Author Topic: Hard decisions  (Read 5157 times)

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Offline ardem (OP)

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Hard decisions
« on: December 31, 2011, 10:46:56 PM »
Hi guys we need to make some decisions so the game can continue to be viable.

I just got through six month and my poor machine (it actually not poor its quite a powerful computer) was worked over time.

Tis I believe is mainly due to the number of races.

Now some of the countries are quite close and I have thought that this might be a way to increase performance.

1) Merger of likeminded groups, now you could keep the varies colonies etc etc. On paper you be able to know which colony was yours, and you could make order for them. However it be best coming from a central spokeman for the group. I will not force this on people I am hoping some may even volunteer, especially the less active members merging with active members. (Remember research and sensor data would be shared, and attacking the group would not be an option)

2) I do forced 30 day increments unless I see combat coming up. This will be more computer programming time and less clicking for me. This would mean orders for you would happen every month so planning such as queue etc are important.

3) Open up to you for ideas below.

I would like to deviod two blocks of 3 hours a week not a 8-12 hour block which is expanding, please let me know the best option for you guys.
« Last Edit: December 31, 2011, 10:49:14 PM by ardem »
 

Offline Vynadan

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Re: Hard decisions
« Reply #1 on: January 01, 2012, 04:07:45 AM »
Well, the AH doesn't really have any close alliances to anyone, so I won't feel spoken to on that account.

Something I'd like to point out is that the construction cycle is still set to 80,000 instead of the usualy 400,000. That's five times the normal calculations in a five day increment. Setting this back to calculate building, orbital movement and other stuff to once every five days should increase the performance significiantly if it's just the number of factions and colonies that's taxing your system.

Other than that, disabling orbital movement should give at least a minor boost (more so if it continues to be calculated every day, instead of every five days).
 

Offline ardem (OP)

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Re: Hard decisions
« Reply #2 on: January 01, 2012, 04:28:47 AM »
Thanks for that input I will change those details if no one objects.

That is partial delay the other part you may or may not notice on a 5 day turn it may only move 2 hours into 5 days and I may have to do that 8 times. This will get worst on interrupts, however, if the speed improvements you suggest help, that will be considerable. I could also do auto run for 5 days that, as an option.

But I am leaving the merger question open for others just in case this is an option for them. It will help on my side a lot as well, as far as number of orders.

 

Offline Panopticon

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Re: Hard decisions
« Reply #3 on: January 01, 2012, 06:17:41 AM »
We'll see what we need, I am open to a merger for the AD. Forcing 30 day increments could work too, but we lose a bit of fine control over stuff. Specifically research lab time. But needs must and so on.
 

Offline shadenight123

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Re: Hard decisions
« Reply #4 on: January 01, 2012, 09:27:48 AM »
you could pass the save to someone with a bigger meaner and stronger pc, for calculations only, and then get it back to make the orders.
people die all the time, it's not a problem.
it is if you're sending them to die.
i'm not. they just need to learn to be better.
at NOT BREATHING ON MARS!?
they need NOT TO CARE!
my blog (updated 17/12/2011) (updated every saturday):
http://shadenight123.blogspot.com/
 

Offline Dutchling

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Re: Hard decisions
« Reply #5 on: January 01, 2012, 10:12:13 AM »
The NDR and the ZDL are willing to merge. We don't know yet if the ENC will merge with us as well.
 

Offline Destra

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Re: Hard decisions
« Reply #6 on: January 01, 2012, 11:11:54 AM »
The veil is also ok with merging with talks currently in the works.
 

Offline Destra

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Re: Hard decisions
« Reply #7 on: January 01, 2012, 02:45:36 PM »
I would like to announce a merger between AD and SV, let this new era of cooperation be grand and glorious!
 

Offline Panopticon

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Re: Hard decisions
« Reply #8 on: January 01, 2012, 03:09:48 PM »
Yes, we look forward to crushing you beneath our unstoppable war machine and taking your resources working peacefully with all nations for the betterment of mankind.
 

Offline ardem (OP)

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Re: Hard decisions
« Reply #9 on: January 02, 2012, 01:12:24 AM »
Computer specs are as follows

i5-2500, 8 GB of RAM, Windows 7 64bit. As you can see not a slow machine.

The reason for majority of the issues is number of processes for each race needed to be checked. If we get even the trade league to merge since they are a strong allies it should cut down the intercepts a huge amount. However it might give them a huge advantage that why I opened it up for all.

Also I am yet to test  Vynadan suggested.
 

Offline Dutchling

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Re: Hard decisions
« Reply #10 on: January 02, 2012, 05:44:59 AM »
The Trade League has decided to merge. Both gameplay-wise and (except on Earth) roleplay-wise.

I hope it will help with your pc.
 

Offline Destra

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Re: Hard decisions
« Reply #11 on: January 03, 2012, 12:41:18 AM »
so .... whats exactly happening here? is it just the trade league merging? or is AD and SV also? or what?
 

Offline ardem (OP)

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Re: Hard decisions
« Reply #12 on: January 03, 2012, 01:50:30 AM »
Did some tests and the 80 to 400 did not really improve speed if anything only a minor amount.

I deleted 3 races and the time instead of being 1.30 minute for 5 days was 20 secs, With a merge with races increasing I am expecting about 30-45 seconds so this is a massive improvement.

1.30 sometimes blow out to 5-7 minutes, so the test was on a segment which has low to medium amount of activity, over a month period. Also the number of 2-3 day event decrease as well with less races. As suspected its more to do with sensor data then anything else.

I emailed both potential groups for mergers, as I said I am not forcing the issue, if it something you do not wish to do, then I could perhaps work out another way where instead of fixed start and end dates I can get through a 3-4 block and post how many days done.

« Last Edit: January 03, 2012, 01:55:50 AM by ardem »
 

Offline ardem (OP)

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Re: Hard decisions
« Reply #13 on: January 07, 2012, 06:59:46 PM »
Just to let you know the merge was a huge success for me I was able to do 6 months worth in about 3 hours.

Thanks to the newly installed Trade League for doing this. However I think they will reap the benefits of this option for them soon enough.

 

Offline Panopticon

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Re: Hard decisions
« Reply #14 on: January 07, 2012, 08:04:19 PM »
Who exactly is in the Trade League?