View full version: The Academy
  1. Ruins and diplomacy
  2. Extending shipnames list
  3. Tracking station and transponders
  4. Noobie question on refueling and the auto pause within game
  5. Dumb newbie mistakes to avoid
  6. Is there a basic or common build / research order?
  7. Error in Get Mineral Usage error 6 generated by aurora : overflow
  8. Congrats
  9. Automating fuel harvesting
  10. Jump tender with both types of jump engines
  11. Random questions
  12. friendly aliens
  13. Best commanders, administrators
  14. Primitive NPR
  15. 5 companies are not one battalion?
  16. Mineral reserve levels and Freighters
  17. automate fuel transport from civilian harvesters
  18. Conventional Start Tech choices
  19. Tricks to have viable processing time for multiple-NPR start?
  20. Research found in ruins
  21. Land invaded
  22. NPR strength at setup
  23. Finding spoilers
  24. Gauss cannons
  25. Advice on on-board missile sensors
  26. Mining Vessels
  27. RamDisk
  28. Error in MoveToCloseItem - error 9 subscript out of range
  29. how to add new themes?
  30. Tons of new player questions
  31. Infinity overhaul
  32. Can't find NPR
  33. question about box launchers
  34. Tugs, shore leave, comets
  35. Control of a large fleet (or just a bunch of fighters)
  36. How to fire individual missiles from multiple loaded tubes?
  37. Flight crew berths?
  38. Newbie questions: CIWS and missile sensors
  39. fleet doesn't refuel with own tankers
  40. Civilian Fuel Harvesters
  41. Gauss cannon recommendations
  42. Wich Tutorial?
  43. Jump Tenders
  44. Issues with auto assignments
  45. Unassigning a commander
  46. Help with NPR themes
  47. Influencing or setting inter-NPR relationships
  48. Does ship ECM reduce range of passive/active sensors on missiles?
  49. Commanders
  50. (NEWBIE PLAYER) Error Message