Author Topic: Orbital Reffinery new doctrine  (Read 1798 times)

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Offline waresky (OP)

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Orbital Reffinery new doctrine
« on: October 28, 2009, 05:03:06 AM »
SOLTERRA Admiralty
01/05/2156

Code: [Select]
Achilles class Orbital Reffinery    76150 tons     1998 Crew     5780 BP      TCS 1523  TH 0  EM 0
1 km/s     Armour 1-160     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 1     PPV 0
Maintenance Capacity 47 MSP    Max Repair 60 MSP
Fuel Harvester: 10 modules producing 500000 litres per annum

Fuel Capacity 24,050,000 Litres    Range N/A

This design is classed as a commercial vessel for maintenance purposes

5 to 10 of this "OrbReff" around a LargeGasGiant's sorium ,are enough too for refuel a whole Systems' traffic
 

Offline schroeam

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Re: Orbital Reffinery new doctrine
« Reply #1 on: October 28, 2009, 10:51:35 AM »
I design similar orbital refinery stations, but I limit the amount of fuel storage to a little more than what can be produced in one year.  I then assign one tanker with a capacity of three million to haul the fuel from the refineries to a fleet base.  A thought I just had, my current refinery has 20 fuel harvester modules, but with a production capacity of only 60000 more than the one posted above.  I understand that as the per annum production is researched the production will go up, but shouldn't there be a mechanism to prevent the automatic increase since it is obviously a change in how the Sorium is processed, and that would require some changes to the equipment.  Maybe have the per annum research unlock a different version of the Fuel Harvester module.  (Fuel Harvester 12, Fuel Harvester 24, Fuel Harvester 32, etc).  Just a thought.

Adam.
 

Offline Hawkeye

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Re: Orbital Reffinery new doctrine
« Reply #2 on: October 28, 2009, 11:11:43 AM »
Never got to design fuel harvester bases, but now that I think about it, it makes sense (given the new commercial ships rules re. maintenance).
Initially, I agreed with adradjool, but then thought, oh well, fuel storage is small and cheap, so why not put in a few more, just in case your tankers/fuel haulers get delayed, so your harverster-station doesn´t have to sit around doing nothing.
Ralph Hoenig, Germany
 

Offline Steve Walmsley

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Re: Orbital Reffinery new doctrine
« Reply #3 on: October 31, 2009, 12:41:04 PM »
Quote from: "Hawkeye"
Never got to design fuel harvester bases, but now that I think about it, it makes sense (given the new commercial ships rules re. maintenance).
Initially, I agreed with adradjool, but then thought, oh well, fuel storage is small and cheap, so why not put in a few more, just in case your tankers/fuel haulers get delayed, so your harverster-station doesn´t have to sit around doing nothing.
I have used fuel harvester bases as well. There is another alternative as well, which is to have what are effectively bases but they have just one engine. You still tow them to their location but then you establish a colony on the moon of the same gas giant and give the harvester fleet the following conditional order

Condition: If fuel tanks full
Order: Unload Fuel at Colony and Move to Sorium Gas Giant

The harvesters will fill their tanks, then automatically move to the moon and unload and automatically move back to the gas giant. This way the fuel builds up on the colony for easy collection and the fuel harvesters can be given much smaller tanks.

Steve
 

Offline Hawkeye

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Re: Orbital Reffinery new doctrine
« Reply #4 on: October 31, 2009, 02:03:00 PM »
Not to hijack this threat, but has the order to unload 90% fuel disapeared or is my eyesight worse than I thought?
(I´m not talking about the conditional order, but the order at a target planet)
Ralph Hoenig, Germany
 

Offline Steve Walmsley

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Re: Orbital Reffinery new doctrine
« Reply #5 on: October 31, 2009, 02:16:50 PM »
Quote from: "Hawkeye"
Not to hijack this threat, but has the order to unload 90% fuel disapeared or is my eyesight worse than I thought?
(I´m not talking about the conditional order, but the order at a target planet)
It's still there but the order only appears for tankers.

Steve
 

Offline waresky (OP)

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Re: Orbital Reffinery new doctrine
« Reply #6 on: October 31, 2009, 05:15:31 PM »
Ive 5 largeGas Giants's Sorium depot in 3 jump away from Earth..and ive found VERY useful orbital (no Drive at all but "ships" design-Commercial) Reffinery design.
Am parking lot of them and when u have 10*24 Millions*5 (1240+ MILLIONS liters) disposable..fuel harvester wouldnt very useless.
Am put in Fuel service 2 tankers to-from this "OrbReffinery" to my colonies EVER..
Am found this design more interesting than Fuel harvester.
my 2 cents
 

Offline ZimRathbone

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Re: Orbital Reffinery new doctrine
« Reply #7 on: November 01, 2009, 05:50:51 AM »
like steve, I also use a semi-mobile drilling rig

Code: [Select]
Piper Alpha class Fuel Harvester    40000 tons     493 Crew     1218 BP      TCS 800  TH 150  EM 0
187 km/s     Armour 4-104     Shields 0-0     Sensors 6/6/0/0     Damage Control Rating 1     PPV 0
Maintenance Capacity 19 MSP    Max Repair 60 MSP
Fuel Harvester: 7 modules producing 140000 litres per annum

Ion Engine E0.8 (1)    Power 150    Fuel Use 8%    Signature 150    Armour 0    Exp 1%
Fuel Capacity 1,300,000 Litres    Range 729.3 billion km   (45138 days at full power)

Active Search Sensor S21-R77 (1)     GPS 1617     Range 16.2m km    Resolution 77
Thermal Sensor TH1-6 (1)     Sensitivity 6     Detect Sig Strength 1000:  6m km
EM Detection Sensor EM1-6 (1)     Sensitivity 6     Detect Sig Strength 1000:  6m km

This design is classed as a commercial vessel for maintenance purposes

The armour & Sensor outfit is due to role play considersations - in other campaigns these are the more usual defaults (ie armour 1 & inherent sensors only) - tankage is usualy on the order of 10 years production.
Slàinte,

Mike
 

Offline waresky (OP)

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Re: Orbital Reffinery new doctrine
« Reply #8 on: November 01, 2009, 09:56:49 AM »
zIM,SRRY.
"New Doctrine" intend exact what am mean.
in 2008 am use ever Mobile Fuel Harvesters.
But Steve had change COMMERCIAL sector,so the "Ship-without-drive but Commercial Class become VERY interesting,TOWED in Gas Giant's Sorium orbits and left alone to refine.

Think "Different" and original.

THIS are a Free space:))

and this are NEWEST in Class
Code: [Select]
Achilles II class Orbital Reffinery    147450 tons     3735 Crew     10653.5 BP      TCS 2949  TH 0  EM 0
1 km/s     Armour 1-248     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 1     PPV 0
Maintenance Capacity 45 MSP    Max Repair 60 MSP
Fuel Harvester: 20 modules producing 1440000 litres per annum

Fuel Capacity 44,050,000 Litres    Range N/A

This design is classed as a commercial vessel for maintenance purposes
 

Offline ZimRathbone

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Re: Orbital Reffinery new doctrine
« Reply #9 on: November 02, 2009, 12:26:32 AM »
Quote from: "waresky"
zIM,SRRY.
"New Doctrine" intend exact what am mean.
in 2008 am use ever Mobile Fuel Harvesters.
But Steve had change COMMERCIAL sector,so the "Ship-without-drive but Commercial Class become VERY interesting,TOWED in Gas Giant's Sorium orbits and left alone to refine.

Think "Different" and original.

THIS are a Free space:))

and this are NEWEST in Class
Code: [Select]
Achilles II class Orbital Reffinery    147450 tons     3735 Crew     10653.5 BP      TCS 2949  TH 0  EM 0
1 km/s     Armour 1-248     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 1     PPV 0
Maintenance Capacity 45 MSP    Max Repair 60 MSP
Fuel Harvester: 20 modules producing 1440000 litres per annum

Fuel Capacity 44,050,000 Litres    Range N/A

This design is classed as a commercial vessel for maintenance purposes

BIIIIIG SHIP  ....

I've never yet got over 100,000 tons for a yard even in the new civilian rules!  I tend to set up standard small and large freighter types at the start and then fit most changes into the same basic templates as far as possible, so they dont tend to grow or change much over time

I had a lot of problems posting the reply for some reason, It took four attempts over a 1.5 hour period, and the one that finally got thru did not have all the points I had been trying to make in the original attempt   :)  as well as the use that Steve mentioned of off loading excess fuel to a nearby moon if it happens to get full.

However with something as big as you have, I dont think that would be practical....and you have space for over 30 YEARS refining on that ship (assuming no-one refuels from it during that time)
Slàinte,

Mike