Aurora 4x

Fiction => Ian's Fiction => Aurora => The Earth Defence Authority => Topic started by: IanD on June 03, 2010, 10:30:46 AM

Title: Comments: Earth Defence Authority
Post by: IanD on June 03, 2010, 10:30:46 AM
This started out about when v5.02 hit the streets and has gone through several iterations since. The aim was to start with a planet of 6 billion and see if I could cut it down to a manageable number in game time rather than in the prologue. I also hope to have a more deliberate exploration policy. I have failed in the former so far, though if I had known about Steve's surprise in v5.13 it would have worked but been a very short story! Still there is still an option for the old standby, a limited nuclear war.

All mineral concentrations are as found except for Mars which harks back to the first iteration.

Regards
Title: Re: Comments: Earth Defence Authority
Post by: welchbloke on June 03, 2010, 12:15:35 PM
Interesting setup.  I'm intrigued as to how things will develop.  The Indian and Iranian FACs have MFCs that are significantly shorter ranged than their missiles.  Any tactical reason for this or is it just driven by technology?
Title: Re: Comments: Earth Defence Authority
Post by: IanD on June 03, 2010, 12:43:49 PM
Quote from: "welchbloke"
The Indian and Iranian FACs have MFCs that are significantly shorter ranged than their missiles. Any tactical reason for this or is it just driven by technology?

It was intended to represent obsolete FAC but modern missiles, the ships being the more expensive items with the Islamic block being strapped for cash while the Indian Confederation was beginning the construction of its new cloaked Gomati class Missile Boat class.

Hope you find the first instalment interesting, didn't reduce the population by as much as intended, it appears one missile kills one million population even if its got a 10 point warhead.  :(

Regards
Title: Re: Comments: Earth Defence Authority
Post by: welchbloke on June 03, 2010, 12:57:53 PM
Quote from: "IanD"
Quote from: "welchbloke"
The Indian and Iranian FACs have MFCs that are significantly shorter ranged than their missiles. Any tactical reason for this or is it just driven by technology?

It was intended to represent obsolete FAC but modern missiles, the ships being the more expensive items with the Islamic block being strapped for cash while the Indian Confederation was beginning the construction of its new cloaked Gomati class Missile Boat class.

Hope you find the first instalment interesting, didn't reduce the population by as much as intended, it appears one missile kills one million population even if its got a 10 point warhead.  :)
Anyone out there know how to transfer fighter squadrons from one population to another? I wish there was an SM merge population button. :(

Regards
6 Billion is a lot of people to kill; I suspect the fallout and change in environment will kill more off.....
Title: Re: Comments: Earth Defence Authority
Post by: Sotak246 on June 03, 2010, 10:27:01 PM
A very gripping start to your story, definately got me wanting more.  Keep up the good work.

Mark
Title: Re: Comments: Earth Defence Authority
Post by: SteveAlt on June 05, 2010, 11:40:16 PM
Great start to the story - looking forward to reading the next installament!

Steve
Title: Re: Comments: Earth Defence Authority
Post by: IanD on June 07, 2010, 11:16:54 AM
Quote from: "Sotak246"
A very gripping start to your story, definately got me wanting more. Keep up the good work.

Quote from: "SteveAlt"
Great start to the story - looking forward to reading the next installament!

Thank you both for your kind words. The next instalment may take a little time; although with the elimination of the extra solar threat things will hopefully become a little easier. Still not decided whether to do a “Steve” and evacuate the population of Earth to Mars.
Regards
Title: Re: Comments: Earth Defence Authority
Post by: procyon on June 08, 2010, 03:49:02 AM
Quite the story.  I was definitely concerned for a bit that the first installment and the last would be the same.  Hopefully the follow up to the first group will be a looonnng time in showing up.  

Can't wait to see where it goes from here.
Title: Re: Comments: Earth Defence Authority
Post by: IanD on June 08, 2010, 12:24:45 PM
Quote from: "procyon"
Quite the story. I was definitely concerned for a bit that the first installment and the last would be the same. Hopefully the follow up to the first group will be a looonnng time in showing up.

Can't wait to see where it goes from here.

While it was my first real use of fighters I hoped they would act like Fast Attack Craft, and they did an adequate job, although in a couple of iterations when I messed up the PDC attacks it was touch and go whether I could rearm the fighters in time. :D
.
[spoiler:26v0r4s2]There is no worry about that particular race returning as it was a race created especially for the purpose and only had those four ships.[/spoiler:26v0r4s2]

Regards
Title: Re: Comments: Earth Defence Authority
Post by: symon on June 08, 2010, 03:15:18 PM
Seems to be a very bad time to be human at present!
Title: Re: Comments: Earth Defence Authority
Post by: Beersatron on June 08, 2010, 10:32:54 PM
I am liking it! Very bare bones :)
Title: Re: Comments: Earth Defence Authority
Post by: IanD on June 17, 2010, 12:11:50 PM
Quote from: "symon"
Seems to be a very bad time to be human at present!
The effects of a nuclear war are not pretty! The internet provided most of the detail.

Quote from: "Beersatron"
I am liking it! Very bare bones :cry: .

Regards
Title: Re: Comments: Earth Defence Authority
Post by: backstab on June 30, 2010, 02:58:55 AM
Ian,


Great write up ... look foward to more !
Title: Re: Comments: Earth Defence Authority
Post by: IanD on July 01, 2010, 02:49:34 PM
Quote from: "backstab"
Great write up ... look foward to more !

Thank you for your kind words. There will be a hiatus as I seem to have messed up the database, not irretrievably but in a very irritating way :cry:  . I have sent Steve the database in the hope he can reassign the World Free States administrators back to their classification, they are lost in a black hole at the moment! Some would say that is the best place for administrators, but they cause an Error in GetCommanderFullName Error94 some 26 times, then Aurora tends to crash!

Regards
Title: Re: Comments: Earth Defence Authority
Post by: backstab on July 02, 2010, 02:32:11 AM
Quote from: "IanD"
Quote from: "backstab"
Great write up ... look foward to more !

Thank you for your kind words. There will be a hiatus as I seem to have messed up the database, not irretrievably but in a very irritating way :cry:  . I have sent Steve the database in the hope he can reassign the World Free States administrators back to their classification, they are lost in a black hole at the moment! Some would say that is the best place for administrators, but they cause an Error in GetCommanderFullName Error94 some 26 times, then Aurora tends to crash!

Regards



Know that feeling ... I spent weeks writing up a background and setting a game up ant had a computer HD failure which whiped everything after a few game months ... not happy.
Title: Re: Comments: Earth Defence Authority
Post by: Steve Walmsley on July 03, 2010, 09:03:47 PM
Quote from: "IanD"
Quote from: "backstab"
Great write up ... look foward to more !

Thank you for your kind words. There will be a hiatus as I seem to have messed up the database, not irretrievably but in a very irritating way :cry:  . I have sent Steve the database in the hope he can reassign the World Free States administrators back to their classification, they are lost in a black hole at the moment! Some would say that is the best place for administrators, but they cause an Error in GetCommanderFullName Error94 some 26 times, then Aurora tends to crash!

Regards
DB sent back - let me know if the problem is fixed. Enjoying the writeups!

Steve
Title: Re: Comments: Earth Defence Authority
Post by: IanD on July 05, 2010, 05:28:19 PM
Quote from: "Steve Walmsley"
DB sent back - let me know if the problem is fixed. Enjoying the writeups!

Steve

Many Many Thanks Steve.

Things have not moved on as I am on leave at the moment, which means doing holiday things with the family, not necessarily things I want to do :D .

Regards
Title: Re: Comments: Earth Defence Authority
Post by: Sotak246 on July 29, 2010, 01:04:38 PM
Glad you are back to posting writeups, really enjoy the little stories about the engineers.  LOVE the comet names. LOL
Title: Re: Comments: Earth Defence Authority
Post by: Beersatron on July 29, 2010, 01:54:10 PM
Quote from: "Sotak246"
Glad you are back to posting writeups, really enjoy the little stories about the engineers.  LOVE the comet names. LOL

^ this :)
Title: Re: Comments: Earth Defence Authority
Post by: symon on July 30, 2010, 06:53:21 AM
I'm a comet, and such a pretty one too! (grin)
Title: Re: Comments: Earth Defence Authority
Post by: Andrew on July 30, 2010, 07:17:49 AM
It looks like you have PDC's with CIWS, I think that these either do not work or are not meant to work depending on when the bug was reported. Unless the PDC's are ending up on the moon or something in which case they will work fine
Title: Re: Comments: Earth Defence Authority
Post by: IanD on August 02, 2010, 11:14:26 AM
Quote from: "Sotak246"
Glad you are back to posting writeups, really enjoy the little stories about the engineers. LOVE the comet names. LOL
Quote from: "Beersatron"
^ this :D
 
Caught a few spelling mistakes in recent posts, think its back to primary school for me! :oops:  This is the result of a half remembered post about CIWS on PDC, I vaguely recalled that someone had mounted them on a PDC, but not the rest of the post, and thought that was a good idea. Guess the Mk II will make a rapid appearance! Thanks for the catch.

Regards
Title: Re: Comments: Earth Defence Authority
Post by: backstab on August 04, 2010, 06:07:43 PM
This is awesome ... great work !
Title: Re: Comments: Earth Defence Authority
Post by: IanD on August 09, 2010, 10:46:05 AM
Quote from: "backstab"
This is awesome ... great work !

Thank you for your kind words.

In the consolidation phase years are processing faster!

Regards
Title: Re: Comments: Earth Defence Authority
Post by: Vanigo on September 06, 2010, 02:45:33 PM
What exactly is the Islamic Bloc's strategy, here? The FACs in Earth orbit could mess up the EDA pretty good, but they'd destroy themselves in the process with the ecological damage and radiation, and unlike the EDA they've got nowhere to evacuate to. They're not much good as a deterrent, either, since the meson cannons on the EDA's PDCs could off them in job lots at that range.
Title: Re: Comments: Earth Defence Authority
Post by: IanD on September 06, 2010, 04:58:05 PM
Quote from: "Vanigo"
What exactly is the Islamic Bloc's strategy, here? The FACs in Earth orbit could mess up the EDA pretty good, but they'd destroy themselves in the process with the ecological damage and radiation, and unlike the EDA they've got nowhere to evacuate to. They're not much good as a deterrent, either, since the meson cannons on the EDA's PDCs could off them in job lots at that range.

The Islamic Block has the problem that in comparison to the EDA they haven't even got out of the blocks as far as technology is concerned and they suffered the most under the Intruder bombing. The aim is to deter the EDA by a building lots of cheap units, so that some will survive long enough to launch, and thus could hurt the EDA and the planet, coupled with a substantial ground force (they currently have eight brigades and in ground unit strength are not too far off the EDA). If the EDA start using meson beams to take out the FACs they have their own bases to take out the EDA PDCs. If the EDA meson bases take out the Islamic meson bases there is time for the missile bases and FAC to launch. Their great Achilles heel is their forces are all green and therefore slow to react and they are running out of cash. But they know the EDA is concerned not to raise the radiation level or to induce another ice age, so they hope to persuade the EDA not to attack.

The joker is they have a "Supreme Leader" who can be totally unpredictable and unreasonable. As long as no one survives that would suit the Supreme Leader as the Hidden Imam will then return to earth to save the world.

The current change of strategy is because the earth is running out of TN minerals, the Islamic Block has a commercial shipyard nearing completion. If it can persuade the EDA they can now project power effectively they can eventually set up a Luna mining colony. By allying themselves with Africa and the Middle East they hope to make the EDA think they are not worth the effort to "absorb". Will it work? May be yes, may be no. :)
Title: Re: Comments: Earth Defence Authority
Post by: ShadoCat on October 22, 2010, 08:51:32 PM
The EDA finally jumps!
Title: Re: Comments: Earth Defence Authority
Post by: IanD on October 24, 2010, 03:35:16 PM
The EDA finally jumps!

It’s only taken them 24 years, didn't think that was too bad! :D  However, I failed to appreciably reduce the human population ???.

Regards
Title: Re: Comments: Earth Defence Authority
Post by: backstab on October 24, 2010, 04:44:00 PM
It’s only taken them 24 years, didn't think that was too bad! :D  However, I failed to appreciably reduce the human population ???.

Regards

Another nuclear war would always do it or how about some run away bio war experiment ?
Title: Re: Comments: Earth Defence Authority
Post by: ShadoCat on October 25, 2010, 02:15:13 PM
It’s only taken them 24 years, didn't think that was too bad! :D 

Well, they've been sitting on the tech/clues for so long.  This must be what happens when the EU runs the world.   ;D

However, I failed to appreciably reduce the human population ???.

As has been mentioned, a bio war can help (some loony who doesn't realize/care that their side lost already.  The Supreme Leader seems just the sort to set something like that up.
Title: Re: Comments: Earth Defence Authority
Post by: Vanigo on October 25, 2010, 08:13:13 PM
Well, they've been sitting on the tech/clues for so long.  This must be what happens when the EU runs the world.   ;D

As has been mentioned, a bio war can help (some loony who doesn't realize/care that their side lost already.  The Supreme Leader seems just the sort to set something like that up.
How would you model that, though?
Title: Re: Comments: Earth Defence Authority
Post by: IanD on October 27, 2010, 08:29:39 AM
Well, they've been sitting on the tech/clues for so long.  This must be what happens when the EU runs the world.   ;D
I wanted to have the situation were the techs were completely unknown and it would take a paradigm shift to get them going. That was a reason for the ruins in the first place, I just didn't know how large they would be :). At the moment going on the names the high command and Governors seem to be mostly Russian and Chinese ::).

As has been mentioned, a bio war can help (some loony who doesn't realize/care that their side lost already.  The Supreme Leader seems just the sort to set something like that up.
The Supreme Leader's main problem was the empire was just too small. I did try the nuclear war option. There should have been a further 36 missiles hitting the EDA, I set up the interceptions using the combat screen, but that should not have had any effect as they were TN missiles, but five seconds later and they had been destroyed. probably my misunderstanding of how things work again.  :(

Regards
Title: Re: Comments: Earth Defence Authority
Post by: ShadoCat on October 27, 2010, 08:33:33 PM
How would you model that, though?
The easy way would be to decide how many people would die and use the SM Mod screen to decrease the population.

Since Ian has a target population number in mind, he can just pick that.
Title: Re: Comments: Earth Defence Authority
Post by: ardem on November 19, 2010, 12:19:50 AM
I am enjoying your reports, the EDA seems like a very switch on unit.

Title: Re: Comments: Earth Defence Authority
Post by: schroeam on November 22, 2010, 02:46:41 PM
Excellent AAR with the alien dreadnaught!

Adam.
Title: Re: Comments: Earth Defence Authority
Post by: Beersatron on November 22, 2010, 04:40:08 PM
You should implement policy to shuffle fighter jocks off to a desk somewhere so you don't loose so much brass! :)
Title: Re: Comments: Earth Defence Authority
Post by: IanD on November 23, 2010, 04:40:15 PM
I am enjoying your reports, the EDA seems like a very switch on unit.

You have to remember the EDA was inoculated by the initial alien incursion into Sol.

Regards
Title: Re: Comments: Earth Defence Authority
Post by: IanD on November 23, 2010, 04:43:38 PM
You should implement policy to shuffle fighter jocks off to a desk somewhere so you don't loose so much brass! :)

This is what comes of forgetting to change the default minimum officer requirement  ::). I think I have set it so that fighters can have no officer higher than a Commander.

Regards
Title: Re: Comments: Earth Defence Authority
Post by: ShadoCat on May 03, 2011, 07:27:23 PM
At this point, I think the EDA misses having moderate ranged energy weapons.  Put a few of those on 11,000 speed ships and you can have a long range battle with the Invaders.
Title: Re: Comments: Earth Defence Authority
Post by: IanD on May 04, 2011, 02:30:36 AM
At this point, I think the EDA misses having moderate ranged energy weapons.  Put a few of those on 11,000 speed ships and you can have a long range battle with the Invaders.

I agree with you, that was the requirement the Sword class were designed to meet, unfortunately Earth effectively ran out of Gallicite before more than five could be built. Just hoping the 50 second increments disappear, but its been doing this since mid March and the game has progressed eight days!  :(

Regards
Title: Re: Comments: Earth Defence Authority
Post by: Beersatron on May 04, 2011, 11:43:24 AM
If you have designer mode you could go look and maybe make the offending ships have an 'accident'?
Title: Re: Comments: Earth Defence Authority
Post by: IanD on May 06, 2011, 02:20:22 AM
If you have designer mode you could go look and maybe make the offending ships have an 'accident'?

I have access to the database but cannot find the table I need to modify. I fear I would need an idiots guide to where to look. If you can provide that then I may be back in business.

While you are waiting would you be interested in AARs from the 5.42 game I have running currently?

Regards
Title: Re: Comments: Earth Defence Authority
Post by: Beersatron on May 06, 2011, 12:11:32 PM
I have access to the database but cannot find the table I need to modify. I fear I would need an idiots guide to where to look. If you can provide that then I may be back in business.

While you are waiting would you be interested in AARs from the 5.42 game I have running currently?

Regards


Designer Mode is better as it will handle any cascade-deletes that a straight removal from the database may not account for. I have used it before when the Invaders got too big for their boots. Send Steve a PM for the password, I can't forward it on.

If you get it, then choose the Invaders as your default race and ONLY open the Ships screen - do not open anything else or you will get errors (which do not damage the game though). This makes it harder to figure out what could be the issue but you can start to delete some of the ships which should help par them down a bit.

I am definitely up for reading some more AAR's :)
Title: Re: Comments: Earth Defence Authority
Post by: Jakalo on May 09, 2011, 02:54:13 PM
Awesome AAR, tore through it in like 2 days with moderately grievous consequences to my university schedyle, but was totally worth it  ;D

I would too appreciate more stuff.
Title: Re: Comments: Earth Defence Authority
Post by: IanD on May 11, 2011, 07:42:04 AM
Designer Mode is better as it will handle any cascade-deletes that a straight removal from the database may not account for. I have used it before when the Invaders got too big for their boots. Send Steve a PM for the password, I can't forward it on.
Thanks, emailed Steve for password.

Awesome AAR, tore through it in like 2 days with moderately grievous consequences to my university schedyle, but was totally worth it  ;D

Thanks for those kind words

I am definitely up for reading some more AAR's :)
I would too appreciate more stuff.

I will see what I can do, I was mulling over the idea of a sort of common start conditions that would be retained through any future versions of Aurora, starting tech from where the previous one left off, having Mars terraformed with similar mineral etc. It could mean invoking a reshuffling of jump points quite frequently, as though these are not stable structures and liable to change (as often as Steve updates Aurora ;D ). It would mean keeping a note of colonies and their population and trying to shoehorn them into the new Galaxy.
Title: Re: Comments: Earth Defence Authority
Post by: Garfunkel on February 17, 2012, 08:43:28 AM
Thanks for the AAR, IanD, it was a good read. Little stuffy with all the little details but I think you found a good mix of strategic and personal level. The little personal snippets really brought the story alive nicely.
Title: Re: Comments: Earth Defence Authority
Post by: Brian Neumann on February 17, 2012, 10:51:18 AM
For maintaining a stable start position, it would help to use the real stars option.  This way you are going to tend to reach the same stars each time you use a jump point from a particulair system.  If you don't then delete the system and try again.  This would be especially true if you set the local star % chance fairly high so there is less chance of the computer saying that a particulair jump point goes to some system on the other side of the galaxy.

Brian