Thoughts. So I'm sure we all build some government controlled freighters at some point in our careers, but I find, that aside from movign minerals periodically, and occasionally some buildings and such... they spend a whole lot of time doing not much.
As it is now we can take a gov't built colony ship and command it with primary and secondary orders (or jsut basic orders) to constantly run colonists between planets, or cycle between target planets with colonists. This doesn't generate wealth like Shipping line colonist movement, but at least you can dictate what happens.
Now it might already be in the game and I'm not finding it. But is there an option to flag a gov't built freighter to either make traderuns or move between 2 planets moving trade goods?
I know that under primary/sec orders there is a "move to trade location" order, however it always comes up with an error "Special order can only be assigned to civilian transports"
Thoughts on this in general, perhaps it might be nice to be able to control revenue generation as the player, and perhaps avoid rampant slowdown due to possibly hundreds of civilian transports... that like to sit around at planets and do nothing.