View full version: The Academy
  1. Tips to get through the tedium of combat?
  2. Why can't I refit / build these two ships at the same yard?
  3. Screen Resolution
  4. Deleting NPRs
  5. What to do with wrecks/survivors?
  6. Political status won't change--help!
  7. Messing with Buoys etc.
  8. do I need active canner for CIWS?
  9. Pre-TN Question About Homeworld Minerals
  10. Pre-fab PDCs
  11. Pre-TN Start Question About RL
  12. 2 Stage Missile Won't Fly!
  13. Conventional Start Questions
  14. Seperation range of missile stages
  15. Box Launchers
  16. orbital defences
  17. Grd Unit transfer to PDC
  18. Where to Begin...
  19. Deployment Time and Commercial Vessels
  20. Re-Assign in-construction ships TG?
  21. Additional ship classes for primary class at shipyards?
  22. NPR Messing with Time Incremenets
  23. Fuel Gauges
  24. Mass driver mineral packets move really slow.
  25. Transponder contact
  26. Where are reduced size missile launchers researched?
  27. Fleet Commander Rank?
  28. TF training for unarmed ships?
  29. "Where Is" or "Go To" function
  30. Slow Game
  31. Anti Missile FC
  32. Internal damage calculation in a damaged ship question.
  33. Civilian administrator
  34. AMM set ups
  35. Civilian colony ships
  36. Problem with gravitational survey sensors
  37. Task Group Remove Orders?
  38. Locating NPR population centers
  39. Basic diplomacy stuff
  40. Intrinsic sensors
  41. Getting hyper capable engines
  42. Hyperdrive question
  43. Running in real time - any way to speed things up?
  44. Recreation Module
  45. What Officer Rating Applies to Fuel Harvesters
  46. Several small, odd questions
  47. Engine Type ( v6.21 )
  48. Colonization requirements
  49. setting up a scenario
  50. Starting a custom game