Howdy all,
Who else is discovering that Aurora slows down really badly after a while of play? To unplayably slow? I've tried all sorts of different starting settings, especially limiting non-player entities and the number of systems, but even in in my current game where I dropped the first to 1 and the second to 20, Aurora is currently taking about 90s to process each time increment of five days; a 1 hour game increment takes 20s.
That's not per turn. That's per increment. It takes an awful lot of increments to get through a battle or build an economy. I just pressed the "auto turns button", clicked a time increment button ... and the game has gone unresponsive for long enough for me to take a walk. No enemy fleets involved either.
Is there a fix that lets me play against opposition and keeps my game running smoothly, or am I just SOOL? I'm used to games being reasonably interactive, but this is reminding me of play by mail.
What's more, every single game I've ever played on Aurora has suffered the same fate: Just when my empire starts getting interesting, advancing the clock gets unbearably tedious.
My computer has an Intel i5 750 quad-core CPU and runs high-end productivity software and most games just fine.
What's your experience?