They are pretty large for light cruisers. This is true. I just copied the former class, which was about half the displacement. Using cheap rail guns would be an option, too. I have quite a few in storage, but they are pretty bad. C3/V1. The cheapest good design for anti missile and orbital bombardment use. I bet they make a better anti missile ship as they have 5 times the ROF per displacement at 33% tracking speed.
I will consider putting a spinal laser on the ship though to stay out of ramming distance of enemy vessels. Time to build it completely Russian style. It just needs to be good enough anyways.
Okay, here is the redesign:
Asset flip mk2 class Light Cruiser 34,838 tons 1,052 Crew 6,165.8 BP TCS 697 TH 5,280 EM 8,280
7578 km/s Armour 7-95 Shields 276-368 HTK 201 Sensors 33/44/0/0 DCR 51 PPV 99
Maint Life 3.14 Years MSP 4,535 AFR 237% IFR 3.3% 1YR 691 5YR 10,359 Max Repair 660 MSP
Navarch Control Rating 4 BRG AUX ENG CIC
Intended Deployment Time: 18 months Morale Check Required
Buccleuch & Calveley military MPD EP1320.00 (4) Power 5280 Fuel Use 47.60% Signature 1320 Explosion 12%
Fuel Capacity 3,000,000 Litres Range 32.6 billion km (49 days at full power)
Roos Defence Industries 46/368 Barrier (6) Recharge Time 368 seconds (0.8 per second)
Darras & Felton 18" Laser mk1 (1) Range 320,000km TS: 7,578 km/s Power 53-6 RM 60,000 km ROF 45
Norreys-Percy Armaments Company 4" Railgun mk2 (28x4) Range 10,000km TS: 7,578 km/s Power 3-3 RM 10,000 km ROF 5
Stapleton Electronics Industries ship targeting system mk3 (2) Max Range: 320,000 km TS: 8,500 km/s 97 94 91 88 84 81 78 75 72 69
de Willoughby-Bradshaw Main Reactor R46-PB10 (2) Total Power Output 92.2 Exp 7%
Cavendish-Sutton backup sensor mk2 (1) GPS 21 Range 8.6m km MCR 771.7k km Resolution 1
Peche Electronics Industries Anti-Frigatte sensor mk2 (1) GPS 1176 Range 34.7m km Resolution 40
Atwater Electronics Industries military EM Sensor mk1 (1) Sensitivity 44 Detect Sig Strength 1000: 52.4m km
Hunter-de Somerville military Thermal Sensor mk1 (1) Sensitivity 33 Detect Sig Strength 1000: 45.4m km
ECCM-3 (2) ECM 30
This design is classed as a Military Vessel for maintenance purposes
This design is classed as a c for auto-assignment purposes
It uses railguns I have in storage for anti missile duty and fields a spinal laser to shoot at armored vessels from range. It is 10% cheaper in total build cost and 62.6% of the build cost is from stored old components. This reduces the build cost to 2.3k BP. Anti missile capabilities should be higher as this ship fires 112 projectiles per tick compared to 28 of the previous design with 37.9% of the hit rate. All in all the design is 1.5 times better vs missiles. The anti ship beam characteristics changed a lot now.
Question: Is it worth to bring two beam fire controlls? I do not mean for redundancy, but combat use. What happens if I have one, which is set to final fire in the anti missile role and have a ship targeted at the same time? Will the spinal be fired at missiles or the railguns at the ship? Will the game notice that the railguns are not in range and fire them at missiles while the spinal laser targets ships? I have no idea to be honest. This is why I bring two BFCs and two ECCMs.