Author Topic: Semi-Official 7.x Suggestion Thread  (Read 169078 times)

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Offline Erik L (OP)

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Re: Semi-Official 7.x Suggestion Thread
« Reply #825 on: December 27, 2018, 11:47:54 PM »
Mainly because its partly a roleplaying game, thusly players would probably find that to be an enjoyable thing to do.

I figured roleplaying was the reason :)

There used to be a dead/retired commander list in the Commander window, but it got removed because long games made it incredibly slow to load, if I recall.

Offline El Pip

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Re: Semi-Official 7.x Suggestion Thread
« Reply #826 on: December 28, 2018, 03:17:17 AM »
Mainly because its partly a roleplaying game, thusly players would probably find that to be an enjoyable thing to do.

I figured roleplaying was the reason :)

There used to be a dead/retired commander list in the Commander window, but it got removed because long games made it incredibly slow to load, if I recall.
Tie the two together. Commanders get retained on a dead/retired list for a short period, say ~60 days (long enough that you don't accidentally skip over their death when running a 30 day turn) and are only retained on the dead/retired list if the player grants them a medal.

That way all the Lt Cdrs who ran fuel harvesters and freighters get forgotten, and don't slow the game down, while the heroes get memorialised.
 

Offline King-Salomon

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Re: Semi-Official 7.x Suggestion Thread
« Reply #827 on: December 28, 2018, 09:41:54 AM »
not sure it make sense to list all the "accidential dead" commanders in the list...

what I was thinking some time ago was a "legendary role of honor" with KIA Commanders and pre-death flagged commanders by the player "so they do something and the player decides this one has to be remembered...

...

in the same category comes ships that were destroyed by the enemy... VB7 is already listing destroyed ships from "other races" - so it is also listing the player-ships which were destroyed (it has to as a 2nd player race would have them listed as "destroyed" in there intel-screen f.ex.)

I wanted to mahe a suggestion to add a "legacy update" after C#1.0 with this "features", but as the commander-list was mentioned now, it is a good time as later...
 

Online Steve Walmsley

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Re: Semi-Official 7.x Suggestion Thread
« Reply #828 on: December 28, 2018, 10:26:02 AM »
Currently C# is holding on to the dead commanders in memory until you shut down the game, although you can't see them. It wouldn't be much of a stretch to display those and let you decide which ones to store in a hall of fame.
 
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Offline QuakeIV

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Re: Semi-Official 7.x Suggestion Thread
« Reply #829 on: December 28, 2018, 05:07:10 PM »
Currently C# is holding on to the dead commanders in memory until you shut down the game, although you can't see them. It wouldn't be much of a stretch to display those and let you decide which ones to store in a hall of fame.

I would personally like such a thing.
 

Offline Barkhorn

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Re: Semi-Official 7.x Suggestion Thread
« Reply #830 on: December 28, 2018, 06:01:19 PM »
It could be automatic.  Retain any person who did any of the following
1) Commanded a ship or ground unit that took or dealt damage
2) Commanded a ship that jumped into an undiscovered system
3) Made some measure of espionage progress
4) Researched a technology
5) Governed a population, perhaps over some population threshold.
6) was marked for retention by the player
 
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Offline Erik L (OP)

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Re: Semi-Official 7.x Suggestion Thread
« Reply #831 on: December 28, 2018, 07:14:40 PM »
It could be automatic.  Retain any person who did any of the following
1) Commanded a ship or ground unit that took or dealt damage
2) Commanded a ship that jumped into an undiscovered system
3) Made some measure of espionage progress
4) Researched a technology
5) Governed a population, perhaps over some population threshold.
6) was marked for retention by the player

I second this :)

Offline Garfunkel

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Re: Semi-Official 7.x Suggestion Thread
« Reply #832 on: December 29, 2018, 09:01:49 AM »
Indeed, that would be a sweet feature.
 

Offline MarcAFK

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Re: Semi-Official 7.x Suggestion Thread
« Reply #833 on: January 06, 2019, 12:25:49 AM »
Could dump them to a graveyard file when you close the game, could make a new graveyard every 10 years or so, or whatever is needed to prevent the file getting too bloated. Yearly even?
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