood
" Why is this godforsaken hellhole worth dying for? "
". . .  We know nothing about them, their language, their history or what they look like.  But we can assume this.  They stand for everything we don't stand for.  Also they told me you guys look like dorks. "
"Stop exploding, you cowards.  "
 

Offline Theodidactus (OP)

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Re: The Concordance
« Reply #35 on: May 13, 2014, 08:48:41 AM »
Not bad, I still have yet to actually play a game long enough to get that tech level :p
I can only imagine what it would look like for a swarm of these to descend upon an Elder Patriarch, but I'm, sure it would be bloody Or t would be if they had blood

It hasn't happened yet but we're cautiously optimistic.
My Theodidactus, now I see that you are excessively simple of mind and more gullible than most. The Crystal Sphere you seek cannot be found in nature, look about you...wander the whole cosmos, and you will find nothing but the clear sweet breezes of the great ethereal ocean enclosed not by any bound
 

Offline Theodidactus (OP)

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Re: The Concordance
« Reply #36 on: July 02, 2014, 11:15:04 AM »
Military reforms of the second concordant have been put into effect, and new ships have been designed for a new era of nearly constant space warfare against the Enlightened Lords of Ophiuchi and the mysterious Elders.

Most crucially, the Monticello class battlecruiser has been taken off the "main battle line", and outfitted with a variety of new features to aid in independent operation as a "shipkiller", forward harasser, or escort.

Code: [Select]
Monticello mk. II class Battlecruiser    25 000 tons     570 Crew     5237.56 BP      TCS 500  TH 3000  EM 1080
6000 km/s     Armour 10-76     Shields 36-200     Sensors 14/1/0/0     Damage Control Rating 31     PPV 112.95
Maint Life 1.62 Years     MSP 1440    AFR 454%    IFR 6.3%    1YR 641    5YR 9617    Max Repair 206 MSP
Intended Deployment Time: 6 months    Spare Berths 2  
Magazine 276  

Concordance Council Standard Fusion Drive (8)    Power 375    Fuel Use 74.24%    Signature 375    Exp 12%
Fuel Capacity 5 000 000 Litres    Range 48.5 billion km   (93 days at full power)
Gamma Shield Generator (18)   Total Fuel Cost  180 Litres per hour  (4 320 per day)

Twin Skykeeper Laser Turret (3x2)    Range 384 000km     TS: 20000 km/s     Power 20-10     RM 6    ROF 10        10 10 10 10 10 10 8 7 6 5
Thiel Mk. II Turbolaser (12)    Range 384 000km     TS: 6000 km/s     Power 16-0.25     RM 6    ROF 320        16 16 16 16 16 16 13 12 10 9
Anjo Antimissile Weapons System (2x6)    Range 1000 km     TS: 16000 km/s     ROF 5       Base 50% To Hit
Concordance Council Fire Control Deck (1)    Max Range: 384 000 km   TS: 6000 km/s     97 95 92 90 87 84 82 79 77 74
Tokamak Fusion Reactor (1)     Total Power Output 40    Armour 0    Exp 5%

Cobalt Torpedo Tube (6)    Missile Size 6    Rate of Fire 180
Gavilon H.U.D.  (1)     Range 5.0m km    Resolution 1
Cobalt Torpedo (46)  Speed: 50 000 km/s   End: 1.7m    Range: 5.2m km   WH: 20    Size: 6    TH: 250/150/75

Clarion EM-5 Naval Scanner (1)     GPS 28     Range 3.1m km    Resolution 1
Concordance Thermal Sensor (1)     Sensitivity 14     Detect Sig Strength 1000:  14m km

ECCM-3 (1)         ECM 30

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a Military Vessel for maintenance purposes

Its firepower has been somewhat diminished, but made significantly more versatile, with the removal of cumbersome neon carronades and astrocannons to accomodate a battery of 3 powerful, long ranged, fast firing laser turrets. Its turbolasers have been replaced with a newer, slightly faster model. 2 layers of armor have been stripped off and replaced with shield generators, the first non-experimental models in human history.

Replacing it on the "primary battle line" is the Polaris class battleship, the first ship to bear such a designation, these simpler and cheaper warships will mount nothing but heavy energy weapons, making them ideal for the primary battle line of the two largest starfleets in the concordance, which will run 2 or 3 of these battleships, supported by Alceste class frigates


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Polaris class Battleship    25 000 tons     655 Crew     4792.1 BP      TCS 500  TH 2625  EM 0
5250 km/s     Armour 11-76     Shields 0-0     Sensors 14/1/0/0     Damage Control Rating 32     PPV 168
Maint Life 2.07 Years     MSP 1438    AFR 416%    IFR 5.8%    1YR 447    5YR 6699    Max Repair 187.5 MSP
Intended Deployment Time: 6 months    Spare Berths 5  

Concordance Council Standard Fusion Drive (7)    Power 375    Fuel Use 74.24%    Signature 375    Exp 12%
Fuel Capacity 4 000 000 Litres    Range 38.8 billion km   (85 days at full power)

Thiel Mk. II Turbolaser (15)    Range 384 000km     TS: 5250 km/s     Power 16-0.25     RM 6    ROF 320        16 16 16 16 16 16 13 12 10 9
Anjo Antimissile Weapons System (2x6)    Range 1000 km     TS: 16000 km/s     ROF 5       Base 50% To Hit
Concordance Council 30cm Neon Cannon (12)    Range 240 000km     TS: 5250 km/s     Power 24-4     RM 1    ROF 30        24 12 8 6 4 4 3 3 2 2
Concordance Council Fire Control Deck (1)    Max Range: 384 000 km   TS: 6000 km/s     97 95 92 90 87 84 82 79 77 74
Tokamak Fusion Reactor (2)     Total Power Output 80    Armour 0    Exp 5%

Clarion EM-5 Naval Scanner (1)     GPS 28     Range 3.1m km    Resolution 1
Concordance Thermal Sensor (1)     Sensitivity 14     Detect Sig Strength 1000:  14m km

ECM 30

This design is classed as a Military Vessel for maintenance purposes

Finally, after nearly a century of service in nearly every battle in explored space, the tired hulls of the Pride of Bangalore class light carriers have been ordered scrapped, to be replaced by a newer model. These multi-role cruisers will carry on the scouting and support functions of their predecessors

Code: [Select]
Magicienne  class Scout Cruiser    15 000 tons     350 Crew     3428.48 BP      TCS 300  TH 1500  EM 840
5000 km/s     Armour 5-54     Shields 28-200     Sensors 140/55/2/2     Damage Control Rating 27     PPV 55.95
Maint Life 1.82 Years     MSP 1000    AFR 257%    IFR 3.6%    1YR 379    5YR 5689    Max Repair 206 MSP
Intended Deployment Time: 6 months    Spare Berths 2  
Magazine 138  

Concordance Council Standard Fusion Drive (4)    Power 375    Fuel Use 74.24%    Signature 375    Exp 12%
Fuel Capacity 3 500 000 Litres    Range 56.6 billion km   (130 days at full power)
Gamma Shield Generator (14)   Total Fuel Cost  140 Litres per hour  (3 360 per day)

Twin Skykeeper Laser Turret (3x2)    Range 384 000km     TS: 20000 km/s     Power 20-10     RM 6    ROF 10        10 10 10 10 10 10 8 7 6 5
Concordance Council Fire Control Deck (1)    Max Range: 384 000 km   TS: 6000 km/s     97 95 92 90 87 84 82 79 77 74
Tokamak Fusion Reactor (1)     Total Power Output 40    Armour 0    Exp 5%

Cobalt Torpedo Tube (3)    Missile Size 6    Rate of Fire 180
Gavilon H.U.D.  (1)     Range 5.0m km    Resolution 1

GRID Tactical Scanner (1)     GPS 84     Range 9.2m km    Resolution 1
Dragão Thermal Sensing Suite (1)     Sensitivity 140     Detect Sig Strength 1000:  140m km
E.Y.E. Mk. II Electromagnetic Sensing Suite (1)     Sensitivity 55     Detect Sig Strength 1000:  55m km
Improved Gravitational Sensors (1)   2 Survey Points Per Hour
Improved Geological Sensors (1)   2 Survey Points Per Hour

ECCM-3 (1)         ECM 30

This design is classed as a Military Vessel for maintenance purposes



coming soon, the aurora is reborn

« Last Edit: July 02, 2014, 12:47:10 PM by Theodidactus »
My Theodidactus, now I see that you are excessively simple of mind and more gullible than most. The Crystal Sphere you seek cannot be found in nature, look about you...wander the whole cosmos, and you will find nothing but the clear sweet breezes of the great ethereal ocean enclosed not by any bound
 

Offline JacenHan

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Re: The Concordance
« Reply #37 on: July 02, 2014, 12:54:40 PM »
These are some really cool ships. Only problem I see is that some of the turrets have a 20000 km/s tracking speed, but no fire control to properly use them.
 

Offline Theodidactus (OP)

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Re: The Concordance
« Reply #38 on: July 02, 2014, 01:26:09 PM »
ah, I just caught that. That's a consequence of standardizing the fire control systems, some of my previous models had a turret fire control and a normal fire control, or in some cases multiple normal fire controls for each weapon. I decided to make one giant one that combined the best of all worlds...but now I see the problem with that. I will need a turret fire control system...which means I will need something to take off to fit that on there...


EDIT: Also, I am not sure tactically whether the shielding is ideal. The Monticello has 36 shields and the Magicienne has 28. I ran into a problem during my last epic battles when my occupation fleet was slowly worn down by small clusters of size 4 missile packages fired from every ship in a large fleet. Multiple battles quickly depleted my antimissile ships and outmatched my escort ships' mass driver fire, and then my fleets armor was sloooowly worn down to the point where many of my formerly invincible capital ships were taking heavy damage. I figured this was the best way to overcome that, at least in part. Also, I wanted shields. This is my first game playing with them.  
« Last Edit: July 02, 2014, 02:29:46 PM by Theodidactus »
My Theodidactus, now I see that you are excessively simple of mind and more gullible than most. The Crystal Sphere you seek cannot be found in nature, look about you...wander the whole cosmos, and you will find nothing but the clear sweet breezes of the great ethereal ocean enclosed not by any bound
 

Offline JacenHan

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Re: The Concordance
« Reply #39 on: July 03, 2014, 07:59:33 PM »
The shielding is ok for dealing with anything that leaks through your missile defences or defending against something that will destroyed quickly, but if you want anything else from them, you'll probably want to upgrade them another couple of levels. Epsilon shielding (two levels after your current one) is about when they start getting useful at defeating serious attacks.

Also, can't wait to see the Polaris in action.
 

Offline Theodidactus (OP)

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Re: The Concordance
« Reply #40 on: July 05, 2014, 11:52:00 AM »

Also, can't wait to see the Polaris in action.

We made the decision to return to the EZ Aquarii system to face the Elders on their home turf. Its been almost 20 years since they destroyed a small science fleet after making first contact. One of the only survivors was a minor officer that is now in command of the whole navy, so it's rather poetic.
My Theodidactus, now I see that you are excessively simple of mind and more gullible than most. The Crystal Sphere you seek cannot be found in nature, look about you...wander the whole cosmos, and you will find nothing but the clear sweet breezes of the great ethereal ocean enclosed not by any bound
 

Offline drmzsz7

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Re: The Concordance
« Reply #41 on: July 06, 2014, 08:43:28 AM »
Alceste class Frigate    7 000 tons     249 Crew     1665.2 BP      TCS 140  TH 750  EM 0
5357 km/s     Armour 5-32     Shields 0-0     Sensors 14/1/0/0     Damage Control Rating 15     PPV 50.44
Maint Life 4.35 Years     MSP 743    AFR 78%    IFR 1.1%    1YR 63    5YR 947    Max Repair 187.5 MSP
Intended Deployment Time: 3 months    Spare Berths 0    

Remember high msp is half the battle, you also need to increase deployment time for reaching those outer colonies that wont bow to your supreme ruler. Down with the rebel scum!
« Last Edit: July 06, 2014, 08:51:01 AM by drmzsz7 »
 

Offline Theodidactus (OP)

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Re: The Concordance
« Reply #42 on: July 13, 2014, 12:52:11 AM »
We made the decision to return to the EZ Aquarii system to face the Elders on their home turf. Its been almost 20 years since they destroyed a small science fleet after making first contact. One of the only survivors was a minor officer that is now in command of the whole navy, so it's rather poetic.

I just destroyed the Elder's most powerful hive ship with short ranged beam weapons alone, and without the ship firing so much as a shot. It was absolutely nerve wracking timing the distances perfectly, but it worked. I disabled most of its critical weapon and fire control systems with a single blistering volly of 34 30 cm plasma cannons at point blank range, supported by scores of 10cm astrocannons and small laser turrets. This after I reduced its powerful shields to nothing with a single turbolaser salvo...this is the kind of thing this fleet was built for and it performed perfectly.
My Theodidactus, now I see that you are excessively simple of mind and more gullible than most. The Crystal Sphere you seek cannot be found in nature, look about you...wander the whole cosmos, and you will find nothing but the clear sweet breezes of the great ethereal ocean enclosed not by any bound
 

Offline Theodidactus (OP)

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Re: The Concordance
« Reply #43 on: October 25, 2014, 12:22:53 PM »
Space planners anticipating a violent next few decades have called for the construction of 2 50,000 ton supercarriers which will be the largest and most sophisticated spacecraft I have ever designed in Aurora. They will carry compliments of tried and tested 3rd generation fighters and scouts, but also two new spacecraft:

Code: [Select]
Tain bo class Attack Craft    750 tons     10 Crew     258.625 BP      TCS 15  TH 47.25  EM 0
9000 km/s     Armour 12-7     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 0     PPV 0
Maint Life 2.1 Years     MSP 22    AFR 45%    IFR 0.6%    1YR 7    5YR 100    Max Repair 30 MSP
Intended Deployment Time: 3 months    Spare Berths 0    
Drop Capacity: 1 Company    

Kaleni Shrouded Fusion Thruster (5)    Power 27    Fuel Use 104.82%    Signature 9.45    Exp 13%
Fuel Capacity 10 000 Litres    Range 2.3 billion km   (70 hours at full power)

ECM 20

This design is classed as a Military Vessel for maintenance purposes


Code: [Select]
Estilete class Missile Boat    950 tons     13 Crew     312.375 BP      TCS 19  TH 47.25  EM 0
7105 km/s     Armour 2-8     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 0     PPV 8.25
Maint Life 1.36 Years     MSP 21    AFR 72%    IFR 1%    1YR 12    5YR 183    Max Repair 70 MSP
Intended Deployment Time: 1 months    Spare Berths 2    
Magazine 55    

Kaleni Shrouded Fusion Thruster (5)    Power 27    Fuel Use 104.82%    Signature 9.45    Exp 13%
Fuel Capacity 50 000 Litres    Range 9.0 billion km   (14 days at full power)

Rocket Hardpoint (5)    Missile Size 3    Hangar Reload 22.5 minutes    MF Reload 3.7 hours
Polaris Hardpoint (4)    Missile Size 10    Hangar Reload 75 minutes    MF Reload 12.5 hours
Concordance Council Missile Launch Center (1)     Range 101.2m km    Resolution 30
Largo-Lanza Antiship Missile (5)  Speed: 50 000 km/s   End: 1.6m    Range: 4.9m km   WH: 14    Size: 3    TH: 183/110/55
Polaris (4)  Speed: 45 000 km/s   End: 36.7m    Range: 99m km   WH: 20    Size: 10    TH: 150/90/45

ECM 20

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a Military Vessel for maintenance purposes
« Last Edit: October 26, 2014, 01:25:37 PM by Theodidactus »
My Theodidactus, now I see that you are excessively simple of mind and more gullible than most. The Crystal Sphere you seek cannot be found in nature, look about you...wander the whole cosmos, and you will find nothing but the clear sweet breezes of the great ethereal ocean enclosed not by any bound
 

Offline Theodidactus (OP)

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Re: The Concordance
« Reply #44 on: November 04, 2014, 10:12:55 PM »
Initial blueprints of the Shamash "Starfortress"
the largest and most advanced military spacecraft I've ever designed. This will eat up about half of all my empire's resources, so I gotta get this right.

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Shamash class Command Ship    50 000 tons     917 Crew     8163.5 BP      TCS 1000  TH 4125  EM 1500
4125 km/s    JR 3-50     Armour 7-120     Shields 50-200     Sensors 11/1/0/0     Damage Control Rating 61     PPV 20.86
Maint Life 1.54 Years     MSP 4184    AFR 487%    IFR 6.8%    1YR 2015    5YR 30224    Max Repair 1080 MSP
Intended Deployment Time: 12 months    Flight Crew Berths 0   
Flag Bridge    Hangar Deck Capacity 8000 tons     Troop Capacity: 1 Company    Magazine 408   

Hyper-Starwake Drive Mk.II     Max Ship Size 51000 tons    Distance 50k km     Squadron Size 3
Concordance Council Standard Fusion Drive (11)    Power 375    Fuel Use 74.24%    Signature 375    Exp 12%
Fuel Capacity 15 000 000 Litres    Range 72.7 billion km   (204 days at full power)
Gamma Shield Generator (25)   Total Fuel Cost  250 Litres per hour  (6 000 per day)

Twin Gemini X-Ray Laser Turret (2x2)    Range 192 000km     TS: 20000 km/s     Power 8-8     RM 6    ROF 5        4 4 4 4 4 4 3 3 2 2
Anjo Antimissile Weapons System (1x6)    Range 1000 km     TS: 16000 km/s     ROF 5       Base 50% To Hit
Concordance Council Fast Fire Control Deck (1)    Max Range: 192 000 km   TS: 16000 km/s     95 90 84 79 74 69 64 58 53 48
Zenith Spaceworks Fusion Core (1)     Total Power Output 16    Armour 0    Exp 5%

Neon Rocket (20)  Speed: 50 000 km/s   End: 0.3m    Range: 0.9m km   WH: 10    Size: 3    TH: 250/150/75
Largo-Lanza Antiship Missile (20)  Speed: 50 000 km/s   End: 1.6m    Range: 4.9m km   WH: 14    Size: 3    TH: 183/110/55
Photon Bomb (6)  Speed: 45 000 km/s   End: 2m    Range: 5.4m km   WH: 50    Size: 10    TH: 165/99/49

Oracle Systemwide Scanner (1)     GPS 54000     Range 1 069.1m km    Resolution 50
Clarion EM-5 Naval Scanner (1)     GPS 28     Range 3.1m km    Resolution 1
U.N. Standard Naval Sensor (1)     Sensitivity 11     Detect Sig Strength 1000:  11m km

ECM 30

Strike Group
3x Voodoo Fighter-bomber   Speed: 10384 km/s    Size: 7.8
10x Luchador Interceptor   Speed: 14181 km/s    Size: 5.5
4x Kingbird Strikefighter   Speed: 8247 km/s    Size: 9.7

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a Military Vessel for maintenance purposes
My Theodidactus, now I see that you are excessively simple of mind and more gullible than most. The Crystal Sphere you seek cannot be found in nature, look about you...wander the whole cosmos, and you will find nothing but the clear sweet breezes of the great ethereal ocean enclosed not by any bound