View full version: C# Bug Reports
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  1. v2.5.1 Bugs Thread
  2. Typo Thread [bugs]
  3. v2.5.0 Bugs Thread
  4. v2.4.0 Bugs Thread
  5. v2.3.1 Bugs Thread
  6. v2.3.0 Bugs Thread
  7. v2.2.1 Bugs Thread
  8. v2.2.0 Bugs Thread
  9. v2.1.1 Bugs Thread
  10. Mineral search window incorrect
  11. Display bug? Numbers do not add up
  12. Waypoints won't place
  13. Mines/Buoys targetting nonexistent ships and not retargetting.
  14. #1170 Errors on Startup
  15. Why is this showing up?
  16. Overhaul ja ships stuck in space
  17. refueling hub (many ships to one)
  18. 2.1.1 Function #1050
  19. Events Window unknown Tech Researched
  20. Parent Formation HQ Production Bonus doesn't apply to Subordinate Formations
  21. v2.1.0 Bugs Thread
  22. Changing ship class doesn’t update the designation
  23. Fleet Training Value goes negative when past Deployment Time
  24. Can't set race to Hostile
  25. Not Enough Admirals
  26. v2.0.3 Bugs Thread
  27. v2.0.2 Bugs Thread
  28. Rank Issues
  29. v2.0.1 Bugs Thread
  30. Disappearing Ground Units
  31. v1.13.0 Bugs Thread
  32. Start build points not given to conventional non-TN player race v1130.
  33. Freighters (commerical vessels) require at least one engineering space
  34. Controlling boarded fighters (spoiler race)
  35. 1.13.0 Function #664 ?
  36. Odd Tractor Behavior
  37. Stuck with two hour time advance increments...
  38. 1.12.0 Function #1465
  39. Damaged Fire Control
  40. Mysterious unending shipyard task
  41. Deativating NPR generation in the game settings is bugged in 1.13
  42. CPU slow down after a Battle
  43. Technology level of newly generated NPRs in low research speed games
  44. Weapons dissapears after upgrading ships
  45. New Alien Race!!!
  46. -ProbablyCosmetic- Create Research Project fields
  47. v1.12.0 Bugs Thread
  48. All our leaders just disappeared!
  49. Question
  50. Function #1512 with no obvious cause