View full version: The Academy
  1. First contact with a neutral NPR
  2. AWACS style ships in support
  3. Sensor station with no sensors - what am i doing wrong
  4. Some help with firing from range if i may
  5. Creating brigades, regiments, divisions etc
  6. Unable to target enemy despite being in range
  7. New colony must haves and have nots
  8. Harvesters and refuelling wisdom
  9. Fleets at home and away
  10. Missile combat supplies
  11. Steve’s magic tonnage algorithm
  12. Unprepared for first contact
  13. New system entry jump point 3 years from planets
  14. Ground survey potential?
  15. Can a tug be too small?
  16. Noob Questions
  17. Unrest on Luna
  18. Obsolete species
  19. Question About Missile Hits
  20. noob request
  21. Missile design question
  22. Orbital Mining Platforms - best way to mine Venus
  23. Alpha Centauri IIIA and Proxima questions
  24. Beam weapon dropoff
  25. negative numbers in mass driver column in mining screen
  26. My terraforming station is ready - help towing it out to Luna
  27. (v2.5) Tips for new Players (and old ones)
  28. Comet with multiple minerals but i only really need one
  29. Private companies have arrived
  30. New game no "Know star system"
  31. Supported Population percentage not moving
  32. Turrets in STO
  33. Automines On Halle Bopp
  34. Fleet movement during combat
  35. Recreational module Vs Maintenance module
  36. Passive two stage missiles?
  37. Ground Units Order of Battle and HQs
  38. How to recon ground forces
  39. Name Lists
  40. Ground Units replacement mechanics
  41. Ship commander's survey bonus is halved
  42. Base unit type for HQ
  43. How to change point defense mode from 3 to anything else?
  44. Required rank for formations stuck on Brigadier General at 20k+ size
  45. Sol barely had any minerals, should i reroll?
  46. NPR are not building survey ships
  47. Minerals will not displayed
  48. How can i add Armor to a design?
  49. I have a little Problem
  50. Very slow game turns