View full version: General Discussion
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  1. Figuring out ground unit failure
  2. Genetic Modification Questions
  3. Unrest and Ground Forces
  4. Short Time increments
  5. Manuall targeting with weapon systems...
  6. Puzzled about DPI scaling.
  7. Change numbers from comma to period?
  8. Maintenance on ships off planet
  9. The reservist-active approach
  10. Advice on dealing with enemy STOs
  11. Help with AAR
  12. The Serpent Swarm
  13. Why can't this ship transfer maintenance supplies?
  14. Ammo 0%, orbital station
  15. Issue with harvester ships
  16. Hit chance?
  17. Quick Questions Thread
  18. Missile range and missile end
  19. Extreme close range missile help
  20. How do you abuse NPR's?
  21. Tech Epochs
  22. Commonwealth of Earth Ranks
  23. Stuck in overhaul
  24. Is Conventional start innately harder?
  25. Population growth rate
  26. Keep the Economics Window in the background when time is advanced
  27. Can I help with Some Pixel Art?
  28. Escaping the 5 sec increment
  29. How to automate a fuel harvester?
  30. How to use FFD properly?
  31. How do I gift a ship to an NPR?
  32. Where in the world is Walmsley?
  33. Understanding CIWS and Fire Controls
  34. Civilian interstellar trade requirements?
  35. Thanks Steve!
  36. Lifeless Galaxies
  37. Have you ever lost (or were in the process of losing badly) past ...
  38. Naval Organization - Ship Status
  39. Neutral Race?
  40. TF ending movement order not to a selected location.
  41. Jump Shock Duration?
  42. Energy weapons and power requirements
  43. Lesson Learned Re: Failed Planetary Assaults
  44. Missiles and Launcher Sizes
  45. Communications established but no more developments
  46. Unusual character traits
  47. Requirement to make an STO unit?
  48. Sensor Buoy Missiles
  49. Lifepods - Survivors
  50. Deep Space Tracking Station Sensor